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Many ARM and MIPS-based 32-bit embedded platforms works natively faster with single precision floats and int32_t and much slower with 64-bit variants. I assume that it must be configurable depending of platform.
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This is a good idea. I'll try to implement some 32-bit/64-bit compile time variable like the one you showed. I'm not keen on using the native types int and unsigned int etc because this creates code that behaves differently on different platforms but certainly a compile time flag to force 64 bit or 32 bit seems pretty good and should be useful for embedded platforms.
Many ARM and MIPS-based 32-bit embedded platforms works natively faster with single precision floats and int32_t and much slower with 64-bit variants. I assume that it must be configurable depending of platform.
The text was updated successfully, but these errors were encountered: