Releases: patrikhuber/eos
Releases · patrikhuber/eos
v0.6.0
A major release, containing a new pose estimation algorithm, view-dependent texture extraction and a lot more minor improvements.
Highlights:
- Added a nonlinear camera estimation algorithm that directly estimates OpenGL-like rendering parameters (pose rotation, translation, camera frustum)
- A small OpenGL-like software-rendering function to render the model and textures
- Added the glm library headers for all OpenGL operations
- Parallelised the texture extraction using
std::async
- The texture extraction computes and outputs the view-angle for each triangle
- The MorphableModel
.bin
files are now versionised (current version: 0) - Minor fixes, added assert()'s, documentation improvements
Contributors:
- @patrikhuber
- @MichaelGrupp (OpenCV 3.0 compatibility)
v0.5.0
This is a milestone release and the first version that's ready to be released to the public.
Highlights:
- fully header-only, neat, simple & modern C++ code & doxygen documentation
- affine camera pose fitting
- shape-to-landmarks fitting
- isomap extraction
- includes our public shape-only 3D Morphable Face model
- example application (
fit-model.cpp
)
Contributors:
- @patrikhuber
- @PhilippKopp
- A handful of people from the Centre for Vision, Speech & Signal Processing that created and previously worked on the 3D face model