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vsgImGui context & Earth globe rotation #46

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In the latest Rocky we embedded the vsgimgui dependency since (a) it is very minimal, and (b) we wanted to customize some of the code anyway. You can take a look at that code (in the rdemo project) and see if you can figure out how to get the information you need. Otherwise I'd suggest asking the VSG folks for assistance.

You can put the MapNode under a transform and rotate it if you want, though the earth is in an ECEF reference frame and there might still be parts of Rocky that depend on that being the case. I find it is less confusing to simply keep the earth in absolute ECEF coordinate space.

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Answer selected by gwaldron
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