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V10 Compatibility? #56

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ctbritt opened this issue Sep 19, 2022 · 6 comments
Open

V10 Compatibility? #56

ctbritt opened this issue Sep 19, 2022 · 6 comments
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enhancement New feature or request

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@ctbritt
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ctbritt commented Sep 19, 2022

Is there a plan to update this for v10? I know the vision system has had a pretty thorough overhaul. so it might be a big task... Just wondering if this is in the works?

@ctbritt ctbritt added the enhancement New feature or request label Sep 19, 2022
@Fridan99
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Fridan99 commented Nov 6, 2022

It doesn't seem to work in v10, the console throws a critical error.

@nirurin
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nirurin commented Nov 7, 2022

Any news on this?

@germandrewboat
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Bumping this and going to ping the discord user. Just curious on future updates 👍

@ctbritt
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ctbritt commented Feb 1, 2023

I've found that Stealthy and Adequate Vision cover what CV used to do. At least for my purposes.

@germandrewboat
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I've found that Stealthy and Adequate Vision cover what CV used to do. At least for my purposes.

Is it just as easy to apply things like "this creature is in darkness" as far as the robust conditions that came with Conditional Visibility?

@ctbritt
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ctbritt commented Feb 1, 2023

hmm. In truth, I never used it that way, so not sure. there's another module that will set a darkness/dim light condition based on the ambient light but I can't remember the name of it at the moment, and I can't check my foundry install at the moment.

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