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segtree.cpp
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segtree.cpp
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struct Data
{
//Use required attributes
ll mn;
//Default Values
Data() : mn(0) {};
};
struct SegTree
{
int N;
vector<Data> st;
vector<bool> cLazy;
vector<int> lazy;
void init(int n)
{
N = n;
st.resize(4 * N + 5);
cLazy.assign(4 * N + 5, false);
lazy.assign(4 * N + 5, 0);
}
//Write reqd merge functions
void merge(Data &cur, Data &l, Data &r)
{
cur.mn = l.mn + r.mn;
}
//Handle lazy propagation appriopriately
void propagate(int node, int L, int R)
{
if (L != R)
{
cLazy[node * 2] = 1;
cLazy[node * 2 + 1] = 1;
lazy[node * 2] += lazy[node];
lazy[node * 2 + 1] += lazy[node];
}
st[node].mn += 1LL * (R - L + 1) * lazy[node];
lazy[node] = 0;
cLazy[node] = 0;
}
void Build(int node, int L, int R, int ar[])
{
if (L == R)
{
st[node].mn = ar[L];
return;
}
int mid = (L + R) / 2;
Build(node * 2, L, mid, ar);
Build(node * 2 + 1, mid + 1, R, ar);
merge(st[node], st[node * 2], st[node * 2 + 1]);
}
Data Query(int node, int L, int R, int i, int j)
{
if (cLazy[node])
propagate(node, L, R);
if (j < L || i > R)
return Data();
if (i <= L && R <= j)
return st[node];
int mid = (L + R) / 2;
Data left = Query(node * 2, L, mid, i, j);
Data right = Query(node * 2 + 1, mid + 1, R, i, j);
Data cur;
merge(cur, left, right);
return cur;
}
Data pQuery(int node, int L, int R, int pos)
{
if (cLazy[node])
propagate(node, L, R);
if (L == R)
return st[node];
int mid = (L + R) / 2;
if (pos <= mid)
return pQuery(node * 2, L, mid, pos);
else
return pQuery(node * 2 + 1, mid + 1, R, pos);
}
void Update(int node, int L, int R, int i, int j, int val)
{
if (cLazy[node])
propagate(node, L, R);
if (j < L || i > R)
return;
if (i <= L && R <= j)
{
cLazy[node] = 1;
lazy[node] = val;
propagate(node, L, R);
return;
}
int mid = (L + R) / 2;
Update(node * 2, L, mid, i, j, val);
Update(node * 2 + 1, mid + 1, R, i, j, val);
merge(st[node], st[node * 2], st[node * 2 + 1]);
}
void pUpdate(int node, int L, int R, int pos, int val)
{
if (cLazy[node])
propagate(node, L, R);
if (L == R)
{
cLazy[node] = 1;
lazy[node] = val;
propagate(node, L, R);
return;
}
int mid = (L + R) / 2;
if (pos <= mid)
pUpdate(node * 2, L, mid, pos, val);
else
pUpdate(node * 2 + 1, mid + 1, R, pos, val);
merge(st[node], st[node * 2], st[node * 2 + 1]);
}
Data query(int pos)
{
return pQuery(1, 1, N, pos);
}
Data query(int l, int r)
{
return Query(1, 1, N, l, r);
}
void update(int pos, int val)
{
pUpdate(1, 1, N, pos, val);
}
void update(int l, int r, int val)
{
Update(1, 1, N, l, r, val);
}
void build(int ar[]) {
Build(1, 1, N, ar);
}
};
// for point update only no lazy propagation
struct Data
{
//Use required attributes
ll mn;
//Default Values
Data() : mn(0) {};
};
struct SegTree
{
int N;
vector<Data> st;
void init(int n)
{
N = n;
st.resize(4 * N + 5);
}
//Write reqd merge functions
void merge(Data &cur, Data &l, Data &r)
{
cur.mn = l.mn + r.mn;
}
void Build(int node, int L, int R, int ar[])
{
if (L == R)
{
st[node].mn = ar[L];
return;
}
int mid = (L + R) / 2;
Build(node * 2, L, mid, ar);
Build(node * 2 + 1, mid + 1, R, ar);
merge(st[node], st[node * 2], st[node * 2 + 1]);
}
Data Query(int node, int L, int R, int i, int j) {
if (j < L || i > R)
return Data();
if (i <= L && R <= j)
return st[node];
int mid = (L + R) / 2;
Data left = Query(node * 2, L, mid, i, j);
Data right = Query(node * 2 + 1, mid + 1, R, i, j);
Data cur;
merge(cur, left, right);
return cur;
}
void pUpdate(int node, int L, int R, int pos, int val)
{
if (L == R) {
st[node].mn = val;
return;
}
int mid = (L + R) / 2;
if (pos <= mid)
pUpdate(node * 2, L, mid, pos, val);
else
pUpdate(node * 2 + 1, mid + 1, R, pos, val);
merge(st[node], st[node * 2], st[node * 2 + 1]);
}
Data query(int l, int r)
{
return Query(1, 1, N, l, r);
}
void update(int pos, int val)
{
pUpdate(1, 1, N, pos, val);
}
void build(int ar[]) {
Build(1, 1, N, ar);
}
};