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This is in the questionable realm. Because you haven't even selected a class yet in OnPlayerConnect, most things aren't initialised, and many more are reset on spawn. While some people might like the money set there to remain, it isn't a defined behaviour so while it might not be what you want that doesn't mean it is a bug.
If you use
GivePlayerMoney
inOnPlayerConnect
the money disappears inOnPlayerSpawn
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