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vid_restart causes crash to desktop every time #534
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Start openmohaa from the terminal and if there is a stack trace, post it here |
Thanks @smallmodel, below is the stack trace of my ideal config and running vid_restart. Ideal config being all settings maxed via ingame menu and resolution being set via cvar.
Here is a stack trace from when I use the games default values (hitting 'default' button on each of the option menus but then enabling the console via Advanced Settings):
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Could you try setting the environment variable As the last resort try compiling openmohaa from source and see if the issue still occurs |
after setting SDL_VIDEODRIVER=wayland I receive the following errors on starting openmohaa
When launching ioquake3 I have no issues:
I'll try compiling openmohaa tonight and let you know if it changes anything. It's not a showstopper bug for me since config changes are saved before the crash and I can play fine. On an unrelated note - in the first level at the start while riding the truck, the mouse cursor is quite delayed/laggy. This only occurs while in the truck, it's fine in training and after you disembark the truck. I've had this issue previously with native vanilla versions, is this a known engine issue? |
It's because the player is glued inside the truck with physics disabled. When player's physics are disabled, prediction is turned off, so the movement looks delayed, and it depends on the server's response time (even locally). |
Describe the bug
Changing graphics settings or using 'vid_restart' in console causes a crash to desktop no matter what
To Reproduce
Steps to reproduce the behavior:
OR
Expected behavior
Apply graphics changes or using vid_restart should reinitialize video. If graphics related changes to config were set prior to vid_restart these changes should take effect after using the command.
Screenshots (OPTIONAL)
N/A
Logs
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Version information (please complete the following information):
Dump (OPTIONAL)
N/A
Additional context (OPTIONAL)
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