Releases: princeton-vl/infinigen
Releases · princeton-vl/infinigen
v1.4.0 - Preliminary release of Infinigen-Indoors
v1.3.3 - Render improvements, OBJ/USD Exporter
v1.3.1
- Fix configuration bug causing massive render slowdown
- Create video trajectories with noisier camera motion
v1.3.2
- @David-Yan1 USD/OBJ exporter & documentation, add export options to generate_individual_assets
v1.3.3
- @mazeyu Bugfix camera code to allow multiple cameras, prevent all-water frames
- Tweak rendering settings
- Tweak test lists & add timeouts, pass all tests
v1.2.0 - Integrate OcMesher terrain meshing
- Integrated OcMesher for terrain meshing, enabled using video.gin. Greatly improves video speed & quality, and allows multi-viewpoint terrain meshes for export to other software.
- See https://github.com/princeton-vl/OcMesher for more details
v1.1.1 - Update to Blender3.6, improved installation, add tests
- Update to blender 3.6, install blender either via pip or standalone
- Restructure project into an
infinigen
python package andinfinigen_examples
directory - Add unit tests
v1.0.4 - Pre-generated data release, ground truth updates, render throughput improvements
- See this documentation for instructions to download our early access data-release!
- Reformat "frames" folder to be more intuitive / easier to dataload
- ground truth updates
- render throughput improvements
oct16_teaser.mp4
v1.0.3
v1.0.2 - New documentation, plant improvements, disk usage & reproducibility improvements
Merge pull request #115 from princeton-vl/develop v1.0.2 - New documentation, plant improvements, disk and reproducibility improvements