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Releases: p4535992/conditional-visibility
Releases · p4535992/conditional-visibility
v0.4.24
v0.4.23
v0.4.22
v0.4.21
v0.4.20
v0.4.19
v0.4.18
v0.4.17
- Complete rewrite of the code,api desgin pattern ecc.
- For backward compatibility and integration with the Levels module, the new logic must remain bound to the flags already existing in the current module.
- Sync the status with the flags on the token, the checking of the visibility, if I can or cannot see the certain thing is currently bound to the values of the flags, with the new version for a better management of the thing each flag is associated with an AE, so if a token a l'active effects "Truesight" can see tokens that have the "Invisibility" active effects and that they usually shouldn't see.
- Integration with the DfFred Convenient Effects module with the will gonna be api
- Possible integration with perfect vision.
- Hope to have a multisystem integration, but for now PF2, DND5e are the first one requested.
- Possible integration with the levels it's seem to be the right road to follow, we can use the method
overrideVisibilityTest(sourceToken, token){}
of levels for override the levels visibility test.
v0.4.16
- Complete rewrite of the code,api desgin pattern ecc.
- For backward compatibility and integration with the Levels module, the new logic must remain bound to the flags already existing in the current module.
- Sync the status with the flags on the token, the checking of the visibility, if I can or cannot see the certain thing is currently bound to the values of the flags, with the new version for a better management of the thing each flag is associated with an AE, so if a token a l'active effects "Truesight" can see tokens that have the "Invisibility" active effects and that they usually shouldn't see.
- Integration with the DfFred Convenient Effects module with the will gonna be api
- Possible integration with perfect vision.
- Hope to have a multisystem integration, but for now PF2, DND5e are the first one requested.
- Possible integration with the levels it's seem to be the right road to follow, we can use the method
overrideVisibilityTest(sourceToken, token){}
of levels for override the levels visibility test.