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ZoomBlurFilter problem on iOS device #170
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the bottom of the picture is normal though... |
I think I found the exact reason, it's probably caused by the I'm on this right now, will give my feedback soon. |
It's confirmed that the problem is caused by the libraries: https://github.com/ashima/webgl-noise this is what the author says:
the the first part is a sprite with a blur filter set strength to 10 and random pixel interpolation disabled, as you can see, some artifacts of rectangle shapes there. so the solution is simple:
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Actually the same problem with #139 .
apply
ZoomBlurFilter
and change its strength, the result on iOS is wrong (works well on Android), it's displayed with some part turns white... see picture below:The text was updated successfully, but these errors were encountered: