Releases: pmndrs/react-three-rapier
Releases · pmndrs/react-three-rapier
@react-three/[email protected]
Patch Changes
- 3133e42: Fix broken React import
@react-three/[email protected]
@react-three/[email protected]
@react-three/[email protected]
Patch Changes
- c36be39: Add MeshCollider, allowing more fine control over automatic collider creation
@react-three/[email protected]
Minor Changes
- a3be5f6: Remove hooks api in favor of better fleshed out components
Patch Changes
- a3be5f6: Update types for Joints -- now only allow RefObjects of RigidBodyApi
- a3be5f6: Fix setKinematicRotation (convert Vector3 to Quaternion)
- a3be5f6: Update to @dimforge/[email protected]
- a3be5f6: Allow setting the physics timeStep
- a3be5f6: Add rotational and transitional constraits to RigidBody
- a3be5f6: Allow updating the gravity at runtime
@react-three/[email protected]
@react-three/[email protected]
Patch Changes
- 387b32c: Add restitution and friction as props for auto-generated colliders on RigidBody
@react-three/[email protected]
Patch Changes
- bb7a269: Add useful proxied api methods to rigidbody
@react-three/[email protected]
Minor Changes
- dd535aa: Update to @dimforge/[email protected], pinned version
Patch Changes
- dd535aa: Better lifecycle making reinitialization more stable
@react-three/[email protected]
Patch Changes
- 37d2621: Pin rapier3d version to 0.8.0-alpha.2