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[Feature request] Wayland support #1869
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I've managed to get Wayland working on my Lime fork, tested on Arch Linux. The only catch is that I didn't include the generated Wayland protocol files, so you'll need to Oh, SDL2 won't use wayland by default so you need to change |
Yea yea figured that out myself. Also no there's need to recompile. Its possible to use 'LD_PRELOAD' + 'SDL_VIDEODRIVER' to get wayland working on already compiled games |
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This can't be a duplicate, anyways I think a wayland backend would be a great addition cuz X is on its deathbed and should be avoided if possible
(Duplicate of HaxeFlixel/flixel#3302)
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