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pubspec.yaml
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pubspec.yaml
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name: Pax
description: A new Flutter project.
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: ">=2.2.2 <3.0.0"
dependencies:
flutter:
sdk: flutter
smooth_star_rating: 1.0.3
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^0.1.2
bloc_pattern: ^1.5.2
shimmer: ^1.0.1
rxdart: ^0.22.2
http: ^0.12.0+2
via_cep: ^1.0.6
shared_preferences: ^0.5.3
flutter_range_slider: ^1.4.0
image_picker: ^0.6.1+4
firebase_core: ^0.4.0+9
firebase_analytics: ^5.0.2
cloud_firestore: ^0.12.9+4
firebase_storage: ^3.0.3
flutter_masked_text: ^0.8.0
intl: 0.15.7
flutter_credit_card: 0.1.0
dev_dependencies:
flutter_test:
sdk: flutter
flutter_launcher_icons: "^0.7.0"
flutter_icons:
ios: true
android: true
image_path_ios: "assets/logo/icon.png"
image_path_android: "assets/logo/icon.png"
adaptive_icon_background: "assets/logo/icon.png"
adaptive_icon_foreground: "assets/logo/icon.png"
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/logo/
- assets/illustrations/
- assets/categories-img/
- assets/gifs/
- assets/logo.png
# - images/a_dot_ham.jpeg
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
fonts:
- family: Montserrat
fonts:
- asset: assets/fonts/Montserrat-Regular.ttf
- asset: assets/fonts/Montserrat-RegularItalic.ttf
style: italic
- asset: assets/fonts/Montserrat-Bold.ttf
weight: 500
- asset: assets/fonts/Montserrat-Medium.ttf
weight: 700
- family: CardFont
fonts:
- asset: assets/fonts/CardFont.ttf
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages