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Merge pull request #692 from o3de/point-release/23103
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23.10.3 Point Release

Signed-off-by: Nicholas Lawson <[email protected]>
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nick-l-o3de authored May 7, 2024
2 parents cd4d340 + ce584e2 commit a30c72f
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4 changes: 4 additions & 0 deletions .gitattributes
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Expand Up @@ -124,7 +124,11 @@ Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_low.fbx filter=lf
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Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/.wip/Brass/brass_bake.spp filter=lfs diff=lfs merge=lfs -text
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30 changes: 30 additions & 0 deletions Gems/ProteusRobot/README.md
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[![Apache License, Version 2.0][apache_shield]][apache]

# Proteus Robot Gem for Open 3D Engine (O3DE)

## Requirements
- Any O3DE project with the [ROS 2 Gem](https://docs.o3de.org/docs/user-guide/interactivity/robotics/) enabled.

Please refer to [O3DE documentation](https://docs.o3de.org/docs/user-guide/gems/) to learn more about Gems and about registering Gems in the system and O3DE projects.

## Description
This is an Asset Gem. It contains a simplified model of [Proteus Robot](https://robotsguide.com/robots/proteus) - an autonomous mobile robot that can pick up, transport, and drop off containers. It is delivered as a ready-to-use O3DE prefab, `Proteus.prefab`, containing visual models, physics and the following ROS 2 components:
- `ROS2 Frame`
- `ROS2 Robot Control`
- `ROS2 Skid Steering Twist Control`
- `ROS2 Lidar Sensor`

Additionally, the model is equipped with links that are suitable for adding `Camera` and `Imu` sensors.

The robot publishes Lidar Sensor's output on the`/base_link/pc` ROS 2 topic and can be driven using the `/base_link/cmd_vel` ROS 2 topic. An example of its use can be found in [ROS 2 Project Template](https://github.com/o3de/o3de-extras/tree/development/Templates/Ros2FleetRobotTemplate).

## Screenshots
![](docs/images/front.png)
![](docs/images/back.png)

## Acknowledgments
This work is licensed under [Apache License, Version 2.0][apache]. You may elect at your option to use the [MIT License][mit] instead. Contributions must be made under both licenses.

[apache]: https://opensource.org/licenses/Apache-2.0
[mit]: https://opensource.org/licenses/MIT
[apache_shield]: https://img.shields.io/badge/License-Apache_2.0-blue.svg
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14 changes: 8 additions & 6 deletions Gems/ProteusRobot/gem.json
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Expand Up @@ -2,10 +2,10 @@
"gem_name": "ProteusRobot",
"version": "1.0.0",
"display_name": "Proteus Robot",
"license": "Apache-2.0",
"license": "Apache-2.0 or MIT",
"license_url": "https://opensource.org/licenses/Apache-2.0",
"origin": "RobotecAI",
"origin_url": "https://github.com/o3de/o3de-extras/tree/development/Gems/ProteusRobot",
"origin_url": "https://robotec.ai",
"type": "Asset",
"summary": "Proteus warehouse robot with Lidar sensor",
"canonical_tags": [
Expand All @@ -18,15 +18,17 @@
""
],
"icon_path": "preview.png",
"requirements": "Requires ROS 2 Gem for the Lidar to function",
"requirements": "Requires ROS 2 Gem",
"documentation_url": "https://www.o3de.org/docs/user-guide/interactivity/robotics/project-configuration/#ros-2-project-templates",
"dependencies": [],
"dependencies": [
"ROS2==2.0.0"
],
"repo_uri": "https://raw.githubusercontent.com/o3de/o3de-extras/development",
"compatible_engines": [
"compatible_engines": [
"o3de-sdk>=1.2.0",
"o3de>=1.2.0"
],
"engine_api_dependencies": [],
"restricted": "ProteusRobot",
"download_source_uri": "https://github.com/o3de/o3de-extras/releases/download/2.0/proteusrobot-1.0.0-gem.zip"
}
}
3 changes: 3 additions & 0 deletions Gems/ROS2/CMakeLists.txt
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Expand Up @@ -10,6 +10,9 @@ if (NOT gem_name)
set(gem_name "ROS2")
endif()

# Add pip requirements required for ros2 packages.
update_pip_requirements(${CMAKE_CURRENT_LIST_DIR}/requirements.txt ROS2)

list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/Code")
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} PARENT_SCOPE)

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Expand Up @@ -66,9 +66,13 @@ def SmokeTest_EnterGameModeWorks():
# Required for automated tests
helper.init_idle()

# Open the level called "Warehouse".
# We use a warehouse level for a smoke test - it already has a robot prefab present
helper.open_level(level="Warehouse", directory='')
# Open the level called "DefaultLevel".
# We use a DefaultLevel level for a smoke test.
# ROS2 System Component should publish topics listed below regardless of level
# - /tf
# - /tf_static
# - /clock
helper.open_level(level="DefaultLevel", directory='')

topics_before_game_mode = check_topics()

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4 changes: 3 additions & 1 deletion Gems/ROS2/Code/Source/Camera/CameraSensor.cpp
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Expand Up @@ -184,7 +184,9 @@ namespace ROS2
void CameraSensor::RequestFrame(
const AZ::Transform& cameraPose, AZStd::function<void(const AZ::RPI::AttachmentReadback::ReadbackResult& result)> callback)
{
const AZ::Transform inverse = (cameraPose * AtomToRos).GetInverse();
const AZ::Transform cameraPoseNoScaling =
AZ::Transform::CreateFromQuaternionAndTranslation(cameraPose.GetRotation(), cameraPose.GetTranslation());
const AZ::Transform inverse = (cameraPoseNoScaling * AtomToRos).GetInverse();
m_view->SetWorldToViewMatrix(AZ::Matrix4x4::CreateFromQuaternionAndTranslation(inverse.GetRotation(), inverse.GetTranslation()));

AZ::Render::FrameCaptureOutcome captureOutcome;
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3 changes: 2 additions & 1 deletion Gems/ROS2/Code/Source/Lidar/LidarRaycaster.cpp
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Expand Up @@ -142,7 +142,8 @@ namespace ROS2
auto* sceneInterface = AZ::Interface<AzPhysics::SceneInterface>::Get();
auto requestResults = sceneInterface->QuerySceneBatch(m_sceneHandle, requests);
AZ_Assert(requestResults.size() == rayDirections.size(), "Request size should be equal to directions size");
const auto localTransform = lidarTransform.GetInverse();
const auto localTransform =
AZ::Transform::CreateFromQuaternionAndTranslation(lidarTransform.GetRotation(), lidarTransform.GetTranslation()).GetInverse();
const float maxRange = m_addMaxRangePoints ? m_range : AZStd::numeric_limits<float>::infinity();

for (int i = 0; i < requestResults.size(); i++)
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16 changes: 14 additions & 2 deletions Gems/ROS2/Code/Source/ROS2SystemComponent.cpp
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Expand Up @@ -5,6 +5,8 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <signal.h>

#include <Lidar/LidarCore.h>
#include <ROS2/Clock/PhysicallyStableClock.h>
#include <ROS2/Communication/PublisherConfiguration.h>
Expand Down Expand Up @@ -47,7 +49,10 @@ namespace ROS2

if (AZ::EditContext* ec = serialize->GetEditContext())
{
ec->Class<ROS2SystemComponent>("ROS2 System Component", "[Description of functionality provided by this System Component]")
ec->Class<ROS2SystemComponent>(
"ROS 2 System Component",
"This component is responsible for creating ROS 2 node and executor, provides ROS 2 interfaces, manages ROS 2 clock and "
"publishes transforms.")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("System"))
->Attribute(AZ::Edit::Attributes::Category, "ROS2")
Expand Down Expand Up @@ -82,7 +87,6 @@ namespace ROS2
{
ROS2Interface::Register(this);
}
return;
}

ROS2SystemComponent::~ROS2SystemComponent()
Expand All @@ -97,6 +101,14 @@ namespace ROS2
void ROS2SystemComponent::Init()
{
rclcpp::init(0, 0);

// handle signals, e.g. via `Ctrl+C` hotkey or `kill` command
auto handler = [](int sig){
rclcpp::shutdown(); // shutdown rclcpp
std::raise(sig); // shutdown o3de
};
signal(SIGINT, handler);
signal(SIGTERM, handler);
}

void ROS2SystemComponent::InitClock()
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Expand Up @@ -12,6 +12,7 @@
#include <AzCore/Serialization/EditContext.h>
#include <AzCore/Serialization/EditContextConstants.inl>
#include <AzFramework/Physics/RigidBodyBus.h>
#include <AzFramework/Physics/SimulatedBodies/RigidBody.h>

namespace ROS2
{
Expand All @@ -34,12 +35,58 @@ namespace ROS2

void RigidBodyTwistControlComponent::Activate()
{
AZ::TickBus::Handler::BusConnect();
TwistNotificationBus::Handler::BusConnect(GetEntityId());
}

void RigidBodyTwistControlComponent::Deactivate()
{
TwistNotificationBus::Handler::BusDisconnect();
if (m_sceneFinishSimHandler.IsConnected())
{
m_sceneFinishSimHandler.Disconnect();
}
if (AZ::TickBus::Handler::BusIsConnected())
{
AZ::TickBus::Handler::BusDisconnect();
}
}

void RigidBodyTwistControlComponent::OnTick([[maybe_unused]]float deltaTime, [[maybe_unused]]AZ::ScriptTimePoint time)
{
AzPhysics::SceneInterface* sceneInterface = AZ::Interface<AzPhysics::SceneInterface>::Get();
AZ_Assert(sceneInterface, "No scene interface");
if (!sceneInterface)
{
return;
}
AzPhysics::SceneHandle defaultSceneHandle = sceneInterface->GetSceneHandle(AzPhysics::DefaultPhysicsSceneName);
AZ_Assert(defaultSceneHandle != AzPhysics::InvalidSceneHandle, "Invalid default physics scene handle");

AzPhysics::RigidBody* rigidBody = nullptr;
Physics::RigidBodyRequestBus::EventResult(rigidBody, GetEntityId(), &Physics::RigidBodyRequests::GetRigidBody);
AZ_Warning("RigidBodyTwistControlComponent", rigidBody, "No rigid body found for entity %s", GetEntity()->GetName().c_str());
if (!rigidBody)
{
return;
}
m_bodyHandle = rigidBody->m_bodyHandle;
m_sceneFinishSimHandler = AzPhysics::SceneEvents::OnSceneSimulationFinishHandler(
[this, sceneInterface]([[maybe_unused]] AzPhysics::SceneHandle sceneHandle, float fixedDeltaTime)
{
auto* rigidBody = sceneInterface->GetSimulatedBodyFromHandle(sceneHandle, m_bodyHandle);
AZ_Assert(sceneInterface, "No body found for previously given handle");

// Convert local steering to world frame
const AZ::Transform robotTransform = rigidBody->GetTransform();
const auto linearVelocityGlobal = robotTransform.TransformVector(m_linearVelocityLocal);
const auto angularVelocityGlobal = robotTransform.TransformVector(m_angularVelocityLocal);
Physics::RigidBodyRequestBus::Event(GetEntityId(), &Physics::RigidBodyRequests::SetLinearVelocity, linearVelocityGlobal);
Physics::RigidBodyRequestBus::Event(GetEntityId(), &Physics::RigidBodyRequests::SetAngularVelocity, angularVelocityGlobal);
},
aznumeric_cast<int32_t>(AzPhysics::SceneEvents::PhysicsStartFinishSimulationPriority::Components));
sceneInterface->RegisterSceneSimulationFinishHandler(defaultSceneHandle, m_sceneFinishSimHandler);
AZ::TickBus::Handler::BusDisconnect();
}

void RigidBodyTwistControlComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
Expand All @@ -50,21 +97,7 @@ namespace ROS2

void RigidBodyTwistControlComponent::TwistReceived(const AZ::Vector3& linear, const AZ::Vector3& angular)
{
auto thisEntityId = GetEntityId();
AZ::Vector3 currentLinearVelocity;
Physics::RigidBodyRequestBus::EventResult(currentLinearVelocity, thisEntityId, &Physics::RigidBodyRequests::GetLinearVelocity);

// Convert local steering to world frame
AZ::Transform robotTransform;
AZ::TransformBus::EventResult(robotTransform, thisEntityId, &AZ::TransformBus::Events::GetWorldTM);
auto transformedLinearVelocity = robotTransform.TransformVector(linear);

// Overwrite control velocities on two axis
currentLinearVelocity.SetX(transformedLinearVelocity.GetX());
currentLinearVelocity.SetY(transformedLinearVelocity.GetY());

// Reapply desired velocities
Physics::RigidBodyRequestBus::Event(thisEntityId, &Physics::RigidBodyRequests::SetLinearVelocity, currentLinearVelocity);
Physics::RigidBodyRequestBus::Event(thisEntityId, &Physics::RigidBodyRequests::SetAngularVelocity, angular);
m_linearVelocityLocal = linear;
m_angularVelocityLocal = angular;
}
} // namespace ROS2
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Expand Up @@ -9,14 +9,16 @@

#include <AzCore/Component/Component.h>
#include <ROS2/RobotControl/Twist/TwistBus.h>

#include <AzFramework/Physics/PhysicsSystem.h>
#include <AzCore/Component/TickBus.h>
namespace ROS2
{
//! A component with a simple handler for Twist type of control (linear and angular velocities).
//! Velocities are directly applied to a selected body.
class RigidBodyTwistControlComponent
: public AZ::Component
, private TwistNotificationBus::Handler
, private AZ::TickBus::Handler
{
public:
AZ_COMPONENT(RigidBodyTwistControlComponent, "{D994FE1A-AA6A-42B9-8B8E-B3B375891F5B}", AZ::Component);
Expand All @@ -36,5 +38,15 @@ namespace ROS2
// TwistNotificationBus::Handler overrides
void TwistReceived(const AZ::Vector3& linear, const AZ::Vector3& angular) override;
//////////////////////////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////////////////
// AZ::TickBus::Handler overrides
void OnTick(float deltaTime, AZ::ScriptTimePoint time) override;
//////////////////////////////////////////////////////////////////////////

AZ::Vector3 m_linearVelocityLocal {AZ::Vector3::CreateZero()}; //!< Linear velocity in local frame
AZ::Vector3 m_angularVelocityLocal {AZ::Vector3::CreateZero()}; //!< Angular velocity in local frame
AzPhysics::SceneEvents::OnSceneSimulationFinishHandler m_sceneFinishSimHandler; //!< Handler called after every physics sub-step
AzPhysics::SimulatedBodyHandle m_bodyHandle = AzPhysics::InvalidSimulatedBodyHandle; //!< Handle to the body to apply velocities to
};
} // namespace ROS2
2 changes: 1 addition & 1 deletion Gems/ROS2/Code/Source/RobotImporter/URDF/SensorsMaker.cpp
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Expand Up @@ -40,7 +40,7 @@ namespace ROS2
for (size_t si = 0; si < link->SensorCount(); ++si)
{
const auto* sensor = link->SensorByIndex(si);
const bool success = AddSensor(entityId, sensor);
[[maybe_unused]] const bool success = AddSensor(entityId, sensor);
AZ_Warning("SensorMaker", success, "Cannot find a sensor hook for sensor %d", sensor->Type());
}
}
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2 changes: 2 additions & 0 deletions Gems/ROS2/requirements.txt
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@@ -0,0 +1,2 @@
pyyaml==5.3
lark==1.1.1
39 changes: 32 additions & 7 deletions Gems/RosRobotSample/README.md
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@@ -1,9 +1,34 @@
# ROS 2 Robot Sample
[![Apache License, Version 2.0][apache_shield]][apache]

This gem contains a sample robot asset, ready to be used with the ROS 2 Gem.
# Ros Robot Sample Gem for Open 3D Engine (O3DE)

The robot is delivered as a ready to use prefab containing models, physics and following ROS 2 components:
- Frame
- Robot Control
- Twist Control
- Lidar Sensor
## Requirements
- Any O3DE project with the [ROS 2 Gem](https://docs.o3de.org/docs/user-guide/interactivity/robotics/) enabled.

Please refer to [O3DE documentation](https://docs.o3de.org/docs/user-guide/gems/) to learn more about Gems and about registering Gems in the system and O3DE projects.

## Description
This is an Asset Gem. It contains the [Husarion ROSbot XL](https://husarion.com/manuals/rosbot-xl/) robot - an autonomous mobile robot platform developed by [Husarion](https://husarion.com). The robot is delivered as a ready-to-use prefab, `ROSbot.prefab`, containing visual models, physics and the following ROS 2 components:
- `ROS2 Frame`
- `ROS2 Robot Control`
- `ROS2 Skid Steering Twist Control`

Additionally, the model is equipped with links that are suitable for adding `Camera` and `Imu` sensors. There are two extra O3DE prefabs with 2D and 3D LiDAR sensors attached: `ROSBot_slamtec.prefab` and `ROSbot_velodyne.prefab` with Slamtec RPLIDAR S1 and Velodyne Puck VLP-16 sensors respectively. The components are visualized with the corresponding meshes.

The robot publishes Lidar Sensor's output on the`/base_link/pc` ROS 2 topic and can be driven using the `/base_link/cmd_vel` ROS 2 topic. An example of its use can be found in [ROS 2 Project Template](https://github.com/o3de/o3de-extras/tree/development/Templates/Ros2ProjectTemplate).

## Screenshots
![](docs/images/front.png)
From left: `ROSbot_velodyne.prefab`, `ROSBot_slamtec.prefab`, and `ROSbot.prefab`

![](docs/images/back.png)
From left: `ROSbot.prefab`, `ROSBot_slamtec.prefab`, and `ROSbot_velodyne.prefab`

## Acknowledgments
This work is licensed under [Apache License, Version 2.0][apache]. You may elect at your option to use the [MIT License][mit] instead. Contributions must be made under both licenses.

Models were created based on STL and URDF files kindly shared by Husarion.

[apache]: https://opensource.org/licenses/Apache-2.0
[mit]: https://opensource.org/licenses/MIT
[apache_shield]: https://img.shields.io/badge/License-Apache_2.0-blue.svg
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12 changes: 6 additions & 6 deletions Gems/RosRobotSample/gem.json
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Expand Up @@ -3,10 +3,10 @@
"display_name": "ROS Robot Sample",
"license": "Apache-2.0 or MIT",
"license_url": "https://opensource.org/licenses/Apache-2.0",
"origin": "Ros2WarehouseDemo",
"origin_url": "https://github.com/o3de/o3de-extras/tree/main/Gems/RosRobotSample",
"origin": "RobotecAI",
"origin_url": "https://robotec.ai",
"type": "Asset",
"summary": "This project contains a sample robot asset",
"summary": "Husarion ROSbot XL robot assets.",
"canonical_tags": [
"Gem"
],
Expand All @@ -17,10 +17,10 @@
"Linux"
],
"icon_path": "preview.png",
"requirements": "",
"requirements": "Requires ROS 2 Gem",
"documentation_url": "",
"dependencies": [
"ROS2"
"ROS2==2.0.0"
],
"compatible_engines": [
"o3de-sdk>=1.2.0",
Expand All @@ -30,4 +30,4 @@
"restricted": "",
"download_source_uri": "https://github.com/o3de/o3de-extras/releases/download/2.0/rosrobotsample-1.0.0-gem.zip",
"version": "1.0.0"
}
}

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