diff --git a/content/docs/user-guide/components/reference/physx/ragdoll.md b/content/docs/user-guide/components/reference/physx/ragdoll.md index 7dcad3814f0..e9827b6ae02 100644 --- a/content/docs/user-guide/components/reference/physx/ragdoll.md +++ b/content/docs/user-guide/components/reference/physx/ragdoll.md @@ -22,7 +22,7 @@ You use the PhysX system and the **Animation Editor** to create a ragdoll. 1. Choose **Tools**, **Animation Editor**. -1. Use the **Animation Editor** to create and control the physical representation of the ragdoll. For more information, see [Creating and Simulating a PhysX Ragdoll](/docs/user-guide/visualization/animation/animation-editor/creating-and-simulating-physx-ragdoll/). +1. Use the **Animation Editor** to create and control the physical representation of the ragdoll. For more information, see [Creating and Simulating a PhysX Ragdoll](/docs/user-guide/visualization/animation/animation-editor/ragdoll/ragdoll-simulating-in-editor). ## PhysX Ragdoll Component Properties