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Allow creating outfits in-place similarly to keywords:
Outfit = MyHelmet,0x12345,LvlMyBoots|...
The challenge is to handle Death Outfits in this case, since such outfits can't be persisted. So resting the game will erase all dynamic outfits.
To persist such outfits we'd need to store a list of items from which the outfit was built, re-creating the outfit when loading a save or maybe starting the game.
This needs some more experiments to see how the game would behave with leveled items, reloads, etc.
In particular, what will happen to defaultOutfit of an NPC who worn dynamic outfit and how could we restore it.
The text was updated successfully, but these errors were encountered:
Allow creating outfits in-place similarly to keywords:
The challenge is to handle Death Outfits in this case, since such outfits can't be persisted. So resting the game will erase all dynamic outfits.
To persist such outfits we'd need to store a list of items from which the outfit was built, re-creating the outfit when loading a save or maybe starting the game.
This needs some more experiments to see how the game would behave with leveled items, reloads, etc.
In particular, what will happen to
defaultOutfit
of an NPC who worn dynamic outfit and how could we restore it.The text was updated successfully, but these errors were encountered: