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CG Artist.html
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<!doctype html>
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<meta charset="utf-8" />
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<title>
CG Artist - Coder For Art
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<a class="clearlink" href="make-a-simple-high-end-mac-ios-game.html">
<h1>游戏制作之路:一个对我来说可实现的High-end的Mac/iOS游戏制作大概计划</h1>
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<p>对于学习一些东西,我比较习惯任务驱动式的学习,也就是说,要事先订好一个目标,要做什么东西,达到什么效果,然后根据自己了解的知识作一个可以实现这个目标的计划。</p>
<p>现在要学的是游戏制作,而且是High-end的3D游戏制作。如前文 <a href="http://coderforart.com/unrealengine4-windows-mac.html">游戏制作之路:游戏引擎选择、Mac下和Windows下UnrealEngine 4体验对比、文档及其他</a> 所说的,我已经选择了UE4这个画面最顶级的引擎,它即使是在iOS上,画面也是最高端的,可以参考 <a href="https://www.unrealengine.com/blog/unreal-engine-powered-zen-garden-released">Zen Garden</a> 这个Demo。然后我也大概确认了可行性,现在要解决的是玩法(游戏性)、内容创作、音效这些东西。</p>
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<a href="make-a-simple-high-end-mac-ios-game.html">Read more</a>
<span class="date">2015/01/21</span>
<span>posted in </span>
<span class="posted-in"><a href='CG%20Artist.html'>CG Artist</a></span>
<span class="posted-in"><a href='Game%20Engine.html'>Game Engine</a></span>
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<h1>游戏制作之路:游戏引擎选择、Mac下和Windows下UnrealEngine 4体验对比、文档及其他</h1>
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<h2 id="toc_0">UnrealEngine 4和Unity3d的选择</h2>
<p>订阅了UrealEngine4(UE4)开发者。我开始做网站用的是ASP.NET和C#,之后做网站虽然换用更方便的PHP(因为做的都是小网站)。我想说,做了长达7年的小网站就算我再水,但是C#我还是懂一些的,而Unity3d刚刚好最建议用的就是C#。C++我不懂,只在高中毕业后看了C++编程思想并把大部分例子都手打入电脑并运行。不极是在肖极Unity3d在移动端有大量成功的案例,文档非常好,视频教程也很全,研究的人也非常多,有问题很容易找到文案等等等等,简直是好得不能再好了!但是:UE4是开源的,《游戏引擎架构》里说游戏一般都用C++,我这次学是认真的!!作为一个有追求的人也必须选UE4等等!!最后我要说的是,这些都不是我选UE4的主要原因,真相是:Unity3D好贵!月付400多,不付就马上没有全功能的,全买更贵!UE4如果你不用最新的,你只要买一个月,之后都是免费的,全功能的。虽然这点钱对于真正做产品来说,不算什么,但是对于学习了说,不一样。反正做游戏也不单单是引擎的事,然后学会了一个引擎,再学另一个,或者也就是几天的事。</p>
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<span class="date">2015/01/16</span>
<span>posted in </span>
<span class="posted-in"><a href='CG%20Artist.html'>CG Artist</a></span>
<span class="posted-in"><a href='Game%20Engine.html'>Game Engine</a></span>
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<h1>Coder For Art</h1>
<div class="site-des">I'm an indie Mac/iOS developer, also want to be a CG artist</div>
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