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action_activity.C
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action_activity.C
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// action_activity.C
//
// Copyright 1996-2001 Per Abrahamsen and Søren Hansen
// Copyright 2000-2001 KVL.
//
// This file is part of Daisy.
//
// Daisy is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// Daisy is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser Public License for more details.
//
// You should have received a copy of the GNU Lesser Public License
// along with Daisy; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#define BUILD_DLL
#include "action.h"
#include "frame.h"
#include "log.h"
#include "memutils.h"
#include "librarian.h"
#include "metalib.h"
#include "library.h"
#include "treelog.h"
#include "block_model.h"
struct ActionActivity : public Action
{
auto_vector<Action*> actions;
void tick (const Daisy& daisy, const Scope& scope, Treelog& out)
{
for (std::vector<Action*>::const_iterator i = actions.begin ();
i != actions.end ();
i++)
(*i)->tick (daisy, scope, out);
}
void doIt (Daisy& daisy, const Scope& scope, Treelog& out)
{
while (true)
{
if (actions.size () == 0U)
return;
Action* action = actions.front ();
action->doIt (daisy, scope, out);
if (!action->done (daisy, scope, out))
// Not finished yet? Save for next timestep.
return;
delete action;
actions.erase (actions.begin ());
}
}
bool done (const Daisy&, const Scope&, Treelog&) const
{ return (actions.size () == 0U); }
void output (Log& log) const
{
output_list (actions, "do", log, Action::component);
}
void initialize (const Daisy& daisy, const Scope& scope, Treelog& out)
{
for (std::vector<Action*>::const_iterator i = actions.begin ();
i != actions.end ();
i++)
(*i)->initialize (daisy, scope, out);
}
bool check (const Daisy& daisy, const Scope& scope, Treelog& err) const
{
bool ok = true;
for (std::vector<Action*>::const_iterator i = actions.begin ();
i != actions.end ();
i++)
{
if (!(*i)->check (daisy, scope, err))
ok = false;
}
return ok;
}
ActionActivity (const BlockModel& al)
: Action (al),
actions (Librarian::build_vector<Action> (al, "do"))
{ }
~ActionActivity ()
{ }
};
static struct ActionSequenceSyntax : public DeclareModel
{
Model* make (const BlockModel& al) const
{ return new ActionActivity (al); }
static bool check_alist (const Metalib& metalib, const Frame& al, Treelog& msg)
{
bool ok = true;
const symbol description = al.description ();
const Library& library = metalib.library (Action::component);
if (library.check (description))
msg.warning ("'" + description + "' is taken as a description of this sequence, but is also a valid action. Maybe you meant to write '(" + description + ") instead");
return ok;
}
ActionSequenceSyntax ()
: DeclareModel (Action::component, "sequence", "\
Perform all the specified actions in the sequence listed. Each\n\
action is performed until done. At most one action can be performed\n\
at each time step.")
{ }
void load_frame (Frame& frame) const
{
frame.add_check (check_alist);
frame.declare_object ("do", Action::component,
Attribute::State, Attribute::Variable,
"Sequence of actions to perform.");
frame.set_empty ("do");
}
} ActionSequence_syntax;
static struct ActionActivitySyntax : public DeclareParam
{
ActionActivitySyntax ()
: DeclareParam (Action::component, "activity", "sequence", "\
Perform all the specified actions in the sequence listed. Each\n\
action is performed until done. At most one action can be performed\n\
at each time step.")
{ }
void load_frame (Frame& frame) const
{
frame.order ("do");
}
} ActionActivity_syntax;
// action_activity.C ends here