This blog post explores the object-oriented design and implementation of a Coffee Vending Machine using Java, a project that demonstrates managing coffee selections, inventory, and customer interactions.
The Coffee Vending Machine is designed to:
- Offer Multiple Coffee Types: Provide a selection of coffee types such as Espresso, Latte, and Cappuccino.
- Manage Inventory: Track ingredients like coffee, milk, sugar, and water.
- Process Orders: Handle customer coffee selections and dispense the correct beverage.
- Payment Handling: Manage simplified payment transactions for the coffee.
- Selecting a Coffee Type: Customers choose their preferred type of coffee.
- Checking Ingredient Availability: Ensure sufficient ingredients are available for the selected coffee.
- Dispensing Coffee: Prepare and dispense the chosen coffee.
- Processing Payment: Handle the transaction for the coffee purchase.
Key Classes Involved:
CoffeeVendingMachine
: Central class managing the vending machine.Coffee
: Enum representing different types of coffee.Ingredient
: Manages individual ingredients.Inventory
: Tracks all available ingredients.PaymentProcessor
: Handles payment transactions.
Represents different coffee types available.
public enum Coffee {
ESPRESSO, LATTE, CAPPUCCINO
}
public class Ingredient {
private String name;
private int quantity;
public Ingredient(String name, int quantity) {
this.name = name;
this.quantity = quantity;
}
public boolean useIngredient(int amount) {
// Method implementation
}
// Getters and setters...
}
import java.util.HashMap;
import java.util.Map;
public class Inventory {
private Map<String, Ingredient> ingredients;
public Inventory() {
ingredients = new HashMap<>();
// Initialize with default ingredients
}
public boolean checkIngredientAvailability(String ingredientName, int amount) {
Ingredient ingredient = ingredients.get(ingredientName);
return ingredient != null && ingredient.getQuantity() >= amount;
}
public void useIngredient(String ingredientName, int amount) {
if (checkIngredientAvailability(ingredientName, amount)) {
ingredients.get(ingredientName).useIngredient(amount);
}
}
// Methods to add or update ingredients...
}
public class CoffeeVendingMachine {
private Inventory inventory;
private PaymentProcessor paymentProcessor;
public CoffeeVendingMachine() {
inventory = new Inventory();
paymentProcessor = new PaymentProcessor();
}
public Coffee makeCoffee(Coffee coffeeType) {
// Check if enough ingredients are available
// If available, dispense the coffee
// Handle payment
return coffeeType; // Assuming coffee is dispensed
}
// Other necessary methods...
}
public class PaymentProcessor {
public boolean processPayment(double amount) {
// Simulate payment processing
return true; // Assuming payment is successful
}
}