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Unless I'm missing something, if I activate a scene with a soundscape, then after a bit activate another scene (because the players have moved on) the previous sounds keep playing. Can be annoying if there are a lot of active sounds.
The text was updated successfully, but these errors were encountered:
anthonydeaver
changed the title
Ability to run off a Mood when a scene is deactivated.
Ability to turn off a Mood when a scene is deactivated.
Sep 3, 2024
Unless I'm missing something, if I activate a scene with a soundscape, then after a bit activate another scene (because the players have moved on) the previous sounds keep playing. Can be annoying if there are a lot of active sounds.
The text was updated successfully, but these errors were encountered: