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OBJ models loaded with large textures (10 MB or more) suffer severe performance degradation.
These textures are fine in the web display. Must be something related to react native/expo/expo-three.
The text was updated successfully, but these errors were encountered:
Or we might be just running out of memory. Mobile apps have much lower memory requirements and expo is heavy as it is.
App loads fine with small textures.
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OBJ models loaded with large textures (10 MB or more) suffer severe performance degradation.
These textures are fine in the web display. Must be something related to react native/expo/expo-three.
The text was updated successfully, but these errors were encountered: