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juce_gl.h
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juce_gl.h
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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2022 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 7 End-User License
Agreement and JUCE Privacy Policy.
End User License Agreement: www.juce.com/juce-7-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
// This file was generated automatically using data from the opengl-registry
// https://github.com/KhronosGroup/OpenGL-Registry
#pragma once
// IMPORTANT! Include this before any platform gl files.
// The portion of this file between the line reading BEGIN_GLEW_LICENSE
// and the line reading END_GLEW_LICENSE is taken from the GLEW library.
// We thank the maintainers of GLEW for sharing their code under a permissive
// license.
// The original license of this portion of the file is as follows:
// BEGIN_GLEW_LICENSE
/*
The OpenGL Extension Wrangler Library
Copyright (C) 2002-2007, Milan Ikits <milan ikits[]ieee org>
Copyright (C) 2002-2007, Marcelo E. Magallon <mmagallo[]debian org>
Copyright (C) 2002, Lev Povalahev
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
* The name of the author may be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
THE POSSIBILITY OF SUCH DAMAGE.
Mesa 3-D graphics library
Version: 7.0
Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Copyright (c) 2007 The Khronos Group Inc.
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and/or associated documentation files (the
"Materials"), to deal in the Materials without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Materials, and to
permit persons to whom the Materials are furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Materials.
THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
#if defined (__gl_h_) || defined (__GL_H__) || defined (_GL_H) || defined (__gl_gl_h_) || defined (__X_GL_H)
#error gl.h included before juce_gl.h
#endif
#if defined (__gl2_h_)
#error gl2.h included before juce_gl.h
#endif
#if defined (__gltypes_h_)
#error gltypes.h included before juce_gl.h
#endif
#if defined (__REGAL_H__)
#error Regal.h included before juce_gl.h
#endif
#if defined (__glext_h_) || defined (__GLEXT_H_) || defined (__gl_glext_h_)
#error glext.h included before juce_gl.h
#endif
#if defined (__gl_ATI_h_)
#error glATI.h included before juce_gl.h
#endif
#define __gl_h_
#define __gl2_h_
#define __GL_H__
#define _GL_H
#define __gl_gl_h_
#define __gltypes_h_
#define __REGAL_H__
#define __X_GL_H
#define __glext_h_
#define __GLEXT_H_
#define __gl_glext_h_
#define __gl_ATI_h_
// END_GLEW_LICENSE
#include <juce_core/system/juce_CompilerWarnings.h>
JUCE_BEGIN_IGNORE_WARNINGS_GCC_LIKE ("-Wlanguage-extension-token")
#include "juce_khrplatform.h"
typedef unsigned int GLenum;
typedef unsigned char GLboolean;
typedef unsigned int GLbitfield;
typedef void GLvoid;
typedef khronos_int8_t GLbyte;
typedef khronos_uint8_t GLubyte;
typedef khronos_int16_t GLshort;
typedef khronos_uint16_t GLushort;
typedef int GLint;
typedef unsigned int GLuint;
typedef khronos_int32_t GLclampx;
typedef int GLsizei;
typedef khronos_float_t GLfloat;
typedef khronos_float_t GLclampf;
typedef double GLdouble;
typedef double GLclampd;
typedef void *GLeglClientBufferEXT;
typedef void *GLeglImageOES;
typedef char GLchar;
typedef char GLcharARB;
#ifdef __APPLE__
typedef void *GLhandleARB;
#else
typedef unsigned int GLhandleARB;
#endif
typedef khronos_uint16_t GLhalf;
typedef khronos_uint16_t GLhalfARB;
typedef khronos_int32_t GLfixed;
typedef khronos_intptr_t GLintptr;
typedef khronos_intptr_t GLintptrARB;
typedef khronos_ssize_t GLsizeiptr;
typedef khronos_ssize_t GLsizeiptrARB;
typedef khronos_int64_t GLint64;
typedef khronos_int64_t GLint64EXT;
typedef khronos_uint64_t GLuint64;
typedef khronos_uint64_t GLuint64EXT;
typedef struct __GLsync *GLsync;
struct _cl_context;
struct _cl_event;
typedef void (KHRONOS_APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
typedef void (KHRONOS_APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
typedef void (KHRONOS_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
typedef void (KHRONOS_APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);
typedef unsigned short GLhalfNV;
typedef GLintptr GLvdpauSurfaceNV;
typedef void (KHRONOS_APIENTRY *GLVULKANPROCNV)(void);
JUCE_END_IGNORE_WARNINGS_GCC_LIKE
namespace juce::gl
{
#ifndef GL_VERSION_1_0
#define GL_VERSION_1_0 1
enum : GLenum
{
GL_DEPTH_BUFFER_BIT = 0x00000100,
GL_STENCIL_BUFFER_BIT = 0x00000400,
GL_COLOR_BUFFER_BIT = 0x00004000,
GL_FALSE = 0,
GL_TRUE = 1,
GL_POINTS = 0x0000,
GL_LINES = 0x0001,
GL_LINE_LOOP = 0x0002,
GL_LINE_STRIP = 0x0003,
GL_TRIANGLES = 0x0004,
GL_TRIANGLE_STRIP = 0x0005,
GL_TRIANGLE_FAN = 0x0006,
GL_QUADS = 0x0007,
GL_NEVER = 0x0200,
GL_LESS = 0x0201,
GL_EQUAL = 0x0202,
GL_LEQUAL = 0x0203,
GL_GREATER = 0x0204,
GL_NOTEQUAL = 0x0205,
GL_GEQUAL = 0x0206,
GL_ALWAYS = 0x0207,
GL_ZERO = 0,
GL_ONE = 1,
GL_SRC_COLOR = 0x0300,
GL_ONE_MINUS_SRC_COLOR = 0x0301,
GL_SRC_ALPHA = 0x0302,
GL_ONE_MINUS_SRC_ALPHA = 0x0303,
GL_DST_ALPHA = 0x0304,
GL_ONE_MINUS_DST_ALPHA = 0x0305,
GL_DST_COLOR = 0x0306,
GL_ONE_MINUS_DST_COLOR = 0x0307,
GL_SRC_ALPHA_SATURATE = 0x0308,
GL_NONE = 0,
GL_FRONT_LEFT = 0x0400,
GL_FRONT_RIGHT = 0x0401,
GL_BACK_LEFT = 0x0402,
GL_BACK_RIGHT = 0x0403,
GL_FRONT = 0x0404,
GL_BACK = 0x0405,
GL_LEFT = 0x0406,
GL_RIGHT = 0x0407,
GL_FRONT_AND_BACK = 0x0408,
GL_NO_ERROR = 0,
GL_INVALID_ENUM = 0x0500,
GL_INVALID_VALUE = 0x0501,
GL_INVALID_OPERATION = 0x0502,
GL_OUT_OF_MEMORY = 0x0505,
GL_CW = 0x0900,
GL_CCW = 0x0901,
GL_POINT_SIZE = 0x0B11,
GL_POINT_SIZE_RANGE = 0x0B12,
GL_POINT_SIZE_GRANULARITY = 0x0B13,
GL_LINE_SMOOTH = 0x0B20,
GL_LINE_WIDTH = 0x0B21,
GL_LINE_WIDTH_RANGE = 0x0B22,
GL_LINE_WIDTH_GRANULARITY = 0x0B23,
GL_POLYGON_MODE = 0x0B40,
GL_POLYGON_SMOOTH = 0x0B41,
GL_CULL_FACE = 0x0B44,
GL_CULL_FACE_MODE = 0x0B45,
GL_FRONT_FACE = 0x0B46,
GL_DEPTH_RANGE = 0x0B70,
GL_DEPTH_TEST = 0x0B71,
GL_DEPTH_WRITEMASK = 0x0B72,
GL_DEPTH_CLEAR_VALUE = 0x0B73,
GL_DEPTH_FUNC = 0x0B74,
GL_STENCIL_TEST = 0x0B90,
GL_STENCIL_CLEAR_VALUE = 0x0B91,
GL_STENCIL_FUNC = 0x0B92,
GL_STENCIL_VALUE_MASK = 0x0B93,
GL_STENCIL_FAIL = 0x0B94,
GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95,
GL_STENCIL_PASS_DEPTH_PASS = 0x0B96,
GL_STENCIL_REF = 0x0B97,
GL_STENCIL_WRITEMASK = 0x0B98,
GL_VIEWPORT = 0x0BA2,
GL_DITHER = 0x0BD0,
GL_BLEND_DST = 0x0BE0,
GL_BLEND_SRC = 0x0BE1,
GL_BLEND = 0x0BE2,
GL_LOGIC_OP_MODE = 0x0BF0,
GL_DRAW_BUFFER = 0x0C01,
GL_READ_BUFFER = 0x0C02,
GL_SCISSOR_BOX = 0x0C10,
GL_SCISSOR_TEST = 0x0C11,
GL_COLOR_CLEAR_VALUE = 0x0C22,
GL_COLOR_WRITEMASK = 0x0C23,
GL_DOUBLEBUFFER = 0x0C32,
GL_STEREO = 0x0C33,
GL_LINE_SMOOTH_HINT = 0x0C52,
GL_POLYGON_SMOOTH_HINT = 0x0C53,
GL_UNPACK_SWAP_BYTES = 0x0CF0,
GL_UNPACK_LSB_FIRST = 0x0CF1,
GL_UNPACK_ROW_LENGTH = 0x0CF2,
GL_UNPACK_SKIP_ROWS = 0x0CF3,
GL_UNPACK_SKIP_PIXELS = 0x0CF4,
GL_UNPACK_ALIGNMENT = 0x0CF5,
GL_PACK_SWAP_BYTES = 0x0D00,
GL_PACK_LSB_FIRST = 0x0D01,
GL_PACK_ROW_LENGTH = 0x0D02,
GL_PACK_SKIP_ROWS = 0x0D03,
GL_PACK_SKIP_PIXELS = 0x0D04,
GL_PACK_ALIGNMENT = 0x0D05,
GL_MAX_TEXTURE_SIZE = 0x0D33,
GL_MAX_VIEWPORT_DIMS = 0x0D3A,
GL_SUBPIXEL_BITS = 0x0D50,
GL_TEXTURE_1D = 0x0DE0,
GL_TEXTURE_2D = 0x0DE1,
GL_TEXTURE_WIDTH = 0x1000,
GL_TEXTURE_HEIGHT = 0x1001,
GL_TEXTURE_BORDER_COLOR = 0x1004,
GL_DONT_CARE = 0x1100,
GL_FASTEST = 0x1101,
GL_NICEST = 0x1102,
GL_BYTE = 0x1400,
GL_UNSIGNED_BYTE = 0x1401,
GL_SHORT = 0x1402,
GL_UNSIGNED_SHORT = 0x1403,
GL_INT = 0x1404,
GL_UNSIGNED_INT = 0x1405,
GL_FLOAT = 0x1406,
GL_STACK_OVERFLOW = 0x0503,
GL_STACK_UNDERFLOW = 0x0504,
GL_CLEAR = 0x1500,
GL_AND = 0x1501,
GL_AND_REVERSE = 0x1502,
GL_COPY = 0x1503,
GL_AND_INVERTED = 0x1504,
GL_NOOP = 0x1505,
GL_XOR = 0x1506,
GL_OR = 0x1507,
GL_NOR = 0x1508,
GL_EQUIV = 0x1509,
GL_INVERT = 0x150A,
GL_OR_REVERSE = 0x150B,
GL_COPY_INVERTED = 0x150C,
GL_OR_INVERTED = 0x150D,
GL_NAND = 0x150E,
GL_SET = 0x150F,
GL_TEXTURE = 0x1702,
GL_COLOR = 0x1800,
GL_DEPTH = 0x1801,
GL_STENCIL = 0x1802,
GL_STENCIL_INDEX = 0x1901,
GL_DEPTH_COMPONENT = 0x1902,
GL_RED = 0x1903,
GL_GREEN = 0x1904,
GL_BLUE = 0x1905,
GL_ALPHA = 0x1906,
GL_RGB = 0x1907,
GL_RGBA = 0x1908,
GL_POINT = 0x1B00,
GL_LINE = 0x1B01,
GL_FILL = 0x1B02,
GL_KEEP = 0x1E00,
GL_REPLACE = 0x1E01,
GL_INCR = 0x1E02,
GL_DECR = 0x1E03,
GL_VENDOR = 0x1F00,
GL_RENDERER = 0x1F01,
GL_VERSION = 0x1F02,
GL_EXTENSIONS = 0x1F03,
GL_NEAREST = 0x2600,
GL_LINEAR = 0x2601,
GL_NEAREST_MIPMAP_NEAREST = 0x2700,
GL_LINEAR_MIPMAP_NEAREST = 0x2701,
GL_NEAREST_MIPMAP_LINEAR = 0x2702,
GL_LINEAR_MIPMAP_LINEAR = 0x2703,
GL_TEXTURE_MAG_FILTER = 0x2800,
GL_TEXTURE_MIN_FILTER = 0x2801,
GL_TEXTURE_WRAP_S = 0x2802,
GL_TEXTURE_WRAP_T = 0x2803,
GL_REPEAT = 0x2901,
GL_CURRENT_BIT = 0x00000001,
GL_POINT_BIT = 0x00000002,
GL_LINE_BIT = 0x00000004,
GL_POLYGON_BIT = 0x00000008,
GL_POLYGON_STIPPLE_BIT = 0x00000010,
GL_PIXEL_MODE_BIT = 0x00000020,
GL_LIGHTING_BIT = 0x00000040,
GL_FOG_BIT = 0x00000080,
GL_ACCUM_BUFFER_BIT = 0x00000200,
GL_VIEWPORT_BIT = 0x00000800,
GL_TRANSFORM_BIT = 0x00001000,
GL_ENABLE_BIT = 0x00002000,
GL_HINT_BIT = 0x00008000,
GL_EVAL_BIT = 0x00010000,
GL_LIST_BIT = 0x00020000,
GL_TEXTURE_BIT = 0x00040000,
GL_SCISSOR_BIT = 0x00080000,
GL_ALL_ATTRIB_BITS = 0xFFFFFFFF,
GL_QUAD_STRIP = 0x0008,
GL_POLYGON = 0x0009,
GL_ACCUM = 0x0100,
GL_LOAD = 0x0101,
GL_RETURN = 0x0102,
GL_MULT = 0x0103,
GL_ADD = 0x0104,
GL_AUX0 = 0x0409,
GL_AUX1 = 0x040A,
GL_AUX2 = 0x040B,
GL_AUX3 = 0x040C,
GL_2D = 0x0600,
GL_3D = 0x0601,
GL_3D_COLOR = 0x0602,
GL_3D_COLOR_TEXTURE = 0x0603,
GL_4D_COLOR_TEXTURE = 0x0604,
GL_PASS_THROUGH_TOKEN = 0x0700,
GL_POINT_TOKEN = 0x0701,
GL_LINE_TOKEN = 0x0702,
GL_POLYGON_TOKEN = 0x0703,
GL_BITMAP_TOKEN = 0x0704,
GL_DRAW_PIXEL_TOKEN = 0x0705,
GL_COPY_PIXEL_TOKEN = 0x0706,
GL_LINE_RESET_TOKEN = 0x0707,
GL_EXP = 0x0800,
GL_EXP2 = 0x0801,
GL_COEFF = 0x0A00,
GL_ORDER = 0x0A01,
GL_DOMAIN = 0x0A02,
GL_PIXEL_MAP_I_TO_I = 0x0C70,
GL_PIXEL_MAP_S_TO_S = 0x0C71,
GL_PIXEL_MAP_I_TO_R = 0x0C72,
GL_PIXEL_MAP_I_TO_G = 0x0C73,
GL_PIXEL_MAP_I_TO_B = 0x0C74,
GL_PIXEL_MAP_I_TO_A = 0x0C75,
GL_PIXEL_MAP_R_TO_R = 0x0C76,
GL_PIXEL_MAP_G_TO_G = 0x0C77,
GL_PIXEL_MAP_B_TO_B = 0x0C78,
GL_PIXEL_MAP_A_TO_A = 0x0C79,
GL_CURRENT_COLOR = 0x0B00,
GL_CURRENT_INDEX = 0x0B01,
GL_CURRENT_NORMAL = 0x0B02,
GL_CURRENT_TEXTURE_COORDS = 0x0B03,
GL_CURRENT_RASTER_COLOR = 0x0B04,
GL_CURRENT_RASTER_INDEX = 0x0B05,
GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06,
GL_CURRENT_RASTER_POSITION = 0x0B07,
GL_CURRENT_RASTER_POSITION_VALID = 0x0B08,
GL_CURRENT_RASTER_DISTANCE = 0x0B09,
GL_POINT_SMOOTH = 0x0B10,
GL_LINE_STIPPLE = 0x0B24,
GL_LINE_STIPPLE_PATTERN = 0x0B25,
GL_LINE_STIPPLE_REPEAT = 0x0B26,
GL_LIST_MODE = 0x0B30,
GL_MAX_LIST_NESTING = 0x0B31,
GL_LIST_BASE = 0x0B32,
GL_LIST_INDEX = 0x0B33,
GL_POLYGON_STIPPLE = 0x0B42,
GL_EDGE_FLAG = 0x0B43,
GL_LIGHTING = 0x0B50,
GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51,
GL_LIGHT_MODEL_TWO_SIDE = 0x0B52,
GL_LIGHT_MODEL_AMBIENT = 0x0B53,
GL_SHADE_MODEL = 0x0B54,
GL_COLOR_MATERIAL_FACE = 0x0B55,
GL_COLOR_MATERIAL_PARAMETER = 0x0B56,
GL_COLOR_MATERIAL = 0x0B57,
GL_FOG = 0x0B60,
GL_FOG_INDEX = 0x0B61,
GL_FOG_DENSITY = 0x0B62,
GL_FOG_START = 0x0B63,
GL_FOG_END = 0x0B64,
GL_FOG_MODE = 0x0B65,
GL_FOG_COLOR = 0x0B66,
GL_ACCUM_CLEAR_VALUE = 0x0B80,
GL_MATRIX_MODE = 0x0BA0,
GL_NORMALIZE = 0x0BA1,
GL_MODELVIEW_STACK_DEPTH = 0x0BA3,
GL_PROJECTION_STACK_DEPTH = 0x0BA4,
GL_TEXTURE_STACK_DEPTH = 0x0BA5,
GL_MODELVIEW_MATRIX = 0x0BA6,
GL_PROJECTION_MATRIX = 0x0BA7,
GL_TEXTURE_MATRIX = 0x0BA8,
GL_ATTRIB_STACK_DEPTH = 0x0BB0,
GL_ALPHA_TEST = 0x0BC0,
GL_ALPHA_TEST_FUNC = 0x0BC1,
GL_ALPHA_TEST_REF = 0x0BC2,
GL_LOGIC_OP = 0x0BF1,
GL_AUX_BUFFERS = 0x0C00,
GL_INDEX_CLEAR_VALUE = 0x0C20,
GL_INDEX_WRITEMASK = 0x0C21,
GL_INDEX_MODE = 0x0C30,
GL_RGBA_MODE = 0x0C31,
GL_RENDER_MODE = 0x0C40,
GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50,
GL_POINT_SMOOTH_HINT = 0x0C51,
GL_FOG_HINT = 0x0C54,
GL_TEXTURE_GEN_S = 0x0C60,
GL_TEXTURE_GEN_T = 0x0C61,
GL_TEXTURE_GEN_R = 0x0C62,
GL_TEXTURE_GEN_Q = 0x0C63,
GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0,
GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1,
GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2,
GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3,
GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4,
GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5,
GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6,
GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7,
GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8,
GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9,
GL_MAP_COLOR = 0x0D10,
GL_MAP_STENCIL = 0x0D11,
GL_INDEX_SHIFT = 0x0D12,
GL_INDEX_OFFSET = 0x0D13,
GL_RED_SCALE = 0x0D14,
GL_RED_BIAS = 0x0D15,
GL_ZOOM_X = 0x0D16,
GL_ZOOM_Y = 0x0D17,
GL_GREEN_SCALE = 0x0D18,
GL_GREEN_BIAS = 0x0D19,
GL_BLUE_SCALE = 0x0D1A,
GL_BLUE_BIAS = 0x0D1B,
GL_ALPHA_SCALE = 0x0D1C,
GL_ALPHA_BIAS = 0x0D1D,
GL_DEPTH_SCALE = 0x0D1E,
GL_DEPTH_BIAS = 0x0D1F,
GL_MAX_EVAL_ORDER = 0x0D30,
GL_MAX_LIGHTS = 0x0D31,
GL_MAX_CLIP_PLANES = 0x0D32,
GL_MAX_PIXEL_MAP_TABLE = 0x0D34,
GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35,
GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36,
GL_MAX_NAME_STACK_DEPTH = 0x0D37,
GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38,
GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39,
GL_INDEX_BITS = 0x0D51,
GL_RED_BITS = 0x0D52,
GL_GREEN_BITS = 0x0D53,
GL_BLUE_BITS = 0x0D54,
GL_ALPHA_BITS = 0x0D55,
GL_DEPTH_BITS = 0x0D56,
GL_STENCIL_BITS = 0x0D57,
GL_ACCUM_RED_BITS = 0x0D58,
GL_ACCUM_GREEN_BITS = 0x0D59,
GL_ACCUM_BLUE_BITS = 0x0D5A,
GL_ACCUM_ALPHA_BITS = 0x0D5B,
GL_NAME_STACK_DEPTH = 0x0D70,
GL_AUTO_NORMAL = 0x0D80,
GL_MAP1_COLOR_4 = 0x0D90,
GL_MAP1_INDEX = 0x0D91,
GL_MAP1_NORMAL = 0x0D92,
GL_MAP1_TEXTURE_COORD_1 = 0x0D93,
GL_MAP1_TEXTURE_COORD_2 = 0x0D94,
GL_MAP1_TEXTURE_COORD_3 = 0x0D95,
GL_MAP1_TEXTURE_COORD_4 = 0x0D96,
GL_MAP1_VERTEX_3 = 0x0D97,
GL_MAP1_VERTEX_4 = 0x0D98,
GL_MAP2_COLOR_4 = 0x0DB0,
GL_MAP2_INDEX = 0x0DB1,
GL_MAP2_NORMAL = 0x0DB2,
GL_MAP2_TEXTURE_COORD_1 = 0x0DB3,
GL_MAP2_TEXTURE_COORD_2 = 0x0DB4,
GL_MAP2_TEXTURE_COORD_3 = 0x0DB5,
GL_MAP2_TEXTURE_COORD_4 = 0x0DB6,
GL_MAP2_VERTEX_3 = 0x0DB7,
GL_MAP2_VERTEX_4 = 0x0DB8,
GL_MAP1_GRID_DOMAIN = 0x0DD0,
GL_MAP1_GRID_SEGMENTS = 0x0DD1,
GL_MAP2_GRID_DOMAIN = 0x0DD2,
GL_MAP2_GRID_SEGMENTS = 0x0DD3,
GL_TEXTURE_COMPONENTS = 0x1003,
GL_TEXTURE_BORDER = 0x1005,
GL_AMBIENT = 0x1200,
GL_DIFFUSE = 0x1201,
GL_SPECULAR = 0x1202,
GL_POSITION = 0x1203,
GL_SPOT_DIRECTION = 0x1204,
GL_SPOT_EXPONENT = 0x1205,
GL_SPOT_CUTOFF = 0x1206,
GL_CONSTANT_ATTENUATION = 0x1207,
GL_LINEAR_ATTENUATION = 0x1208,
GL_QUADRATIC_ATTENUATION = 0x1209,
GL_COMPILE = 0x1300,
GL_COMPILE_AND_EXECUTE = 0x1301,
GL_2_BYTES = 0x1407,
GL_3_BYTES = 0x1408,
GL_4_BYTES = 0x1409,
GL_EMISSION = 0x1600,
GL_SHININESS = 0x1601,
GL_AMBIENT_AND_DIFFUSE = 0x1602,
GL_COLOR_INDEXES = 0x1603,
GL_MODELVIEW = 0x1700,
GL_PROJECTION = 0x1701,
GL_COLOR_INDEX = 0x1900,
GL_LUMINANCE = 0x1909,
GL_LUMINANCE_ALPHA = 0x190A,
GL_BITMAP = 0x1A00,
GL_RENDER = 0x1C00,
GL_FEEDBACK = 0x1C01,
GL_SELECT = 0x1C02,
GL_FLAT = 0x1D00,
GL_SMOOTH = 0x1D01,
GL_S = 0x2000,
GL_T = 0x2001,
GL_R = 0x2002,
GL_Q = 0x2003,
GL_MODULATE = 0x2100,
GL_DECAL = 0x2101,
GL_TEXTURE_ENV_MODE = 0x2200,
GL_TEXTURE_ENV_COLOR = 0x2201,
GL_TEXTURE_ENV = 0x2300,
GL_EYE_LINEAR = 0x2400,
GL_OBJECT_LINEAR = 0x2401,
GL_SPHERE_MAP = 0x2402,
GL_TEXTURE_GEN_MODE = 0x2500,
GL_OBJECT_PLANE = 0x2501,
GL_EYE_PLANE = 0x2502,
GL_CLAMP = 0x2900,
GL_CLIP_PLANE0 = 0x3000,
GL_CLIP_PLANE1 = 0x3001,
GL_CLIP_PLANE2 = 0x3002,
GL_CLIP_PLANE3 = 0x3003,
GL_CLIP_PLANE4 = 0x3004,
GL_CLIP_PLANE5 = 0x3005,
GL_LIGHT0 = 0x4000,
GL_LIGHT1 = 0x4001,
GL_LIGHT2 = 0x4002,
GL_LIGHT3 = 0x4003,
GL_LIGHT4 = 0x4004,
GL_LIGHT5 = 0x4005,
GL_LIGHT6 = 0x4006,
GL_LIGHT7 = 0x4007,
};
extern void (KHRONOS_APIENTRY* const& glCullFace) (GLenum mode);
extern void (KHRONOS_APIENTRY* const& glFrontFace) (GLenum mode);
extern void (KHRONOS_APIENTRY* const& glHint) (GLenum target, GLenum mode);
extern void (KHRONOS_APIENTRY* const& glLineWidth) (GLfloat width);
extern void (KHRONOS_APIENTRY* const& glPointSize) (GLfloat size);
extern void (KHRONOS_APIENTRY* const& glPolygonMode) (GLenum face, GLenum mode);
extern void (KHRONOS_APIENTRY* const& glScissor) (GLint x, GLint y, GLsizei width, GLsizei height);
extern void (KHRONOS_APIENTRY* const& glTexParameterf) (GLenum target, GLenum pname, GLfloat param);
extern void (KHRONOS_APIENTRY* const& glTexParameterfv) (GLenum target, GLenum pname, const GLfloat *params);
extern void (KHRONOS_APIENTRY* const& glTexParameteri) (GLenum target, GLenum pname, GLint param);
extern void (KHRONOS_APIENTRY* const& glTexParameteriv) (GLenum target, GLenum pname, const GLint *params);
extern void (KHRONOS_APIENTRY* const& glTexImage1D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels);
extern void (KHRONOS_APIENTRY* const& glTexImage2D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
extern void (KHRONOS_APIENTRY* const& glDrawBuffer) (GLenum buf);
extern void (KHRONOS_APIENTRY* const& glClear) (GLbitfield mask);
extern void (KHRONOS_APIENTRY* const& glClearColor) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
extern void (KHRONOS_APIENTRY* const& glClearStencil) (GLint s);
extern void (KHRONOS_APIENTRY* const& glClearDepth) (GLdouble depth);
extern void (KHRONOS_APIENTRY* const& glStencilMask) (GLuint mask);
extern void (KHRONOS_APIENTRY* const& glColorMask) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
extern void (KHRONOS_APIENTRY* const& glDepthMask) (GLboolean flag);
extern void (KHRONOS_APIENTRY* const& glDisable) (GLenum cap);
extern void (KHRONOS_APIENTRY* const& glEnable) (GLenum cap);
extern void (KHRONOS_APIENTRY* const& glFinish) ();
extern void (KHRONOS_APIENTRY* const& glFlush) ();
extern void (KHRONOS_APIENTRY* const& glBlendFunc) (GLenum sfactor, GLenum dfactor);
extern void (KHRONOS_APIENTRY* const& glLogicOp) (GLenum opcode);
extern void (KHRONOS_APIENTRY* const& glStencilFunc) (GLenum func, GLint ref, GLuint mask);
extern void (KHRONOS_APIENTRY* const& glStencilOp) (GLenum fail, GLenum zfail, GLenum zpass);
extern void (KHRONOS_APIENTRY* const& glDepthFunc) (GLenum func);
extern void (KHRONOS_APIENTRY* const& glPixelStoref) (GLenum pname, GLfloat param);
extern void (KHRONOS_APIENTRY* const& glPixelStorei) (GLenum pname, GLint param);
extern void (KHRONOS_APIENTRY* const& glReadBuffer) (GLenum src);
extern void (KHRONOS_APIENTRY* const& glReadPixels) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
extern void (KHRONOS_APIENTRY* const& glGetBooleanv) (GLenum pname, GLboolean *data);
extern void (KHRONOS_APIENTRY* const& glGetDoublev) (GLenum pname, GLdouble *data);
extern GLenum (KHRONOS_APIENTRY* const& glGetError) ();
extern void (KHRONOS_APIENTRY* const& glGetFloatv) (GLenum pname, GLfloat *data);
extern void (KHRONOS_APIENTRY* const& glGetIntegerv) (GLenum pname, GLint *data);
extern const GLubyte * (KHRONOS_APIENTRY* const& glGetString) (GLenum name);
extern void (KHRONOS_APIENTRY* const& glGetTexImage) (GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
extern void (KHRONOS_APIENTRY* const& glGetTexParameterfv) (GLenum target, GLenum pname, GLfloat *params);
extern void (KHRONOS_APIENTRY* const& glGetTexParameteriv) (GLenum target, GLenum pname, GLint *params);
extern void (KHRONOS_APIENTRY* const& glGetTexLevelParameterfv) (GLenum target, GLint level, GLenum pname, GLfloat *params);
extern void (KHRONOS_APIENTRY* const& glGetTexLevelParameteriv) (GLenum target, GLint level, GLenum pname, GLint *params);
extern GLboolean (KHRONOS_APIENTRY* const& glIsEnabled) (GLenum cap);
extern void (KHRONOS_APIENTRY* const& glDepthRange) (GLdouble n, GLdouble f);
extern void (KHRONOS_APIENTRY* const& glViewport) (GLint x, GLint y, GLsizei width, GLsizei height);
extern void (KHRONOS_APIENTRY* const& glNewList) (GLuint list, GLenum mode);
extern void (KHRONOS_APIENTRY* const& glEndList) ();
extern void (KHRONOS_APIENTRY* const& glCallList) (GLuint list);
extern void (KHRONOS_APIENTRY* const& glCallLists) (GLsizei n, GLenum type, const void *lists);
extern void (KHRONOS_APIENTRY* const& glDeleteLists) (GLuint list, GLsizei range);
extern GLuint (KHRONOS_APIENTRY* const& glGenLists) (GLsizei range);
extern void (KHRONOS_APIENTRY* const& glListBase) (GLuint base);
extern void (KHRONOS_APIENTRY* const& glBegin) (GLenum mode);
extern void (KHRONOS_APIENTRY* const& glBitmap) (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
extern void (KHRONOS_APIENTRY* const& glColor3b) (GLbyte red, GLbyte green, GLbyte blue);
extern void (KHRONOS_APIENTRY* const& glColor3bv) (const GLbyte *v);
extern void (KHRONOS_APIENTRY* const& glColor3d) (GLdouble red, GLdouble green, GLdouble blue);
extern void (KHRONOS_APIENTRY* const& glColor3dv) (const GLdouble *v);
extern void (KHRONOS_APIENTRY* const& glColor3f) (GLfloat red, GLfloat green, GLfloat blue);
extern void (KHRONOS_APIENTRY* const& glColor3fv) (const GLfloat *v);
extern void (KHRONOS_APIENTRY* const& glColor3i) (GLint red, GLint green, GLint blue);
extern void (KHRONOS_APIENTRY* const& glColor3iv) (const GLint *v);
extern void (KHRONOS_APIENTRY* const& glColor3s) (GLshort red, GLshort green, GLshort blue);
extern void (KHRONOS_APIENTRY* const& glColor3sv) (const GLshort *v);
extern void (KHRONOS_APIENTRY* const& glColor3ub) (GLubyte red, GLubyte green, GLubyte blue);
extern void (KHRONOS_APIENTRY* const& glColor3ubv) (const GLubyte *v);
extern void (KHRONOS_APIENTRY* const& glColor3ui) (GLuint red, GLuint green, GLuint blue);
extern void (KHRONOS_APIENTRY* const& glColor3uiv) (const GLuint *v);
extern void (KHRONOS_APIENTRY* const& glColor3us) (GLushort red, GLushort green, GLushort blue);
extern void (KHRONOS_APIENTRY* const& glColor3usv) (const GLushort *v);
extern void (KHRONOS_APIENTRY* const& glColor4b) (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
extern void (KHRONOS_APIENTRY* const& glColor4bv) (const GLbyte *v);
extern void (KHRONOS_APIENTRY* const& glColor4d) (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
extern void (KHRONOS_APIENTRY* const& glColor4dv) (const GLdouble *v);
extern void (KHRONOS_APIENTRY* const& glColor4f) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
extern void (KHRONOS_APIENTRY* const& glColor4fv) (const GLfloat *v);
extern void (KHRONOS_APIENTRY* const& glColor4i) (GLint red, GLint green, GLint blue, GLint alpha);
extern void (KHRONOS_APIENTRY* const& glColor4iv) (const GLint *v);
extern void (KHRONOS_APIENTRY* const& glColor4s) (GLshort red, GLshort green, GLshort blue, GLshort alpha);
extern void (KHRONOS_APIENTRY* const& glColor4sv) (const GLshort *v);
extern void (KHRONOS_APIENTRY* const& glColor4ub) (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
extern void (KHRONOS_APIENTRY* const& glColor4ubv) (const GLubyte *v);
extern void (KHRONOS_APIENTRY* const& glColor4ui) (GLuint red, GLuint green, GLuint blue, GLuint alpha);
extern void (KHRONOS_APIENTRY* const& glColor4uiv) (const GLuint *v);
extern void (KHRONOS_APIENTRY* const& glColor4us) (GLushort red, GLushort green, GLushort blue, GLushort alpha);
extern void (KHRONOS_APIENTRY* const& glColor4usv) (const GLushort *v);
extern void (KHRONOS_APIENTRY* const& glEdgeFlag) (GLboolean flag);
extern void (KHRONOS_APIENTRY* const& glEdgeFlagv) (const GLboolean *flag);
extern void (KHRONOS_APIENTRY* const& glEnd) ();
extern void (KHRONOS_APIENTRY* const& glIndexd) (GLdouble c);
extern void (KHRONOS_APIENTRY* const& glIndexdv) (const GLdouble *c);
extern void (KHRONOS_APIENTRY* const& glIndexf) (GLfloat c);
extern void (KHRONOS_APIENTRY* const& glIndexfv) (const GLfloat *c);
extern void (KHRONOS_APIENTRY* const& glIndexi) (GLint c);
extern void (KHRONOS_APIENTRY* const& glIndexiv) (const GLint *c);
extern void (KHRONOS_APIENTRY* const& glIndexs) (GLshort c);
extern void (KHRONOS_APIENTRY* const& glIndexsv) (const GLshort *c);
extern void (KHRONOS_APIENTRY* const& glNormal3b) (GLbyte nx, GLbyte ny, GLbyte nz);
extern void (KHRONOS_APIENTRY* const& glNormal3bv) (const GLbyte *v);
extern void (KHRONOS_APIENTRY* const& glNormal3d) (GLdouble nx, GLdouble ny, GLdouble nz);
extern void (KHRONOS_APIENTRY* const& glNormal3dv) (const GLdouble *v);
extern void (KHRONOS_APIENTRY* const& glNormal3f) (GLfloat nx, GLfloat ny, GLfloat nz);
extern void (KHRONOS_APIENTRY* const& glNormal3fv) (const GLfloat *v);
extern void (KHRONOS_APIENTRY* const& glNormal3i) (GLint nx, GLint ny, GLint nz);
extern void (KHRONOS_APIENTRY* const& glNormal3iv) (const GLint *v);
extern void (KHRONOS_APIENTRY* const& glNormal3s) (GLshort nx, GLshort ny, GLshort nz);
extern void (KHRONOS_APIENTRY* const& glNormal3sv) (const GLshort *v);
extern void (KHRONOS_APIENTRY* const& glRasterPos2d) (GLdouble x, GLdouble y);
extern void (KHRONOS_APIENTRY* const& glRasterPos2dv) (const GLdouble *v);
extern void (KHRONOS_APIENTRY* const& glRasterPos2f) (GLfloat x, GLfloat y);
extern void (KHRONOS_APIENTRY* const& glRasterPos2fv) (const GLfloat *v);
extern void (KHRONOS_APIENTRY* const& glRasterPos2i) (GLint x, GLint y);
extern void (KHRONOS_APIENTRY* const& glRasterPos2iv) (const GLint *v);
extern void (KHRONOS_APIENTRY* const& glRasterPos2s) (GLshort x, GLshort y);
extern void (KHRONOS_APIENTRY* const& glRasterPos2sv) (const GLshort *v);
extern void (KHRONOS_APIENTRY* const& glRasterPos3d) (GLdouble x, GLdouble y, GLdouble z);
extern void (KHRONOS_APIENTRY* const& glRasterPos3dv) (const GLdouble *v);
extern void (KHRONOS_APIENTRY* const& glRasterPos3f) (GLfloat x, GLfloat y, GLfloat z);
extern void (KHRONOS_APIENTRY* const& glRasterPos3fv) (const GLfloat *v);
extern void (KHRONOS_APIENTRY* const& glRasterPos3i) (GLint x, GLint y, GLint z);
extern void (KHRONOS_APIENTRY* const& glRasterPos3iv) (const GLint *v);
extern void (KHRONOS_APIENTRY* const& glRasterPos3s) (GLshort x, GLshort y, GLshort z);
extern void (KHRONOS_APIENTRY* const& glRasterPos3sv) (const GLshort *v);
extern void (KHRONOS_APIENTRY* const& glRasterPos4d) (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
extern void (KHRONOS_APIENTRY* const& glRasterPos4dv) (const GLdouble *v);
extern void (KHRONOS_APIENTRY* const& glRasterPos4f) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
extern void (KHRONOS_APIENTRY* const& glRasterPos4fv) (const GLfloat *v);
extern void (KHRONOS_APIENTRY* const& glRasterPos4i) (GLint x, GLint y, GLint z, GLint w);
extern void (KHRONOS_APIENTRY* const& glRasterPos4iv) (const GLint *v);
extern void (KHRONOS_APIENTRY* const& glRasterPos4s) (GLshort x, GLshort y, GLshort z, GLshort w);
extern void (KHRONOS_APIENTRY* const& glRasterPos4sv) (const GLshort *v);
extern void (KHRONOS_APIENTRY* const& glRectd) (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
extern void (KHRONOS_APIENTRY* const& glRectdv) (const GLdouble *v1, const GLdouble *v2);
extern void (KHRONOS_APIENTRY* const& glRectf) (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
extern void (KHRONOS_APIENTRY* const& glRectfv) (const GLfloat *v1, const GLfloat *v2);
extern void (KHRONOS_APIENTRY* const& glRecti) (GLint x1, GLint y1, GLint x2, GLint y2);
extern void (KHRONOS_APIENTRY* const& glRectiv) (const GLint *v1, const GLint *v2);
extern void (KHRONOS_APIENTRY* const& glRects) (GLshort x1, GLshort y1, GLshort x2, GLshort y2);
extern void (KHRONOS_APIENTRY* const& glRectsv) (const GLshort *v1, const GLshort *v2);
extern void (KHRONOS_APIENTRY* const& glTexCoord1d) (GLdouble s);
extern void (KHRONOS_APIENTRY* const& glTexCoord1dv) (const GLdouble *v);
extern void (KHRONOS_APIENTRY* const& glTexCoord1f) (GLfloat s);
extern void (KHRONOS_APIENTRY* const& glTexCoord1fv) (const GLfloat *v);
extern void (KHRONOS_APIENTRY* const& glTexCoord1i) (GLint s);
extern void (KHRONOS_APIENTRY* const& glTexCoord1iv) (const GLint *v);
extern void (KHRONOS_APIENTRY* const& glTexCoord1s) (GLshort s);
extern void (KHRONOS_APIENTRY* const& glTexCoord1sv) (const GLshort *v);
extern void (KHRONOS_APIENTRY* const& glTexCoord2d) (GLdouble s, GLdouble t);
extern void (KHRONOS_APIENTRY* const& glTexCoord2dv) (const GLdouble *v);
extern void (KHRONOS_APIENTRY* const& glTexCoord2f) (GLfloat s, GLfloat t);
extern void (KHRONOS_APIENTRY* const& glTexCoord2fv) (const GLfloat *v);
extern void (KHRONOS_APIENTRY* const& glTexCoord2i) (GLint s, GLint t);
extern void (KHRONOS_APIENTRY* const& glTexCoord2iv) (const GLint *v);
extern void (KHRONOS_APIENTRY* const& glTexCoord2s) (GLshort s, GLshort t);
extern void (KHRONOS_APIENTRY* const& glTexCoord2sv) (const GLshort *v);
extern void (KHRONOS_APIENTRY* const& glTexCoord3d) (GLdouble s, GLdouble t, GLdouble r);
extern void (KHRONOS_APIENTRY* const& glTexCoord3dv) (const GLdouble *v);
extern void (KHRONOS_APIENTRY* const& glTexCoord3f) (GLfloat s, GLfloat t, GLfloat r);
extern void (KHRONOS_APIENTRY* const& glTexCoord3fv) (const GLfloat *v);
extern void (KHRONOS_APIENTRY* const& glTexCoord3i) (GLint s, GLint t, GLint r);
extern void (KHRONOS_APIENTRY* const& glTexCoord3iv) (const GLint *v);
extern void (KHRONOS_APIENTRY* const& glTexCoord3s) (GLshort s, GLshort t, GLshort r);
extern void (KHRONOS_APIENTRY* const& glTexCoord3sv) (const GLshort *v);
extern void (KHRONOS_APIENTRY* const& glTexCoord4d) (GLdouble s, GLdouble t, GLdouble r, GLdouble q);
extern void (KHRONOS_APIENTRY* const& glTexCoord4dv) (const GLdouble *v);
extern void (KHRONOS_APIENTRY* const& glTexCoord4f) (GLfloat s, GLfloat t, GLfloat r, GLfloat q);
extern void (KHRONOS_APIENTRY* const& glTexCoord4fv) (const GLfloat *v);
extern void (KHRONOS_APIENTRY* const& glTexCoord4i) (GLint s, GLint t, GLint r, GLint q);
extern void (KHRONOS_APIENTRY* const& glTexCoord4iv) (const GLint *v);
extern void (KHRONOS_APIENTRY* const& glTexCoord4s) (GLshort s, GLshort t, GLshort r, GLshort q);
extern void (KHRONOS_APIENTRY* const& glTexCoord4sv) (const GLshort *v);
extern void (KHRONOS_APIENTRY* const& glVertex2d) (GLdouble x, GLdouble y);
extern void (KHRONOS_APIENTRY* const& glVertex2dv) (const GLdouble *v);
extern void (KHRONOS_APIENTRY* const& glVertex2f) (GLfloat x, GLfloat y);
extern void (KHRONOS_APIENTRY* const& glVertex2fv) (const GLfloat *v);
extern void (KHRONOS_APIENTRY* const& glVertex2i) (GLint x, GLint y);
extern void (KHRONOS_APIENTRY* const& glVertex2iv) (const GLint *v);
extern void (KHRONOS_APIENTRY* const& glVertex2s) (GLshort x, GLshort y);
extern void (KHRONOS_APIENTRY* const& glVertex2sv) (const GLshort *v);
extern void (KHRONOS_APIENTRY* const& glVertex3d) (GLdouble x, GLdouble y, GLdouble z);
extern void (KHRONOS_APIENTRY* const& glVertex3dv) (const GLdouble *v);
extern void (KHRONOS_APIENTRY* const& glVertex3f) (GLfloat x, GLfloat y, GLfloat z);
extern void (KHRONOS_APIENTRY* const& glVertex3fv) (const GLfloat *v);
extern void (KHRONOS_APIENTRY* const& glVertex3i) (GLint x, GLint y, GLint z);
extern void (KHRONOS_APIENTRY* const& glVertex3iv) (const GLint *v);
extern void (KHRONOS_APIENTRY* const& glVertex3s) (GLshort x, GLshort y, GLshort z);
extern void (KHRONOS_APIENTRY* const& glVertex3sv) (const GLshort *v);
extern void (KHRONOS_APIENTRY* const& glVertex4d) (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
extern void (KHRONOS_APIENTRY* const& glVertex4dv) (const GLdouble *v);
extern void (KHRONOS_APIENTRY* const& glVertex4f) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
extern void (KHRONOS_APIENTRY* const& glVertex4fv) (const GLfloat *v);
extern void (KHRONOS_APIENTRY* const& glVertex4i) (GLint x, GLint y, GLint z, GLint w);
extern void (KHRONOS_APIENTRY* const& glVertex4iv) (const GLint *v);
extern void (KHRONOS_APIENTRY* const& glVertex4s) (GLshort x, GLshort y, GLshort z, GLshort w);
extern void (KHRONOS_APIENTRY* const& glVertex4sv) (const GLshort *v);
extern void (KHRONOS_APIENTRY* const& glClipPlane) (GLenum plane, const GLdouble *equation);
extern void (KHRONOS_APIENTRY* const& glColorMaterial) (GLenum face, GLenum mode);
extern void (KHRONOS_APIENTRY* const& glFogf) (GLenum pname, GLfloat param);
extern void (KHRONOS_APIENTRY* const& glFogfv) (GLenum pname, const GLfloat *params);
extern void (KHRONOS_APIENTRY* const& glFogi) (GLenum pname, GLint param);
extern void (KHRONOS_APIENTRY* const& glFogiv) (GLenum pname, const GLint *params);
extern void (KHRONOS_APIENTRY* const& glLightf) (GLenum light, GLenum pname, GLfloat param);
extern void (KHRONOS_APIENTRY* const& glLightfv) (GLenum light, GLenum pname, const GLfloat *params);
extern void (KHRONOS_APIENTRY* const& glLighti) (GLenum light, GLenum pname, GLint param);
extern void (KHRONOS_APIENTRY* const& glLightiv) (GLenum light, GLenum pname, const GLint *params);
extern void (KHRONOS_APIENTRY* const& glLightModelf) (GLenum pname, GLfloat param);
extern void (KHRONOS_APIENTRY* const& glLightModelfv) (GLenum pname, const GLfloat *params);
extern void (KHRONOS_APIENTRY* const& glLightModeli) (GLenum pname, GLint param);
extern void (KHRONOS_APIENTRY* const& glLightModeliv) (GLenum pname, const GLint *params);
extern void (KHRONOS_APIENTRY* const& glLineStipple) (GLint factor, GLushort pattern);
extern void (KHRONOS_APIENTRY* const& glMaterialf) (GLenum face, GLenum pname, GLfloat param);
extern void (KHRONOS_APIENTRY* const& glMaterialfv) (GLenum face, GLenum pname, const GLfloat *params);
extern void (KHRONOS_APIENTRY* const& glMateriali) (GLenum face, GLenum pname, GLint param);
extern void (KHRONOS_APIENTRY* const& glMaterialiv) (GLenum face, GLenum pname, const GLint *params);
extern void (KHRONOS_APIENTRY* const& glPolygonStipple) (const GLubyte *mask);
extern void (KHRONOS_APIENTRY* const& glShadeModel) (GLenum mode);
extern void (KHRONOS_APIENTRY* const& glTexEnvf) (GLenum target, GLenum pname, GLfloat param);
extern void (KHRONOS_APIENTRY* const& glTexEnvfv) (GLenum target, GLenum pname, const GLfloat *params);
extern void (KHRONOS_APIENTRY* const& glTexEnvi) (GLenum target, GLenum pname, GLint param);
extern void (KHRONOS_APIENTRY* const& glTexEnviv) (GLenum target, GLenum pname, const GLint *params);
extern void (KHRONOS_APIENTRY* const& glTexGend) (GLenum coord, GLenum pname, GLdouble param);
extern void (KHRONOS_APIENTRY* const& glTexGendv) (GLenum coord, GLenum pname, const GLdouble *params);
extern void (KHRONOS_APIENTRY* const& glTexGenf) (GLenum coord, GLenum pname, GLfloat param);
extern void (KHRONOS_APIENTRY* const& glTexGenfv) (GLenum coord, GLenum pname, const GLfloat *params);
extern void (KHRONOS_APIENTRY* const& glTexGeni) (GLenum coord, GLenum pname, GLint param);
extern void (KHRONOS_APIENTRY* const& glTexGeniv) (GLenum coord, GLenum pname, const GLint *params);
extern void (KHRONOS_APIENTRY* const& glFeedbackBuffer) (GLsizei size, GLenum type, GLfloat *buffer);
extern void (KHRONOS_APIENTRY* const& glSelectBuffer) (GLsizei size, GLuint *buffer);
extern GLint (KHRONOS_APIENTRY* const& glRenderMode) (GLenum mode);
extern void (KHRONOS_APIENTRY* const& glInitNames) ();
extern void (KHRONOS_APIENTRY* const& glLoadName) (GLuint name);
extern void (KHRONOS_APIENTRY* const& glPassThrough) (GLfloat token);
extern void (KHRONOS_APIENTRY* const& glPopName) ();
extern void (KHRONOS_APIENTRY* const& glPushName) (GLuint name);
extern void (KHRONOS_APIENTRY* const& glClearAccum) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
extern void (KHRONOS_APIENTRY* const& glClearIndex) (GLfloat c);
extern void (KHRONOS_APIENTRY* const& glIndexMask) (GLuint mask);
extern void (KHRONOS_APIENTRY* const& glAccum) (GLenum op, GLfloat value);
extern void (KHRONOS_APIENTRY* const& glPopAttrib) ();
extern void (KHRONOS_APIENTRY* const& glPushAttrib) (GLbitfield mask);
extern void (KHRONOS_APIENTRY* const& glMap1d) (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
extern void (KHRONOS_APIENTRY* const& glMap1f) (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
extern void (KHRONOS_APIENTRY* const& glMap2d) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
extern void (KHRONOS_APIENTRY* const& glMap2f) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
extern void (KHRONOS_APIENTRY* const& glMapGrid1d) (GLint un, GLdouble u1, GLdouble u2);
extern void (KHRONOS_APIENTRY* const& glMapGrid1f) (GLint un, GLfloat u1, GLfloat u2);
extern void (KHRONOS_APIENTRY* const& glMapGrid2d) (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
extern void (KHRONOS_APIENTRY* const& glMapGrid2f) (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
extern void (KHRONOS_APIENTRY* const& glEvalCoord1d) (GLdouble u);
extern void (KHRONOS_APIENTRY* const& glEvalCoord1dv) (const GLdouble *u);
extern void (KHRONOS_APIENTRY* const& glEvalCoord1f) (GLfloat u);
extern void (KHRONOS_APIENTRY* const& glEvalCoord1fv) (const GLfloat *u);
extern void (KHRONOS_APIENTRY* const& glEvalCoord2d) (GLdouble u, GLdouble v);
extern void (KHRONOS_APIENTRY* const& glEvalCoord2dv) (const GLdouble *u);
extern void (KHRONOS_APIENTRY* const& glEvalCoord2f) (GLfloat u, GLfloat v);
extern void (KHRONOS_APIENTRY* const& glEvalCoord2fv) (const GLfloat *u);
extern void (KHRONOS_APIENTRY* const& glEvalMesh1) (GLenum mode, GLint i1, GLint i2);
extern void (KHRONOS_APIENTRY* const& glEvalPoint1) (GLint i);
extern void (KHRONOS_APIENTRY* const& glEvalMesh2) (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
extern void (KHRONOS_APIENTRY* const& glEvalPoint2) (GLint i, GLint j);
extern void (KHRONOS_APIENTRY* const& glAlphaFunc) (GLenum func, GLfloat ref);
extern void (KHRONOS_APIENTRY* const& glPixelZoom) (GLfloat xfactor, GLfloat yfactor);
extern void (KHRONOS_APIENTRY* const& glPixelTransferf) (GLenum pname, GLfloat param);
extern void (KHRONOS_APIENTRY* const& glPixelTransferi) (GLenum pname, GLint param);
extern void (KHRONOS_APIENTRY* const& glPixelMapfv) (GLenum map, GLsizei mapsize, const GLfloat *values);
extern void (KHRONOS_APIENTRY* const& glPixelMapuiv) (GLenum map, GLsizei mapsize, const GLuint *values);
extern void (KHRONOS_APIENTRY* const& glPixelMapusv) (GLenum map, GLsizei mapsize, const GLushort *values);
extern void (KHRONOS_APIENTRY* const& glCopyPixels) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
extern void (KHRONOS_APIENTRY* const& glDrawPixels) (GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
extern void (KHRONOS_APIENTRY* const& glGetClipPlane) (GLenum plane, GLdouble *equation);
extern void (KHRONOS_APIENTRY* const& glGetLightfv) (GLenum light, GLenum pname, GLfloat *params);
extern void (KHRONOS_APIENTRY* const& glGetLightiv) (GLenum light, GLenum pname, GLint *params);
extern void (KHRONOS_APIENTRY* const& glGetMapdv) (GLenum target, GLenum query, GLdouble *v);
extern void (KHRONOS_APIENTRY* const& glGetMapfv) (GLenum target, GLenum query, GLfloat *v);
extern void (KHRONOS_APIENTRY* const& glGetMapiv) (GLenum target, GLenum query, GLint *v);
extern void (KHRONOS_APIENTRY* const& glGetMaterialfv) (GLenum face, GLenum pname, GLfloat *params);
extern void (KHRONOS_APIENTRY* const& glGetMaterialiv) (GLenum face, GLenum pname, GLint *params);
extern void (KHRONOS_APIENTRY* const& glGetPixelMapfv) (GLenum map, GLfloat *values);
extern void (KHRONOS_APIENTRY* const& glGetPixelMapuiv) (GLenum map, GLuint *values);
extern void (KHRONOS_APIENTRY* const& glGetPixelMapusv) (GLenum map, GLushort *values);
extern void (KHRONOS_APIENTRY* const& glGetPolygonStipple) (GLubyte *mask);
extern void (KHRONOS_APIENTRY* const& glGetTexEnvfv) (GLenum target, GLenum pname, GLfloat *params);
extern void (KHRONOS_APIENTRY* const& glGetTexEnviv) (GLenum target, GLenum pname, GLint *params);
extern void (KHRONOS_APIENTRY* const& glGetTexGendv) (GLenum coord, GLenum pname, GLdouble *params);
extern void (KHRONOS_APIENTRY* const& glGetTexGenfv) (GLenum coord, GLenum pname, GLfloat *params);
extern void (KHRONOS_APIENTRY* const& glGetTexGeniv) (GLenum coord, GLenum pname, GLint *params);
extern GLboolean (KHRONOS_APIENTRY* const& glIsList) (GLuint list);
extern void (KHRONOS_APIENTRY* const& glFrustum) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
extern void (KHRONOS_APIENTRY* const& glLoadIdentity) ();
extern void (KHRONOS_APIENTRY* const& glLoadMatrixf) (const GLfloat *m);
extern void (KHRONOS_APIENTRY* const& glLoadMatrixd) (const GLdouble *m);
extern void (KHRONOS_APIENTRY* const& glMatrixMode) (GLenum mode);
extern void (KHRONOS_APIENTRY* const& glMultMatrixf) (const GLfloat *m);
extern void (KHRONOS_APIENTRY* const& glMultMatrixd) (const GLdouble *m);
extern void (KHRONOS_APIENTRY* const& glOrtho) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
extern void (KHRONOS_APIENTRY* const& glPopMatrix) ();
extern void (KHRONOS_APIENTRY* const& glPushMatrix) ();
extern void (KHRONOS_APIENTRY* const& glRotated) (GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
extern void (KHRONOS_APIENTRY* const& glRotatef) (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
extern void (KHRONOS_APIENTRY* const& glScaled) (GLdouble x, GLdouble y, GLdouble z);
extern void (KHRONOS_APIENTRY* const& glScalef) (GLfloat x, GLfloat y, GLfloat z);
extern void (KHRONOS_APIENTRY* const& glTranslated) (GLdouble x, GLdouble y, GLdouble z);
extern void (KHRONOS_APIENTRY* const& glTranslatef) (GLfloat x, GLfloat y, GLfloat z);
#endif
#ifndef GL_VERSION_1_1
#define GL_VERSION_1_1 1
enum : GLenum
{
GL_COLOR_LOGIC_OP = 0x0BF2,
GL_POLYGON_OFFSET_UNITS = 0x2A00,
GL_POLYGON_OFFSET_POINT = 0x2A01,
GL_POLYGON_OFFSET_LINE = 0x2A02,
GL_POLYGON_OFFSET_FILL = 0x8037,
GL_POLYGON_OFFSET_FACTOR = 0x8038,
GL_TEXTURE_BINDING_1D = 0x8068,
GL_TEXTURE_BINDING_2D = 0x8069,
GL_TEXTURE_INTERNAL_FORMAT = 0x1003,
GL_TEXTURE_RED_SIZE = 0x805C,
GL_TEXTURE_GREEN_SIZE = 0x805D,
GL_TEXTURE_BLUE_SIZE = 0x805E,
GL_TEXTURE_ALPHA_SIZE = 0x805F,
GL_DOUBLE = 0x140A,
GL_PROXY_TEXTURE_1D = 0x8063,
GL_PROXY_TEXTURE_2D = 0x8064,
GL_R3_G3_B2 = 0x2A10,
GL_RGB4 = 0x804F,
GL_RGB5 = 0x8050,
GL_RGB8 = 0x8051,
GL_RGB10 = 0x8052,
GL_RGB12 = 0x8053,
GL_RGB16 = 0x8054,
GL_RGBA2 = 0x8055,
GL_RGBA4 = 0x8056,
GL_RGB5_A1 = 0x8057,
GL_RGBA8 = 0x8058,
GL_RGB10_A2 = 0x8059,
GL_RGBA12 = 0x805A,
GL_RGBA16 = 0x805B,
GL_CLIENT_PIXEL_STORE_BIT = 0x00000001,
GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002,
GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF,
GL_VERTEX_ARRAY_POINTER = 0x808E,
GL_NORMAL_ARRAY_POINTER = 0x808F,
GL_COLOR_ARRAY_POINTER = 0x8090,
GL_INDEX_ARRAY_POINTER = 0x8091,
GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092,
GL_EDGE_FLAG_ARRAY_POINTER = 0x8093,
GL_FEEDBACK_BUFFER_POINTER = 0x0DF0,
GL_SELECTION_BUFFER_POINTER = 0x0DF3,
GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1,
GL_INDEX_LOGIC_OP = 0x0BF1,
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B,
GL_FEEDBACK_BUFFER_SIZE = 0x0DF1,
GL_FEEDBACK_BUFFER_TYPE = 0x0DF2,
GL_SELECTION_BUFFER_SIZE = 0x0DF4,
GL_VERTEX_ARRAY = 0x8074,
GL_NORMAL_ARRAY = 0x8075,
GL_COLOR_ARRAY = 0x8076,
GL_INDEX_ARRAY = 0x8077,
GL_TEXTURE_COORD_ARRAY = 0x8078,