From 0eb0f071b1a92e4ed6ee1cd585b2e46e50e61494 Mon Sep 17 00:00:00 2001 From: Yufei Jiao <93790647+YufeiJ1ao@users.noreply.github.com> Date: Wed, 15 May 2024 00:22:18 +0100 Subject: [PATCH 1/2] Update ragdoll.md Resolve broken link for #2486 Change the link for Creating and Simulating a PhysX Ragdoll from /docs/user-guide/visualization/animation/animation-editor/creating-and-simulating-physx-ragdoll/ to /docs/user-guide/visualization/animation/animation-editor/ragdoll/ragdoll-simulating-in-editor.md Signed-off-by: Yufei Jiao <93790647+YufeiJ1ao@users.noreply.github.com> --- content/docs/user-guide/components/reference/physx/ragdoll.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/content/docs/user-guide/components/reference/physx/ragdoll.md b/content/docs/user-guide/components/reference/physx/ragdoll.md index 7dcad3814f0..4d5e7392426 100644 --- a/content/docs/user-guide/components/reference/physx/ragdoll.md +++ b/content/docs/user-guide/components/reference/physx/ragdoll.md @@ -22,7 +22,7 @@ You use the PhysX system and the **Animation Editor** to create a ragdoll. 1. Choose **Tools**, **Animation Editor**. -1. Use the **Animation Editor** to create and control the physical representation of the ragdoll. For more information, see [Creating and Simulating a PhysX Ragdoll](/docs/user-guide/visualization/animation/animation-editor/creating-and-simulating-physx-ragdoll/). +1. Use the **Animation Editor** to create and control the physical representation of the ragdoll. For more information, see [Creating and Simulating a PhysX Ragdoll](/docs/user-guide/visualization/animation/animation-editor/ragdoll/ragdoll-simulating-in-editor.md). ## PhysX Ragdoll Component Properties From 0cfc1036a285eb3647f833c48f119232c72ec201 Mon Sep 17 00:00:00 2001 From: Shauna Gordon Date: Mon, 26 Aug 2024 14:54:05 -0400 Subject: [PATCH 2/2] Remove md extension from link Signed-off-by: Shauna Gordon --- content/docs/user-guide/components/reference/physx/ragdoll.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/content/docs/user-guide/components/reference/physx/ragdoll.md b/content/docs/user-guide/components/reference/physx/ragdoll.md index 4d5e7392426..e9827b6ae02 100644 --- a/content/docs/user-guide/components/reference/physx/ragdoll.md +++ b/content/docs/user-guide/components/reference/physx/ragdoll.md @@ -22,7 +22,7 @@ You use the PhysX system and the **Animation Editor** to create a ragdoll. 1. Choose **Tools**, **Animation Editor**. -1. Use the **Animation Editor** to create and control the physical representation of the ragdoll. For more information, see [Creating and Simulating a PhysX Ragdoll](/docs/user-guide/visualization/animation/animation-editor/ragdoll/ragdoll-simulating-in-editor.md). +1. Use the **Animation Editor** to create and control the physical representation of the ragdoll. For more information, see [Creating and Simulating a PhysX Ragdoll](/docs/user-guide/visualization/animation/animation-editor/ragdoll/ragdoll-simulating-in-editor). ## PhysX Ragdoll Component Properties