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PlayerRoot.tscn
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PlayerRoot.tscn
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[gd_scene load_steps=3 format=2]
[ext_resource path="res://assets/graphics/player/Player128_red.png" type="Texture" id=1]
[ext_resource path="res://Player.gdns" type="Script" id=2]
[node name="PlayerRoot" type="Node2D"]
script = ExtResource( 2 )
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="Area2D" type="Area2D" parent="."]
collision_layer = 51
collision_mask = 55
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Area2D"]
polygon = PoolVector2Array( 34.9409, -6.93772, 25.0283, -24.5032, 4.50615, -26.938, -23.2219, -1.66116, -45.0604, -32.8512, -62.1791, -32.2703, -57.9302, 1.23633, -64.9617, 15.7304, -39.2222, 21.2957, -45.5822, 25.2367, -39.6685, 30.9761, -12.8855, 32.1935, -4.18965, 31.4978, 2.94091, 31.4978, 31.1147, 32.7151, 36.5061, 25.7585, 66.0718, 11.4974, 52.6803, -1.37241 )
[node name="Timer" type="Timer" parent="."]
[connection signal="area_entered" from="Area2D" to="." method="_on_area2d_area_entered"]