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when running blendergt task in hello_world example, it crashes with an 'Attribute Error'.
nice -n 20 /home/heather/.conda/envs/infinigen/bin/python -m infinigen_examples.generate_nature -- --input_folder /home/heather/GitHub/infinigen_4_2/outputs/hello_world/7e8bb778/fine --output_folder /home/heather/GitHub/infinigen_4_2/outputs/hello_world/7e8bb778/frames_0_0_0048_0 --seed 7e8bb778 --task render --task_uniqname blendergt_0_0_0048_0 -g desert desert.gin simple.gin -p render.render_image_func=@flat/render_image LOG_DIR='/home/heather/GitHub/infinigen_4_2/outputs/hello_world/7e8bb778/logs' execute_tasks.frame_range=[48,48] execute_tasks.camera_id=[0,0] execute_tasks.resample_idx=0 execute_tasks.point_trajectory_src_frame=1
commit e254428 Merge: 368ffff 9aa6bca Author: pvl-bot [email protected] Date: Wed Nov 20 10:54:36 2024 -0500
Merge branch 'develop' for v1.11.2
python -m infinigen.datagen.manage_jobs --output_folder outputs/hello_world --num_scenes 1 --configs desert.gin simple.gin --pipeline_configs local_16GB.gin monocular.gin blender_gt.gin
out.txt
Run pip install -v -e . > logs.txt 2>&1 and send logs.txt as an attachment.
pip install -v -e . > logs.txt 2>&1
Proposed fix: Seems to be leaving None in the object list after removing 'Atmosphere' and 'Atmosphere Fine' in global_flat_shading(). See https://docs.blender.org/api/current/info_gotcha.html
Adding bpy.context.view_layer.update() to the end of first for loop in global_shading() seems to fix it. I'll put in a PR.
bpy.context.view_layer.update()
The text was updated successfully, but these errors were encountered:
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Describe the bug
when running blendergt task in hello_world example, it crashes with an 'Attribute Error'.
Steps to Reproduce
nice -n 20 /home/heather/.conda/envs/infinigen/bin/python -m infinigen_examples.generate_nature -- --input_folder /home/heather/GitHub/infinigen_4_2/outputs/hello_world/7e8bb778/fine --output_folder /home/heather/GitHub/infinigen_4_2/outputs/hello_world/7e8bb778/frames_0_0_0048_0 --seed 7e8bb778 --task render --task_uniqname blendergt_0_0_0048_0 -g desert desert.gin simple.gin -p render.render_image_func=@flat/render_image LOG_DIR='/home/heather/GitHub/infinigen_4_2/outputs/hello_world/7e8bb778/logs' execute_tasks.frame_range=[48,48] execute_tasks.camera_id=[0,0] execute_tasks.resample_idx=0 execute_tasks.point_trajectory_src_frame=1
What version of the code were you using?
commit e254428
Merge: 368ffff 9aa6bca
Author: pvl-bot [email protected]
Date: Wed Nov 20 10:54:36 2024 -0500
What command did you run?
python -m infinigen.datagen.manage_jobs --output_folder outputs/hello_world --num_scenes 1 --configs desert.gin simple.gin --pipeline_configs local_16GB.gin monocular.gin blender_gt.gin
What are your FULL output logs?
out.txt
If this is your first time running Infinigen, what are the full install logs?**
Run
pip install -v -e . > logs.txt 2>&1
and send logs.txt as an attachment.Platform
Additional context
Proposed fix:
Seems to be leaving None in the object list after removing 'Atmosphere' and 'Atmosphere Fine' in global_flat_shading(). See https://docs.blender.org/api/current/info_gotcha.html
Adding
bpy.context.view_layer.update()
to the end of first for loop in global_shading() seems to fix it. I'll put in a PR.The text was updated successfully, but these errors were encountered: