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ContainerView.h
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#ifndef GUI_CONTAINER_VIEW_H__
#define GUI_CONTAINER_VIEW_H__
#include <boost/concept_check.hpp>
#include <gui/IsPlacingStrategy.h>
#include <gui/ContainerPainter.h>
#include <gui/Signals.h>
#include <pipeline/all.h>
#include <signals/Slots.h>
#include <util/point.hpp>
#include <util/Logger.h>
namespace gui {
static logger::LogChannel containerviewlog("containerviewlog", "[ContainerView] ");
template <class PlacingStrategy>
class ContainerView : public pipeline::ProcessNode, public PlacingStrategy {
BOOST_CONCEPT_ASSERT((IsPlacingStrategy<PlacingStrategy>));
public:
ContainerView() {
registerInputs(_painters, "painters");
registerOutput(_container, "container");
_painters.registerBackwardCallback(&ContainerView::onPainterAdded, this);
_painters.registerBackwardCallback(&ContainerView::onPainterRemoved, this);
_painters.registerBackwardCallback(&ContainerView::onModified, this);
_painters.registerBackwardCallback(&ContainerView::onContentChanged, this);
_painters.registerBackwardCallback(&ContainerView::onSizeChanged, this);
_painters.registerBackwardSlot(_keyDown);
_painters.registerBackwardSlot(_keyUp);
_painters.registerBackwardSlot(_update);
_painters.registerBackwardSlots(_mouseMoves);
_painters.registerBackwardSlots(_mouseDowns);
_painters.registerBackwardSlots(_mouseUps);
_container.registerForwardCallback(&ContainerView::onUpdate, this);
_container.registerForwardCallback(&ContainerView::onKeyDown, this);
_container.registerForwardCallback(&ContainerView::onKeyUp, this);
_container.registerForwardCallback(&ContainerView::onMouseMove, this);
_container.registerForwardCallback(&ContainerView::onMouseDown, this);
_container.registerForwardCallback(&ContainerView::onMouseUp, this);
_container.registerForwardSlot(_modified);
_container.registerForwardSlot(_contentChanged);
_container.registerForwardSlot(_sizeChanged);
}
~ContainerView() {
LOG_DEBUG(containerviewlog) << "destructed" << std::endl;
}
private:
void onPainterAdded(const pipeline::InputAdded<Painter>& signal) {
LOG_ALL(containerviewlog) << "got a new painter " << typeName(*signal.getData()) << std::endl;
if (!_container)
_container.createData();
_container->add(signal.getData());
updateOffsets();
_container->setOffsets(_offsets);
_dirty = true;
_contentChanged(ContentChanged());
_sizeChanged(SizeChanged(_container->getSize()));
}
void onPainterRemoved(const pipeline::InputRemoved<Painter>& signal) {
_container->remove(signal.getData());
updateOffsets();
_container->setOffsets(_offsets);
_contentChanged(ContentChanged());
_sizeChanged(SizeChanged(_container->getSize()));
}
void onModified(const pipeline::Modified& signal) {
_dirty = true;
_modified(signal);
}
void onContentChanged(const ContentChanged& signal) {
LOG_ALL(containerviewlog) << "got a ContentChanged signal -- passing it on" << std::endl;
_dirty = true;
_contentChanged(signal);
}
void onSizeChanged(const SizeChanged& signal) {
LOG_ALL(containerviewlog) << "got a SizeChanged signal -- recomputing my size" << std::endl;
updateOffsets();
_container->setOffsets(_offsets);
_sizeChanged(SizeChanged(_container->getSize()));
}
void onUpdate(const pipeline::Update& signal) {
LOG_ALL(containerviewlog) << "got an update signal" << std::endl;
if (_dirty) {
LOG_ALL(containerviewlog) << "I am dirty -- asking for updates" << std::endl;
_update(signal);
_dirty = false;
}
LOG_ALL(containerviewlog) << "I am up-to-date" << std::endl;
}
void onKeyDown(const KeyDown& signal) {
_keyDown(signal);
}
void onKeyUp(const KeyUp& signal) {
_keyUp(signal);
}
void onMouseMove(MouseMove& signal) {
for (unsigned int i = 0; i < _mouseMoves.size(); i++) {
MouseMove offsetSignal = signal;
offsetSignal.position -= _offsets[i];
_mouseMoves[i](offsetSignal);
if (offsetSignal.processed) {
signal.processed = true;
break;
}
}
}
void onMouseDown(MouseDown& signal) {
for (unsigned int i = 0; i < _mouseDowns.size(); i++) {
MouseDown offsetSignal = signal;
offsetSignal.position -= _offsets[i];
_mouseDowns[i](offsetSignal);
if (offsetSignal.processed) {
signal.processed = true;
break;
}
}
}
void onMouseUp(MouseUp& signal) {
for (unsigned int i = 0; i < _mouseUps.size(); i++) {
MouseUp offsetSignal = signal;
offsetSignal.position -= _offsets[i];
_mouseUps[i](offsetSignal);
if (offsetSignal.processed) {
signal.processed = true;
break;
}
}
}
void updateOffsets() {
LOG_ALL(containerviewlog) << "updating offsets of painters:" << std::endl;
for (unsigned int i = 0; i < _painters.size(); i++)
LOG_ALL(containerviewlog) << typeName(_painters[i]) << ": " << _painters[i]->getSize() << std::endl;
_offsets = PlacingStrategy::getOffsets(_painters.begin(), _painters.end());
}
// input/output
pipeline::Inputs<Painter> _painters;
pipeline::Output<ContainerPainter> _container;
// backward signals
signals::Slot<const pipeline::Update> _update;
signals::Slot<const KeyDown> _keyDown;
signals::Slot<const KeyUp> _keyUp;
signals::Slots<const MouseMove> _mouseMoves;
signals::Slots<const MouseDown> _mouseDowns;
signals::Slots<const MouseUp> _mouseUps;
// forward signals
signals::Slot<const pipeline::Modified> _modified;
signals::Slot<const ContentChanged> _contentChanged;
signals::Slot<const SizeChanged> _sizeChanged;
// the offsets of the painters in the container
std::vector<util::point<double> > _offsets;
// indicate that the content of the container changed
bool _dirty;
};
} // namespace gui
#endif // GUI_CONTAINER_VIEW_H__