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tile.go
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tile.go
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package tegola
import (
"fmt"
"math"
"github.com/go-spatial/geom"
"github.com/go-spatial/tegola/maths/webmercator"
)
const (
DefaultEpislon = 10.0
DefaultExtent = 4096
DefaultTileBuffer = 64.0
MaxZ = 22
)
var UnknownConversionError = fmt.Errorf("do not know how to convert value to requested value")
//Tile slippy map tilenames
// http://wiki.openstreetmap.org/wiki/Slippy_map_tilenames
type Tile struct {
Z uint
X uint
Y uint
Lat float64
Long float64
Tolerance float64
Extent float64
Buffer float64
// These values are cached
cached bool
// The width and height of the region.
xspan float64
yspan float64
// This is the computed bounding box.
extent *geom.Extent
bufpext *geom.Extent
}
// NewTile will return a non-nil tile object.
func NewTile(z, x, y uint) (t *Tile) {
t = &Tile{
Z: z,
X: x,
Y: y,
Buffer: DefaultTileBuffer,
Extent: DefaultExtent,
Tolerance: DefaultEpislon,
}
t.Lat, t.Long = t.Num2Deg()
t.Init()
return t
}
// NewTileLatLong will return a non-nil tile object.
func NewTileLatLong(z uint, lat, lon float64) (t *Tile) {
t = &Tile{
Z: z,
Lat: lat,
Long: lon,
Buffer: DefaultTileBuffer,
Extent: DefaultExtent,
Tolerance: DefaultEpislon,
}
x, y := t.Deg2Num()
t.X, t.Y = uint(x), uint(y)
t.Init()
return t
}
func (t *Tile) Init() {
max := 20037508.34
// resolution
res := (max * 2) / math.Exp2(float64(t.Z))
t.cached = true
t.extent = &geom.Extent{
-max + (float64(t.X) * res), // MinX
max - (float64(t.Y) * res), // Miny
-max + (float64(t.X) * res) + res, // MaxX
max - (float64(t.Y) * res) - res, // MaxY
}
t.xspan = t.extent.MaxX() - t.extent.MinX()
t.yspan = t.extent.MaxY() - t.extent.MinY()
/*
// This is how we can calculate it. But, it will always be a constant.
// So, we just return that constant.
// Where PixelBounds is : [4]float64{0.0, 0.0, t.Extent, t.Extent}
bounds, err = t.PixelBounds()
if err != nil {
return bounds, err
}
bounds[0][0] -= t.Buffer
bounds[0][1] -= t.Buffer
bounds[1][0] += t.Buffer
bounds[1][1] += t.Buffer
*/
t.bufpext = &geom.Extent{
0 - t.Buffer, 0 - t.Buffer,
t.Extent + t.Buffer, t.Extent + t.Buffer,
}
}
func (t *Tile) Deg2Num() (x, y int) {
x = int(math.Floor((t.Long + 180.0) / 360.0 * (math.Exp2(float64(t.Z)))))
y = int(math.Floor((1.0 - math.Log(math.Tan(t.Lat*math.Pi/180.0)+1.0/math.Cos(t.Lat*math.Pi/180.0))/math.Pi) / 2.0 * (math.Exp2(float64(t.Z)))))
return x, y
}
func (t *Tile) Num2Deg() (lat, lng float64) {
lat = Tile2Lat(uint64(t.Y), uint64(t.Z))
lng = Tile2Lon(uint64(t.X), uint64(t.Z))
return lat, lng
}
func Tile2Lon(x, z uint64) float64 { return float64(x)/math.Exp2(float64(z))*360.0 - 180.0 }
func Tile2Lat(y, z uint64) float64 {
var n float64 = math.Pi
if y != 0 {
n = math.Pi - 2.0*math.Pi*float64(y)/math.Exp2(float64(z))
}
return 180.0 / math.Pi * math.Atan(0.5*(math.Exp(n)-math.Exp(-n)))
}
// Bounds returns the bounds of the Tile as defined by the North most Longitude, East most Latitude, South most Longitude, West most Latitude.
func (t *Tile) Bounds() [4]float64 {
north := Tile2Lon(uint64(t.X), uint64(t.Z))
east := Tile2Lat(uint64(t.Y), uint64(t.Z))
south := Tile2Lon(uint64(t.X+1), uint64(t.Z))
west := Tile2Lat(uint64(t.Y+1), uint64(t.Z))
return [4]float64{north, east, south, west}
}
func toWebMercator(srid int, pt [2]float64) (npt [2]float64, err error) {
switch srid {
default:
return npt, UnknownConversionError
case WebMercator:
return pt, nil
case WGS84:
tnpt, err := webmercator.PToXY(pt[0], pt[1])
if err != nil {
return npt, err
}
return [2]float64{tnpt[0], tnpt[1]}, nil
}
}
func fromWebMercator(srid int, pt [2]float64) (npt [2]float64, err error) {
switch srid {
default:
return npt, UnknownConversionError
case WebMercator:
return pt, nil
case WGS84:
tnpt, err := webmercator.PToLonLat(pt[0], pt[1])
if err != nil {
return npt, err
}
return [2]float64{tnpt[0], tnpt[1]}, nil
}
}
func (t *Tile) ToPixel(srid int, pt [2]float64) (npt [2]float64, err error) {
spt, err := toWebMercator(srid, pt)
if err != nil {
return npt, err
}
nx := int64((spt[0] - t.extent.MinX()) * t.Extent / t.xspan)
ny := int64((spt[1] - t.extent.MinY()) * t.Extent / t.yspan)
return [2]float64{float64(nx), float64(ny)}, nil
}
func (t *Tile) FromPixel(srid int, pt [2]float64) (npt [2]float64, err error) {
x := float64(int64(pt[0]))
y := float64(int64(pt[1]))
wmx := (x * t.xspan / t.Extent) + t.extent.MinX()
wmy := (y * t.yspan / t.Extent) + t.extent.MinY()
return fromWebMercator(srid, [2]float64{wmx, wmy})
}
func (t *Tile) PixelBufferedBounds() (bounds [4]float64, err error) {
return t.bufpext.Extent(), nil
}
// Returns web mercator zoom level
func (t *Tile) ZLevel() uint {
return t.Z
}
//ZRes takes a web mercator zoom level and returns the pixel resolution for that
// scale, assuming t.Extent x t.Extent pixel tiles. Non-integer zoom levels are accepted.
// ported from: https://raw.githubusercontent.com/mapbox/postgis-vt-util/master/postgis-vt-util.sql
// 40075016.6855785 is the equator in meters for WGS84 at z=0
func (t *Tile) ZRes() float64 {
return 40075016.6855785 / (t.Extent * math.Exp2(float64(t.Z)))
}
// This is from Leafty
func (t *Tile) ZEpislon() float64 {
if t.Z == MaxZ {
return 0
}
epi := t.Tolerance
if epi <= 0 {
return 0
}
ext := t.Extent
denom := (math.Exp2(float64(t.Z)) * ext)
e := epi / denom
return e
}