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Fix invisible players after respawn #33

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nikolauska opened this issue Nov 19, 2017 · 0 comments
Open

Fix invisible players after respawn #33

nikolauska opened this issue Nov 19, 2017 · 0 comments

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@nikolauska
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Currently when players spawn they're invisible to other players. For some reason hideObjectGlobal doesn't seem to work...

Using this in mission initPlayer.sqf fixes it

["kge_respawn_onRespawn", {
  params ["_unit"];
  _unit hideObject false;
}] call CBA_fnc_addEventHandler;
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