-
Notifications
You must be signed in to change notification settings - Fork 243
/
Form1.cs
602 lines (502 loc) · 24.7 KB
/
Form1.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
/**
* Copyright (C) 2021 okaygo
*
* https://github.com/misterokaygo/D2RAssist/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
**/
using System;
using System.Drawing;
using System.Linq;
using System.Windows.Forms;
using Newtonsoft.Json;
using System.Drawing.Imaging;
using System.Drawing.Drawing2D;
using System.Net.Http;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
namespace D2RAssist
{
public partial class Form1 : Form
{
private static readonly IntPtr HWND_TOPMOST = new IntPtr(-1);
private const UInt32 SWP_NOSIZE = 0x0001;
private const UInt32 SWP_NOMOVE = 0x0002;
private const UInt32 TOPMOST_FLAGS = SWP_NOMOVE | SWP_NOSIZE;
private static readonly HttpClient client = new HttpClient();
private Font fnt = new Font("Arial", 10);
private GameData lastGameData = null;
private GameData currentGameData = null;
private SessionData mapApiSession;
private MapData mapData;
private Bitmap background;
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
// AllocConsole();
// AttachConsole(-1);
//Console.WriteLine("D2R Assist");
//MapSeedReader.GetMapSeed();
// StartPosition was set to FormStartPosition.Manual in the properties window.
Rectangle screen = Screen.PrimaryScreen.WorkingArea;
int w = Width >= screen.Width ? screen.Width : (screen.Width + Width) / 2;
int h = Height >= screen.Height ? screen.Height : (screen.Height + Height) / 2;
this.Location = new Point((screen.Width - w) / 2, (screen.Height - h) / 2);
this.Size = new Size(w, h);
Timer GameDataTimer = new Timer();
GameDataTimer.Interval = 1000;
GameDataTimer.Tick += new EventHandler(GameDataTimer_Tick);
GameDataTimer.Start();
uint initialStyle = (uint)GetWindowLongPtr(this.Handle, -20);
SetWindowLong(this.Handle, -20, initialStyle | 0x80000 | 0x20);
SetWindowPos(this.Handle, HWND_TOPMOST, 0, 0, 0, 0, TOPMOST_FLAGS);
pictureBox1.Location = new Point(0, 0);
pictureBox1.Width = this.Width;
pictureBox1.Height = this.Height;
pictureBox1.BackColor = Color.Transparent;
// pictureBox1.SizeMode = System.Windows.Forms.PictureBoxSizeMode.CenterImage;
}
// This helper static method is required because the 32-bit version of user32.dll does not contain this API
// (on any versions of Windows), so linking the method will fail at run-time. The bridge dispatches the request
// to the correct function (GetWindowLong in 32-bit mode and GetWindowLongPtr in 64-bit mode)
public static IntPtr SetWindowLongPtr(HandleRef hWnd, int nIndex, IntPtr dwNewLong)
{
if (IntPtr.Size == 8)
return SetWindowLongPtr64(hWnd, nIndex, dwNewLong);
else
return new IntPtr(SetWindowLong32(hWnd, nIndex, dwNewLong.ToInt32()));
}
[DllImport("user32.dll", EntryPoint = "SetWindowLong")]
private static extern int SetWindowLong32(HandleRef hWnd, int nIndex, int dwNewLong);
[DllImport("user32.dll", EntryPoint = "SetWindowLongPtr")]
private static extern IntPtr SetWindowLongPtr64(HandleRef hWnd, int nIndex, IntPtr dwNewLong);
// If that doesn't work, the following signature can be used alternatively.
[DllImport("user32.dll")]
static extern int SetWindowLong(IntPtr hWnd, int nIndex, uint dwNewLong);
[DllImport("user32.dll", EntryPoint = "GetWindowLong")]
private static extern IntPtr GetWindowLongPtr32(IntPtr hWnd, int nIndex);
[DllImport("user32.dll", EntryPoint = "GetWindowLongPtr")]
private static extern IntPtr GetWindowLongPtr64(IntPtr hWnd, int nIndex);
// This static method is required because Win32 does not support
// GetWindowLongPtr directly
public static IntPtr GetWindowLongPtr(IntPtr hWnd, int nIndex)
{
if (IntPtr.Size == 8)
return GetWindowLongPtr64(hWnd, nIndex);
else
return GetWindowLongPtr32(hWnd, nIndex);
}
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int X, int Y, int cx, int cy, uint uFlags);
[DllImport("kernel32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
static extern bool AllocConsole();
[DllImport("kernel32.dll", SetLastError = true)]
private static extern bool AttachConsole(int dwProcessId);
private async void GameDataTimer_Tick(object sender, EventArgs e)
{
Timer timer = sender as Timer;
timer.Stop();
currentGameData = MapSeedReader.GetMapSeed();
if (currentGameData != null)
{
if (lastGameData?.MapSeed != currentGameData.MapSeed && currentGameData.MapSeed != 0)
{
if (mapApiSession != null)
{
using (HttpClient client = new HttpClient())
{
HttpResponseMessage response = await client.DeleteAsync("http://localhost:8080/sessions/" + mapApiSession.id);
mapApiSession = null;
background = null;
mapData = null;
}
}
var values = new Dictionary<string, uint>
{
// { "id", "1" },
{"difficulty", currentGameData.Difficulty},
{"mapid", currentGameData.MapSeed}
};
using (HttpClient client = new HttpClient())
{
var json = JsonConvert.SerializeObject(values);
var content = new StringContent(json, Encoding.UTF8, "application/json");
Console.WriteLine(json);
Console.WriteLine(content);
HttpResponseMessage response = await client.PostAsync("http://localhost:8080/sessions/", content);
this.mapApiSession = JsonConvert.DeserializeObject<SessionData>(await response.Content.ReadAsStringAsync());
this.background = null;
mapData = null;
}
}
if (currentGameData.MapSeed == 0)
{
pictureBox1.Hide();
} else
{
pictureBox1.Show();
}
if (currentGameData.MapSeed != 0 && this.mapData == null || currentGameData.AreaId != lastGameData?.AreaId && currentGameData.AreaId != 0)
{
await GetMapData();
}
lastGameData = currentGameData;
pictureBox1.Refresh();
timer.Start();
}
}
private void pictureBox1_Click(object sender, EventArgs e)
{
}
private void pictureBox1_Paint(object sender, PaintEventArgs e)
{
Graphics g = e.Graphics;
Graphics graphics = null;
Graphics backgroundGraphics;
Bitmap updatedMap;
int transparency = 0;
if (this.mapData == null || this.mapData?.mapRows.Length == 0)
{
return;
}
if (this.background == null)
{
MapData mapData = this.mapData;
var uncroppedBackground = new Bitmap(mapData.mapRows[0].Length, mapData.mapRows.Length, PixelFormat.Format32bppArgb);
backgroundGraphics = Graphics.FromImage(uncroppedBackground);
//backgroundGraphics.CompositingMode = CompositingMode.SourceCopy;
//backgroundGraphics.CompositingQuality = CompositingQuality.HighQuality;
//backgroundGraphics.InterpolationMode = InterpolationMode.HighQualityBicubic;
//backgroundGraphics.SmoothingMode = SmoothingMode.HighQuality;
//backgroundGraphics.PixelOffsetMode = PixelOffsetMode.HighQuality;
// backgroundGraphics.FillRectangle(new SolidBrush(Color.FromArgb(0, 0, 0)), 0, 0, mapData.mapRows[0].Length, mapData.mapRows.Length);
var doorImgNext = new Bitmap(10, 10, PixelFormat.Format32bppArgb);
graphics = Graphics.FromImage(doorImgNext);
graphics.SmoothingMode = SmoothingMode.AntiAlias;
graphics.FillRectangle(new SolidBrush(Color.FromArgb(237, 107, 0)), 0, 0, 10, 10);
var doorImgPrev = new Bitmap(10, 10, PixelFormat.Format32bppArgb);
graphics = Graphics.FromImage(doorImgPrev);
graphics.SmoothingMode = SmoothingMode.AntiAlias;
graphics.FillRectangle(new SolidBrush(Color.FromArgb(255, 0, 149)), 0, 0, 10, 10);
var waypointImg = new Bitmap(10, 10, PixelFormat.Format32bppArgb);
graphics = Graphics.FromImage(waypointImg);
graphics.SmoothingMode = SmoothingMode.AntiAlias;
graphics.FillRectangle(new SolidBrush(Color.FromArgb(16, 140, 235)), 0, 0, 10, 10);
for (int x = 0; x < mapData.mapRows.Length; x++)
{
for (int y = 0; y < mapData.mapRows[x].Length; y++)
{
var type = mapData.mapRows[x][y];
if (type == 1)
{
uncroppedBackground.SetPixel(y, x, Color.FromArgb(70, 51, 41));
}
else if (type == -1)
{
// uncroppedBackground.SetPixel(y, x, Color.FromArgb(255, 255, 255));
}
else if (type == 0)
{
uncroppedBackground.SetPixel(y, x, Color.FromArgb(0, 0, 0));
}
else if (type == 16)
{
uncroppedBackground.SetPixel(y, x, Color.FromArgb(168, 56, 50));
}
else if (type == 7)
{
uncroppedBackground.SetPixel(y, x, Color.FromArgb(255, 255, 255));
}
else if (type == 5)
{
// uncroppedBackground.SetPixel(y, x, Color.FromArgb(0, 0, 0));
}
else if (type == 33)
{
uncroppedBackground.SetPixel(y, x, Color.FromArgb(0, 0, 255));
}
else if (type == 23)
{
uncroppedBackground.SetPixel(y, x, Color.FromArgb(0, 0, 255));
}
else if (type == 4)
{
uncroppedBackground.SetPixel(y, x, Color.FromArgb(0, 255, 255));
}
else if (type == 21)
{
uncroppedBackground.SetPixel(y, x, Color.FromArgb(255, 0, 255));
}
else if (type == 20)
{
uncroppedBackground.SetPixel(y, x, Color.FromArgb(70, 51, 41));
}
else if (type == 17)
{
uncroppedBackground.SetPixel(y, x, Color.FromArgb(255, 51, 255));
}
else if (type == 3)
{
uncroppedBackground.SetPixel(y, x, Color.FromArgb(255, 0, 255));
}
else if (type == 19)
{
uncroppedBackground.SetPixel(y, x, Color.FromArgb(0, 51, 255));
}
else if (type == 2)
{
uncroppedBackground.SetPixel(y, x, Color.FromArgb(10, 51, 23));
}
else if (type == 37)
{
uncroppedBackground.SetPixel(y, x, Color.FromArgb(50, 51, 23));
}
else if (type == 6)
{
uncroppedBackground.SetPixel(y, x, Color.FromArgb(80, 51, 33));
}
else if (type == 39)
{
uncroppedBackground.SetPixel(y, x, Color.FromArgb(20, 11, 33));
}
else if (type == 53)
{
uncroppedBackground.SetPixel(y, x, Color.FromArgb(10, 11, 43));
}
else
{
uncroppedBackground.SetPixel(y, x, Color.FromArgb(255, 255, 255));
}
}
}
int counter = 0;
int originX = mapData.levelOrigin.x;
int originY = mapData.levelOrigin.y;
foreach (KeyValuePair<string, AdjacentLevel> i in mapData.adjacentLevels)
{
if (mapData.adjacentLevels[i.Key].exits.Length == 0)
{
continue;
}
int xnew = mapData.adjacentLevels[i.Key].exits[0].x;
int ynew = mapData.adjacentLevels[i.Key].exits[0].y;
int xcoord = xnew - originX;
int ycoord = ynew - originY;
if (counter == 0)
{
backgroundGraphics.DrawImage(doorImgPrev, new Point(xcoord, ycoord));
}
else
{
backgroundGraphics.DrawImage(doorImgNext, new Point(xcoord, ycoord));
}
counter++;
}
foreach (KeyValuePair<string, XY[]> mapObject in mapData.objects)
{
if (mapData.objects[mapObject.Key].Length == 1)
{
// backgroundGraphics.DrawImage(waypointImg, new Point(mapData.objects[mapObject.Key][0].x - originX, mapData.objects[mapObject.Key][0].y - originY));
}
}
//var rect = GetAutoCropBounds(uncroppedBackground);
// background = uncroppedBackground;
background = CropBitmap(uncroppedBackground);
}
double biggestDimension = background.Width > background.Height ? background.Width : background.Height;
double multiplier = 500 / biggestDimension;
if (multiplier == 0)
{
multiplier = 1;
}
updatedMap = ResizeImage((Bitmap)background.Clone(), (int)(background.Width * multiplier), (int)(background.Height * multiplier));
var playerLoc = new Bitmap(5, 5, PixelFormat.Format32bppArgb);
graphics = Graphics.FromImage(playerLoc);
graphics.SmoothingMode = SmoothingMode.AntiAlias;
graphics.FillRectangle(new SolidBrush(Color.FromArgb(255, 0, 0)), 0, 0, 5, 5);
backgroundGraphics = Graphics.FromImage(updatedMap);
backgroundGraphics.DrawImage(playerLoc, new Point((int)((this.currentGameData.PlayerX - mapData.levelOrigin.x) * multiplier), (int)((this.currentGameData.PlayerY - mapData.levelOrigin.y) * multiplier)));
// var backgroundCropped = new Bitmap(maxX, maxY, PixelFormat.Format32bppArgb);
// graphics = Graphics.FromImage(backgroundCropped);
//graphics.PixelOffsetMode = PixelOffsetMode.Half;
//graphics.TranslateTransform(100, 100);
// g.RotateTransform(53);
// graphics.DrawImage(background, new Point(0, 0));
//g.RotateTransform(45);
// g.ScaleTransform(0.5F, 0.5F);
updatedMap = RotateImage(updatedMap, 53, true, false, Color.Transparent);
g.DrawImage(updatedMap, new Point(pictureBox1.Width - updatedMap.Width, 0));
// g.DrawImage(updatedMap, new Point(pictureBox1.Width / 2, -1 * pictureBox1.Height / 2
// g.DrawImage(updatedMap, new Point(0, 0));
// pictureBox1.SizeMode = PictureBoxSizeMode.Zoom;
}
public static Bitmap RotateImage(Image inputImage, float angleDegrees, bool upsizeOk,
bool clipOk, Color backgroundColor)
{
// Test for zero rotation and return a clone of the input image
if (angleDegrees == 0f)
return (Bitmap)inputImage.Clone();
// Set up old and new image dimensions, assuming upsizing not wanted and clipping OK
int oldWidth = inputImage.Width;
int oldHeight = inputImage.Height;
int newWidth = oldWidth;
int newHeight = oldHeight;
float scaleFactor = 1f;
// If upsizing wanted or clipping not OK calculate the size of the resulting bitmap
if (upsizeOk || !clipOk)
{
double angleRadians = angleDegrees * Math.PI / 180d;
double cos = Math.Abs(Math.Cos(angleRadians));
double sin = Math.Abs(Math.Sin(angleRadians));
newWidth = (int)Math.Round(oldWidth * cos + oldHeight * sin);
newHeight = (int)Math.Round(oldWidth * sin + oldHeight * cos);
}
// If upsizing not wanted and clipping not OK need a scaling factor
if (!upsizeOk && !clipOk)
{
scaleFactor = Math.Min((float)oldWidth / newWidth, (float)oldHeight / newHeight);
newWidth = oldWidth;
newHeight = oldHeight;
}
// Create the new bitmap object. If background color is transparent it must be 32-bit,
// otherwise 24-bit is good enough.
Bitmap newBitmap = new Bitmap(newWidth, newHeight, backgroundColor == Color.Transparent ?
PixelFormat.Format32bppArgb : PixelFormat.Format24bppRgb);
newBitmap.SetResolution(inputImage.HorizontalResolution, inputImage.VerticalResolution);
// Create the Graphics object that does the work
using (Graphics graphicsObject = Graphics.FromImage(newBitmap))
{
graphicsObject.InterpolationMode = InterpolationMode.HighQualityBicubic;
graphicsObject.PixelOffsetMode = PixelOffsetMode.HighQuality;
graphicsObject.SmoothingMode = SmoothingMode.HighQuality;
// Fill in the specified background color if necessary
if (backgroundColor != Color.Transparent)
graphicsObject.Clear(backgroundColor);
// Set up the built-in transformation matrix to do the rotation and maybe scaling
graphicsObject.TranslateTransform(newWidth / 2f, newHeight / 2f);
if (scaleFactor != 1f)
graphicsObject.ScaleTransform(scaleFactor, scaleFactor);
graphicsObject.RotateTransform(angleDegrees);
graphicsObject.TranslateTransform(-oldWidth / 2f, -oldHeight / 2f);
// Draw the result
graphicsObject.DrawImage(inputImage, 0, 0);
}
return newBitmap;
}
public Bitmap CropBitmap(Bitmap originalBitmap)
{
// Find the min/max non-white/transparent pixels
Point min = new Point(int.MaxValue, int.MaxValue);
Point max = new Point(int.MinValue, int.MinValue);
for (int x = 0; x < originalBitmap.Width; ++x)
{
for (int y = 0; y < originalBitmap.Height; ++y)
{
Color pixelColor = originalBitmap.GetPixel(x, y);
if (pixelColor.A == 255)
{
if (x < min.X) min.X = x;
if (y < min.Y) min.Y = y;
if (x > max.X) max.X = x;
if (y > max.Y) max.Y = y;
}
}
}
// Create a new bitmap from the crop rectangle
Rectangle cropRectangle = new Rectangle(min.X, min.Y, max.X - min.X, max.Y - min.Y);
Bitmap newBitmap = new Bitmap(cropRectangle.Width, cropRectangle.Height);
using (Graphics g = Graphics.FromImage(newBitmap))
{
g.DrawImage(originalBitmap, 0, 0, cropRectangle, GraphicsUnit.Pixel);
}
return newBitmap;
}
public static Rectangle GetAutoCropBounds(Bitmap bitmap)
{
int maxX = 0;
int maxY = 0;
int minX = bitmap.Width;
int minY = bitmap.Height;
for (int x = 0; x < bitmap.Width; x++)
{
for (int y = 0; y < bitmap.Height; y++)
{
var c = bitmap.GetPixel(x, y);
var w = Color.White;
if (c == Color.Transparent)
{
if (x > maxX)
maxX = x;
if (x < minX)
minX = x;
if (y > maxY)
maxY = y;
if (y < minY)
minY = y;
}
}
}
maxX += 2;
return new Rectangle(minX, minY, maxX - minX, maxY - minY);
}
private async Task GetMapData()
{
if (mapApiSession == null)
{
return;
}
this.background = null;
// Get the currently selected item in the ListBox.
using (HttpClient client = new HttpClient())
{
HttpResponseMessage response = await client.GetAsync("http://localhost:8080/sessions/" + mapApiSession.id + "/areas/" + currentGameData.AreaId);
this.mapData = JsonConvert.DeserializeObject<MapData>(await response.Content.ReadAsStringAsync());
}
}
/// <summary>
/// Resize the image to the specified width and height.
/// </summary>
/// <param name="image">The image to resize.</param>
/// <param name="width">The width to resize to.</param>
/// <param name="height">The height to resize to.</param>
/// <returns>The resized image.</returns>
public static Bitmap ResizeImage(Image image, int width, int height)
{
var destRect = new Rectangle(0, 0, width, height);
var destImage = new Bitmap(width, height);
destImage.SetResolution(image.HorizontalResolution, image.VerticalResolution);
using (var graphics = Graphics.FromImage(destImage))
{
graphics.CompositingMode = CompositingMode.SourceCopy;
graphics.CompositingQuality = CompositingQuality.HighQuality;
graphics.InterpolationMode = InterpolationMode.HighQualityBicubic;
graphics.SmoothingMode = SmoothingMode.HighQuality;
graphics.PixelOffsetMode = PixelOffsetMode.HighQuality;
using (var wrapMode = new ImageAttributes())
{
wrapMode.SetWrapMode(WrapMode.TileFlipXY);
graphics.DrawImage(image, destRect, 0, 0, image.Width, image.Height, GraphicsUnit.Pixel, wrapMode);
}
}
return destImage;
}
}
}