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Android movement support. #32

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thommoboy opened this issue Aug 28, 2012 · 4 comments
Open

Android movement support. #32

thommoboy opened this issue Aug 28, 2012 · 4 comments

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@thommoboy
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Is it just me or can't you move? :D I'm not saying its bad I get around 10 fps average

@omcfadde
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Yes, there needs to be some movement implementation. I believe @kkszysiu wrote something based on the accelerometer sensor input, but this code isn't merged into my tree yet.

@kkszysiu
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Yes. I prepared simple movement system based on accelerometer and will try to merge it as soon as I can.

BTW. Just from curiosity, on which device you get 10fps? You're talking about campaign? Do you use autoexec?

@thommoboy
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I get 10fps on the campaign on a acer iconia a100 and i do not use autoexec i will try with it i was messing with the config and boosted the fps by about 2 fps

@havlenapetr
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fps is very low right now, we must optimize render loop

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