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<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8">
<title>JavaScript Boot Camp</title>
<meta name="description" content="Javascript boot camp">
<meta name="author" content="Peter Hellstrand">
<meta name="apple-mobile-web-app-capable" content="yes" />
<meta name="apple-mobile-web-app-status-bar-style" content="black-translucent" />
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no, minimal-ui">
<link rel="stylesheet" href="css/reveal.css">
<link rel="stylesheet" href="css/theme/simple.css" id="theme">
<!-- Code syntax highlighting -->
<link rel="stylesheet" href="lib/css/zenburn.css">
<!-- Printing and PDF exports -->
<script>
var link = document.createElement( 'link' );
link.rel = 'stylesheet';
link.type = 'text/css';
link.href = window.location.search.match( /print-pdf/gi ) ? 'css/print/pdf.css' : 'css/print/paper.css';
document.getElementsByTagName( 'head' )[0].appendChild( link );
</script>
<!--[if lt IE 9]>
<script src="lib/js/html5shiv.js"></script>
<![endif]-->
</head>
<body>
<div class="reveal">
<!-- Any section element inside of this container is displayed as a slide -->
<div class="slides">
<section>
<h1>JavaScript</h1>
</section>
<section>
<h1>Background</h1>
<ul class="center">
<li class="fragment">Part of Netscape(Mocha/LiveScript)</li>
<li class="fragment">ECMAScript</li>
<li class="fragment">"Interpreted" language</li>
<li class="fragment">The language of the web</li>
</ul>
</section>
<section>
<img src="images/js-sword.png" alt="Sword"/>
<small>"JavaScript is a sword without a hilt."</small>
</section>
<section>
<h1>Agenda</h1>
<ul>
<li class="fragment">Types and grammar</li>
<li class="fragment">this, objects and prototype</li>
<li class="fragment">Functions, scope and closure</li>
</ul>
</section>
<!-- Types and grammar-->
<section>
<section>
<h1>Types and grammar</h1>
</section>
<section>
<h1>Objects</h1>
<p class="center">In javascript everything is treated as objects except:</p>
<ul class="center">
<li class="fragment">undefined</li>
<li class="fragment">null</li>
<li class="fragment">boolean</li>
<li class="fragment">string</li>
<li class="fragment">number</li>
<li class="fragment">symbol(ES2015)</li>
</ul>
</section>
<section>
<pre><code>
console.log(typeof true);//boolean
console.log(typeof 1);//number
console.log(typeof undefined);//undefined
console.log(typeof "Capra"); //string
console.log(typeof null)//object???
</code></pre>
<small class="fragment ">
null is technically a primitive. You can't add properties to it. What you see above is actually a bug. May be fixed in ECMAScript 6.
</small>
</section>
<section>
<h1>String is a primitive?</h1>
<p class="center">If string is a primitive. How can we do this?</p>
<pre><code>
var name = "capra";
console.log(name.length);//5
</code></pre>
<p class="fragment center">
For a fraction of a section the primitive is coerced to an object.
</p>
</section>
<section>
<h1>Object wrappers</h1>
<p>don't use wrapper objects for primitive types</p>
<pre><code>
var foo = new String('Hello world'); // Written by Java developer :)
console.log(typeof foo); // object
</code></pre>
<pre class="fragment"><code>
var myValue = new Boolean(false);
if(!myValue) {
// the intention
} else {
console.log('Ooooops');
}
</code></pre>
</section>
<section>
<h1>Equality</h1>
<ul>
<li class="fragment">
Equality(==) allows coercion, identity(===) does not.
</li >
<li class="fragment">The Identity operator can never be slower.</li>
</ul>
<div class="fragment">
<pre><code>
// Equality operator might surprise you
'' == '0' // false
0 == '' // true
0 == '0' // true
false == 'false' // false
false == '0' // true
</code></pre>
</div>
<p class="fragment center important">
These rules are not well understood by all developers so always use the Identity operator when possible.
</p>
</section>
<section>
<h1>Conditionals</h1>
<p>Conditionals checks for thruty or falsy values.</p>
<pre><code>
if({}) {
console.log('objects are truthy')
}
</code></pre>
<div class="fragment">
<p>|| and && return values</p>
<pre><code>
var foo = null || 'someString'; // foo === 'someString'
var bar = true && 'someString'; // bar === 'someString'
</code></pre>
</div>
</section>
</section>
<!-- this, objects and prototype-->
<section>
<section>
<h1>this, objects and prototype</h1>
</section>
<section>
<h1>Creating objects</h1>
<ul class="center">
<li class="fragment">Object Literal</li>
<li class="fragment">Object constructor</li>
<li class="fragment">Object.create</li>
</ul>
</section>
<section>
<pre><code>
//Object Literal
var peter = {
name: "Peter",
shoeSize: 43
}
//Object constructor
var morten = new Object();
morten.name = "Morten";
morten.shoeSize = null;
//Object.create
var gustav = Object.create(Object.prototype);
gustav.name = "Gustav";
gustav.shoeSize = 45;
</code></pre>
</section>
<section>
<h1>Which one to use?</h1>
<p class="fragment center">Use the Object literal or Object.create.</p>
<ul class="fragment center">
<li>Less text (we save bandwidth)</li>
<li>Faster</li>
<li>Safer</li>
</ul>
</section>
<section>
<h1>Constructor functions</h1>
<pre><code>
function Person(firstname, lastname){
this.firstname = firstname;
this.lastname = lastname;
}
var peter = new Person("Peter", "Hellstrand");
console.log(typeof Person);//function
console.log(typeof peter);//object
</code></pre>
</section>
<section>
<h1>Properties</h1>
<p>Can be primitives or objects and accessed with dot or square bracket notation.</p>
<pre class="fragment"><code>
var goat = {
name: "Capra",
makeSound : function(){
return "Baaahhh";
}
};
goat.numberOfLegs = 4;
goat["eat"] = function() {
return "nam nam";
}
console.log(goat.name);//Capra
console.log(goat["name"]);//Capra
console.log(goat.makeSound());//Baaahhh
console.log(goat["makeSound"]());//Baaahhh
console.log(goat["numberOfLegs"]);//4
console.log(goat.eat());//nam nam
</code></pre>
</section>
<section>
<h1>The Global Object</h1>
<ul class="center">
<li class="fragment">Properties like undefined, Infinity, and NaN</li>
<li class="fragment">Functions like isNan(), parseInt() and eval()</li>
<li class="fragment">Constructor functions like Date(), String and Object</li>
<li class="fragment">Object like Math and JSON</li>
</ul>
</section>
<section>
<h1>The Window object</h1>
<p>In a browser environment the "window" is exactly the same thing as the global object.</p>
<pre class="fragment" ><code >
var theGlobal = this;
console.log(theGlobal === window);//true
</code></pre>
</section>
<section>
<h1>Why is this bad?</h1>
<pre><code >
function someName() {
var b = 3;
a = 2;
return a + b;
}
</code></pre>
<p class="fragment">The variable declared without "var" will become a property of the global object.</p>
</section>
<section>
<h1>What is the <i>"this"</i> keyword?</h1>
<p class="fragment"><i>"this"</i> is not a reference to function itself or to the lexical scope.</p>
</section>
<section>
<h1>What is printed?</h1>
<pre><code >
var myObj = {
value: 1,
thisTest: function() {
console.log(this.value); // ?
}
};
</code></pre>
<pre class="fragment"><code >
var myOtherObj = {
value: 2,
thisTest: myObj.thisTest
};
console.log(myOtherObj.thisTest());//2
</code></pre>
</section>
<section>
<h1>Determining <i>this</i></h1>
</section>
<section>
<h1><i>new</i> binding</h1>
<p>If the function is called with the <i>new</i> keyword, then <i>this</i> is the newly created object.</p>
<pre ><code >
function Bar() {
this.value = 1;
}
var foo = new Bar();
console.log(foo.value);// 1
</code></pre>
</section>
<section>
<h1>Explicit binding</h1>
<p>If the function is called with call or apply this is the explicitly specified object.</p>
<pre><code >
function bar() {
console.log(this.value);
}
var foo = {
value: 9
};
bar.call(foo); //9
</code></pre>
</section>
<section>
<h1>Implicit binding</h1>
<p>If the function is called from within a context <i>this</i> is the context object.</p>
<pre><code >
function bar() {
return this.value;
}
var foo = {
value: 9,
bar: bar
};
foo.bar();
</code></pre>
</section>
<section>
<h1>Default binding</h1>
<p><i>this</i> will be the global object if not in strict mode</p>
<pre><code >
value = 2;
function foo() {
console.log(this.value); // 2 (would be undefined in sctrict mode)
}
</code></pre>
</section>
<section>
<h1>Prototype</h1>
<ul>
<li>All functions has a prototype</li>
<li>Shared between all instances created with the "new" keyword</li>
<li>Used to share variables and functions</li>
</ul>
<pre class="fragment"><code>
function Goat(name, number) {
this.name = name;
this.number = number;
}
Goat.prototype.numberOfLegs = 4;
Goat.prototype.makeSound = function () {
console.log("Bahh");
}
var goat1 = new Goat("Goat1", 1);
var goat2 = new Goat("Goat2", 2);
goat1.makeSound();//Bahh
goat2.makeSound();//Bahh
console.log(goat1.numberOfLegs);//4
console.log(goat2.numberOfLegs);//4
</code></pre>
</section>
<section>
<h1>Why Prototype?</h1>
<ul class="center">
<li class="fragment">Faster object creation</li>
<li class="fragment">Less memory</li>
</ul>
</section>
<section>
<img src="images/prototype-goats-example.png" alt="Prototype goats"/>
</section>
<section>
<img src="images/prototype.png" alt="Prototype"/>
</section>
</section>
<!-- Functions, scope and closure-->
<section>
<section>
<h1>Functions, scope and closure</h1>
</section>
<section>
<h1 >Functions</h1>
<pre ><code >
/*Function decleration*/
function A(){};
/*Function expression*/
var B = function(){}
/*Namned function expression*/
var C = function foo(){}
/*Function constructor, as bad as eval()*/
var D = new Function("....");
/*Self invoking function expression*/
(function(){})();
</code></pre>
</section>
<section>
<h1>Functions are first class objects</h1>
<ul>
<li>Store them in variables</li>
<li>Pass them as arguments to other functions</li>
<li>Create new functions during the execution of a program</li>
<li>Inherits from Object</li>
<li>Constructors when invoked with new keyword</li>
</ul>
</section>
<section>
<h1>Function scope</h1>
<div class="fragment">
<small>Java (block scope)</small>
<pre ><code>
public void foo() {
if(true) {
int a = 10;
}
System.out.println(a);//Error
}
</code></pre>
</div>
<div class="fragment">
<small>JavaScript (function scope)</small>
<pre ><code>
function foo() {
if(true) {
var a = 10;
}
console.log(a);//10
}
</code></pre>
</div>
</section>
<section>
<h1>Function arguments</h1>
<p>The arguments object is a local variable available within all functions.</p>
<pre class="fragment"><code >
function foo(a, b) {
console.log(a); // Hello
console.log(b); // undefined
}
test("Hello");
</code></pre>
<pre class="fragment"><code>
function bar() {
for(var i = 0; i < arguments.length; i++) {
console.log(arguments[i]); // 1,2,3 and 4
}
}
</code></pre>
</section>
<section>
<h1>Hoisting</h1>
<small class="center">Because variable declarations are processed before any code is executed, declaring a variable anywhere in the code is equivalent to declaring it at the top.</small>
</section>
<section>
<p>Original code:</p>
<pre><code>
function hoist() {
var a = 2;
for(var i = 0; i < 10; i++ ){}
var b = 3;
}
</code></pre>
</section>
<section>
<p>Interpreted as:</p>
<pre ><code>
function hoist() {
var a, i, b;
a = 2;
for(i = 0; i < 10; i++ ){}
b = 3;
}
</code></pre>
</section>
<section>
<h1>Function Hoisting</h1>
<small>Function declarations are hoisted.</small>
<div class="fragment">
<small>Original code:</small>
<pre><code>
sayHello();//Hi!
function sayHello() {
console.log("Hi!");
}
</code></pre>
</div>
<div class="fragment">
<small>Interpreted as:</small>
<pre><code>
function sayHello() {
console.log("Hi!");
}
sayHello();//Hi!
</code></pre>
</div>
</section>
<section>
<h1>Function Hoisting</h1>
<small>Function expression are not hoisted.</small>
<div class="fragment">
<small>Original code:</small>
<pre><code>
sayHello();//Error
var sayHell = function() {
console.log("Hi!");
}
</code></pre>
</div>
<div class="fragment">
<small>Interpreted as:</small>
<pre class="fragment"><code>
var sayHello;
sayHello();//Error
sayHell = function() {
console.log("Hi!");
}
</code></pre>
</div>
</section>
<section>
<h1>Closure</h1>
<p>"A closure is an expression (typically a function) that can have free variables together with an environment that binds those variables."</p>
<ul>
<li class="fragment">A closure is a function defined within another scope that has access to all the variables within the outer scope</li>
<li class="fragment">It keeps state</li>
<li class="fragment">Accessing variables outside of your immediate scope creates a closure</li>
</ul>
</section>
<section>
<pre><code>
function getInnerFunction() {
var counter = 0;
return function() {
return counter++;
}
}
var theInnerFunction = getInnerFunction();
console.log(theInnerFunction());//0
console.log(theInnerFunction());//1
</code></pre>
</section>
</section>
</div>
</div>
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