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A framebuffer isn't on the official plan. I'd be very interested to see what you come up with! |
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The project I'm planning to use Hubris for is going to include a display (either OLED monochrome or TFT color, I haven't decided yet) and I was wondering if there were any plans to include something like a "framebuffer" task that would interact with display drivers and provide a consistent API for rendering? Forgive me if I'm using terminology wrong, I haven't had a chance to dig into Hubris aside some of the docs yet.
I don't know what your use of Hubris is right now, but I imagined you might have some status displays you would want to include on your systems at some point. I thought maybe you'd considered that and had some thoughts on the matter? If not, I'll probably just blaze my own trails and break things as I go! :D
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