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release.yml
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name: "Release Unity package"
on:
push:
tags:
- v1*
jobs:
release:
name: release
runs-on: ubuntu-20.04
steps:
# Git checkout
- name: Checkout repository
uses: actions/checkout@v2
# The github.ref is, for example, refs/tags/v1.0.52
# Generate variables like:
# SRS_TAG=v1.0.52
# SRS_MAJOR=1
# @see https://docs.github.com/en/actions/reference/workflow-commands-for-github-actions#setting-an-environment-variable
- name: Generate varaiables
run: |
SRS_TAG=$(echo ${{ github.ref }}| awk -F '/' '{print $3}')
echo "SRS_TAG=$SRS_TAG" >> $GITHUB_ENV
SRS_MAJOR=$(echo $SRS_TAG| cut -c 2)
echo "SRS_MAJOR=$SRS_MAJOR" >> $GITHUB_ENV
SRS_FILE="objs/SRS.WebRTC.Samples.unitypackage"
echo "SRS_FILE=$SRS_FILE" >> $GITHUB_ENV
# Generate metadata list for Unity package.
- name: Generate metadata list
run: |
mv src/* .
find Assets -name \*.meta >> metaList
mkdir -p objs
- uses: pCYSl5EDgo/create-unitypackage@master
with:
package-path: ${{ env.SRS_FILE }}
include-files: metaList
# Create release.
- name: Create release
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ github.ref }}
release_name: Release ${{ github.ref }}
body: |
${{ github.event.head_commit.message }}
draft: false
prerelease: false
# Upload release source files
- name: Upload Release Assets Source
id: upload-release-assets-source
uses: dwenegar/upload-release-assets@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
release_id: ${{ steps.create_release.outputs.id }}
assets_path: ${{ env.SRS_FILE }}