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What’s New

v0.6.3 Pre-Release

Fixed 💩

  • Include category in cleaned text properties
  • Input processing does not fail when input has read-only text property set to t
  • moc-focus-toggle-invisibility will call redraw-display to make the invisibility spec have visible effect
  • moc-focus-toggle-invisibility and playback via moc-focus-kill-ring-save will remember the current invisibility spec, not the one used when the buffer is initially displayed

v0.6.2 Insecticide 🐛

Fixed 💩

  • Better checks for visual-wrap-prefix-mode
  • Avoid warnings for faces

v0.6.1 Stabilizing 🤡

We are beginning to tag releases. It’s almost ready. It should be ready, but in case it is not, don’t just blame me. File issues.

Added 🦙

  • moc-frame-text-scale-mode and related commands
    • Only scales the default face size attribute in the selected frame
    • Also added to moc-dispatch

Fixed

  • Playback bug in the version check
  • Bug in text scaling in moc-dispatch

v0.6.0 Versioned Playback 📽️

The big story for this version is to re-implement the excerpt processing. The changes enable visual lines and playback to integrate much more smoothly.

The implementation chosen uses a temporary buffer and Emacs text editing functions, building on top of Emacs text processing awareness. As Emacs grows smarter, so will MoC.

🚧 There is still a lot of instability around continuation strategies and playback expressions.

A 1.0 release is within view. After some actual use of the playback expressions, I intend to stabilize the current state of work.

Added ❇️

  • moc-focus-playback-version to make it possible to compare the playback version of a playback expression. Adds the :version key to playback expressions.
  • :continuation Key supports playback with a continuation strategy. Highly experimental and subject to change without notice before 0.7.0 🚧

Changed 🔮

  • Keys for playback have changed:
    • :version so we can error when the MoC version is wrong and let the user know they need to re-generate expressions
    • :continuation to tell the now officially named moc-focus-replay function how to handle long lines
    • :string: -> :text because.. it is a string when passing but text is a more common name for buffer contents, which are not strings.
  • obscure -> occlude

Fixed 🚒

  • moc-focus now trims unwanted whitespace:
    • indentation
    • empty leading and trailing lines
  • moc-focus can respect visual fill columns (🚧 experimental)
  • moc-focus may not have restored the window configuration properly since the mode activation order changes. This has been fixed.

v0.5.0 Overlay Playback 🕶️

In preparation for trimming, overlay support has been rearranged to perform translation and cleaning of overlays prior to first display. By passing in serialized overlays from the interactive command, serialization and playback was more natural to support.

🚧 The playback structure will likely change again after trimming support is added.

Added

  • Serialize source overlays for playback
  • Clean source overlays to remove information that displays poorly in the focus buffer
  • Toggling of the invisibility spec and focus overlays

Changed

  • :beg and :end are no longer keys for moc-focus playback
  • Centering is now accomplished with specified space
    • But nobody has any idea how to do specified space above a line without the background extending to cover the created space.

Fixed

  • Multi-line regions selected with leading whitespace will have the whitespace included. (Later trimming support will remove leading whitespace that is extraneous)
  • Improper minor mode state initialization and tracking would turn moc-subtle-cursor-mode on after moc-focus buffer was dismissed
  • Set window fringes and margins to zero to avoid visual “bars” in some themes

v0.4.0 Packaging 🍱

This release series will make mc moc ready for publishing on package archives.

⚠️ The package prefix has been changed to moc. Hopefully this is the final choice. It’s not totally up to me.

Added ✨

  • moc-screenshot-type customize option added. Defaults to svg.
  • moc-focus-base-buffer local variable in MoC buffers makes it easier to use buffer locals from the base buffer even when invoking MoC multiple times and otherwise losing those states

Changed 📈

  • moc-screenshot-path option was renamed to moc-screenshot-dir
  • mc-focus playback now uses :plist style keyword args. The new keys:
    • :invisibility-spec
    • :overlays
    • :beg
    • :end
    • :string 🚧 Experimental! Might change to :text or :spans depending on what happens with trimming
    • :highlights

Fixed 👷

  • moc-subtle-cursor-mode no longer blinks from non-motion commands

v0.3.0 A New Hope 🎄

Nearly a complete rewrite. After figuring out what belongs in dslide, this package has become more clearly defined.

The moc-focus command remains the focal point. Many of the tools like setting the size, hiding the cursor, or changing faces all serve to enhance moc-focus.

⚠️ The naming and features have undergone heavy renaming and stuff. Don’t expect anything to be exactly the same from 0.2.0. That version was unmaintained on Github for a while as my changes were only localy evolving.

Added ✨

  • moc-dispatch to control all the things
  • moc-focus-highlight and moc-focus-un-highlight now support multiple highlighted spans
  • moc-focus now has moc-focus-dispatch to provide a magit like help / info interface to quickly learn the MoC controls
  • moc-focus-default-remaps will apply moc-face-remap presets so you don’t have to manually do common remaps. The remaps are still interactive and can be manually tweaked for edge cases.
  • moc-focus-obscure now makes it possible to hide text temporarily. This can improve certain editing workflows.

Changed 📈

  • moc-face-remap is the old org mode remapping. This version is flexible for all situations and supports multiple preset profiles
  • The variables controlling moc-focus have been renamed / revamped. The new variables are:
    • moc-focus-max-width-factor
    • moc-focus-max-height-factor
    • moc-focus-max-area-factor
    • moc-focus-max-scale

    These controls are both more flexible and intuitive than whatever was there before. Naming is more consistent. Please update. 🎅

Removed 💩

  • Everything related specifically to org mode like hiding markup

Fixed 👷

  • Well, a lot more was fixed than is newly broken. 0.2.0 was barely a package at all