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started tr1 game, level 0. was all fine. was running around for a long time.
then I started to press mouse buttons randomly (we can see Test_SecondaryMouseDown in a back trace below)
and jumping around at the same time (space/ctrl/shift/x, etc) . so I recieved segfault.
Thread 1 "OpenTomb" received signal
SIGSEGV
source /home/yura/git/OpenTomb/src/room.cpp:384:10187:beg:0x5555556ad474
Line: int x = (int)(pos[0] - room->transform[12 + 0]) / TR_METERING_SECTORSIZE;
-------------------^^^
error here.
When I jumped up one frame on the call stack (physics_bullet.cpp:84) I noticed
that m_cont->sector was null.
So argument m_cont->sector->pos can have garbage address. am I wrong?
back trace:
#0 0x00005555556ad474 in Room_GetSectorRaw (room=0x55555711b2c0, pos=0x4c) at /home/yura/git/OpenTomb/src/room.cpp:384
#1 0x0000555555617ceb in bt_engine_ClosestRayResultCallback::addSingleResult (this=0x7fffffffe530, rayResult=..., normalInWorldSpace=true) at /home/yura/git/OpenTomb/src/physics/physics_bullet.cpp:84
#2 0x00005555556c7010 in btCollisionWorld::BridgeTriangleRaycastCallback::reportHit (this=0x7fffffffdf90, hitNormalLocal=..., hitFraction=0.126754627, partId=0, triangleIndex=7) at /home/yura/git/OpenTomb/extern/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.cpp:373
#3 0x00005555556ef8d7 in btTriangleRaycastCallback::processTriangle (this=0x7fffffffdf90, triangle=0x7fffffffda40, partId=0, triangleIndex=7) at /home/yura/git/OpenTomb/extern/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp:112
#4 0x00005555556d7d5e in btBvhTriangleMeshShape::MyNodeOverlapCallback::processNode (this=0x7fffffffdcb0, nodeSubPart=0, nodeTriangleIndex=7) at /home/yura/git/OpenTomb/extern/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp:152
#5 0x000055555572cbfd in btQuantizedBvh::walkStacklessQuantizedTreeAgainstRay (this=0x55555728de00, nodeCallback=0x7fffffffdcb0, raySource=..., rayTarget=..., aabbMin=..., aabbMax=..., startNodeIndex=0, endNodeIndex=15) at /home/yura/git/OpenTomb/extern/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp:665
#6 0x000055555572cfac in btQuantizedBvh::reportBoxCastOverlappingNodex (this=0x55555728de00, nodeCallback=0x7fffffffdcb0, raySource=..., rayTarget=..., aabbMin=..., aabbMax=...) at /home/yura/git/OpenTomb/extern/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp:786
#7 0x000055555572cf3f in btQuantizedBvh::reportRayOverlappingNodex (this=0x55555728de00, nodeCallback=0x7fffffffdcb0, raySource=..., rayTarget=...) at /home/yura/git/OpenTomb/extern/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp:776
#8 0x00005555556d7e0c in btBvhTriangleMeshShape::performRaycast (this=0x55555710d860, callback=0x7fffffffdf90, raySource=..., rayTarget=...) at /home/yura/git/OpenTomb/extern/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp:159
#9 0x00005555556c790a in btCollisionWorld::rayTestSingleInternal (rayFromTrans=..., rayToTrans=..., collisionObjectWrap=0x7fffffffe150, resultCallback=...) at /home/yura/git/OpenTomb/extern/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.cpp:390
#10 0x00005555556c6ebf in btCollisionWorld::rayTestSingle (rayFromTrans=..., rayToTrans=..., collisionObject=0x55555728e130, collisionShape=0x55555710d860, colObjWorldTransform=..., resultCallback=...) at /home/yura/git/OpenTomb/extern/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.cpp:269
#11 0x00005555556cec6d in btSingleRayCallback::process (this=0x7fffffffe3d0, proxy=0x555556fb8210) at /home/yura/git/OpenTomb/extern/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.cpp:913
#12 0x00005555556c10ef in BroadphaseRayTester::Process (this=0x7fffffffe330, leaf=0x5555570ed640) at /home/yura/git/OpenTomb/extern/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp:223
#13 0x00005555556c0bd2 in btDbvt::rayTestInternal (this=0x555555b497a8, root=0x55555602b880, rayFrom=..., rayTo=..., rayDirectionInverse=..., signs=0x7fffffffe3e8, lambda_max=32768, aabbMin=..., aabbMax=..., policy=...) at /home/yura/git/OpenTomb/extern/bullet/BulletCollision/BroadphaseCollision/btDbvt.h:998
#14 0x00005555556bdfef in btDbvtBroadphase::rayTest (this=0x555555b497a0, rayFrom=..., rayTo=..., rayCallback=..., aabbMin=..., aabbMax=...) at /home/yura/git/OpenTomb/extern/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp:231
#15 0x00005555556c8f86 in btCollisionWorld::rayTest (this=0x555555b35980, rayFromWorld=..., rayToWorld=..., resultCallback=...) at /home/yura/git/OpenTomb/extern/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.cpp:932
#16 0x0000555555606c25 in Physics_RayTest (result=0x7fffffffe620, from=0x7fffffffe608, to=0x7fffffffe614, cont=0x7fffffffe5e0, filter=32767) at /home/yura/git/OpenTomb/src/physics/physics_bullet.cpp:561
#17 0x0000555555694ede in Test_SecondaryMouseDown () at /home/yura/git/OpenTomb/src/engine_debug.cpp:60
#18 0x0000555555692f59 in Engine_PollSDLEvents () at /home/yura/git/OpenTomb/src/engine.cpp:650
#19 0x00005555556934cc in Engine_MainLoop () at /home/yura/git/OpenTomb/src/engine.cpp:866
#20 0x00005555556a48d7 in main (argc=1, argv=0x7fffffffe858) at /home/yura/git/OpenTomb/src/main_SDL.cpp:15
The text was updated successfully, but these errors were encountered:
started tr1 game, level 0. was all fine. was running around for a long time.
then I started to press mouse buttons randomly (we can see Test_SecondaryMouseDown in a back trace below)
and jumping around at the same time (space/ctrl/shift/x, etc) . so I recieved segfault.
Thread 1 "OpenTomb" received signal
SIGSEGV
source /home/yura/git/OpenTomb/src/room.cpp:384:10187:beg:0x5555556ad474
Line:
int x = (int)(pos[0] - room->transform[12 + 0]) / TR_METERING_SECTORSIZE;
-------------------^^^
error here.
When I jumped up one frame on the call stack (physics_bullet.cpp:84) I noticed
that
m_cont->sector
was null.So argument
m_cont->sector->pos
can have garbage address. am I wrong?back trace:
The text was updated successfully, but these errors were encountered: