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node_test.go
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node_test.go
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// Copyright 2013-2020 The NATS Authors
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package graft
import (
"runtime"
"testing"
"time"
)
func TestNew(t *testing.T) {
// Test bad ClusterInfos
bci := &ClusterInfo{name: "", size: 5}
if _, err := New(bci, nil, nil, ""); err == nil || err != ErrClusterName {
t.Fatal("Expected an error with empty cluster name")
}
bci = &ClusterInfo{name: "foo", size: 0}
if _, err := New(bci, nil, nil, ""); err == nil || err != ErrClusterSize {
t.Fatal("Expected an error with empty cluster name")
}
// Good ClusterInfo
ci := &ClusterInfo{name: "foo", size: 3}
// Handler is required
if _, err := New(ci, nil, nil, ""); err == nil || err != ErrHandlerReq {
t.Fatal("Expected an error with no handler argument")
}
hand, rpc, log := genNodeArgs(t)
// rpcDriver is required
if _, err := New(ci, hand, nil, ""); err == nil || err != ErrRpcDriverReq {
t.Fatal("Expected an error with no rpcDriver argument")
}
// Test if rpc Init fails we get error from New()
badRpc := &MockRpcDriver{shouldFailInit: true}
if _, err := New(ci, hand, badRpc, ""); err == nil {
t.Fatal("Expected an error with a bad rpcDriver argument")
}
// Test peer count
mpc := mockPeerCount()
if mpc != 0 {
t.Fatalf("Incorrect peer count, expected 0 got %d\n", mpc)
}
// log is required
if _, err := New(ci, hand, rpc, ""); err == nil || err != ErrLogReq {
t.Fatal("Expected an error with no log argument")
}
node, err := New(ci, hand, rpc, log)
if err != nil {
t.Fatalf("Expected no error, got: %v", err)
}
defer node.Close()
// Check default state
if state := node.State(); state != FOLLOWER {
t.Fatalf("Expected new Node to be in Follower state, got: %s", state)
}
// Check string version of state
if stateStr := node.State().String(); stateStr != "Follower" {
t.Fatalf("Expected new Node to be in Follower state, got: %s", stateStr)
}
if node.Leader() != NO_LEADER {
t.Fatalf("Expected no leader to start, got: %s\n", node.Leader())
}
if node.CurrentTerm() != 0 {
t.Fatalf("Expected CurrentTerm of 0, got: %d\n", node.CurrentTerm())
}
}
func TestClose(t *testing.T) {
base := runtime.NumGoroutine()
ci := &ClusterInfo{name: "foo", size: 3}
hand, rpc, log := genNodeArgs(t)
node, err := New(ci, hand, rpc, log)
if err != nil {
t.Fatalf("Expected no error, got: %v", err)
}
node.Close()
if node.isRunning() {
t.Fatal("Expected isRunning() to return false")
}
// Check state
if state := node.State(); state != CLOSED {
t.Fatalf("Expected node to be in Closed state, got: %s", state)
}
if stateStr := node.State().String(); stateStr != "Closed" {
t.Fatalf("Expected node to be in Closed state, got: %s", stateStr)
}
// Check to make sure rpc.Close() was called.
if rawRpc := rpc.(*MockRpcDriver); !rawRpc.closeCalled {
t.Fatalf("RPCDriver was not shutdown properly")
}
// Make sure the timers were cleared.
if node.electTimer != nil {
t.Fatalf("electTimer was not cleared")
}
// Check for dangling go routines
delta := (runtime.NumGoroutine() - base)
if delta > 0 {
t.Fatalf("[%d] Go routines still exist post Close()", delta)
}
}
func TestElectionTimeoutDuration(t *testing.T) {
et := randElectionTimeout()
if et < MinElectionTimeout || et > MaxElectionTimeout {
t.Fatalf("Election Timeout expected to be between %d-%d ms, got %d ms",
MinElectionTimeout/time.Millisecond,
MaxElectionTimeout/time.Millisecond,
et/time.Millisecond)
}
}
func TestCandidateState(t *testing.T) {
ci := &ClusterInfo{name: "foo", size: 3}
hand, rpc, log := genNodeArgs(t)
node, err := New(ci, hand, rpc, log)
if err != nil {
t.Fatalf("Expected no error, got: %v", err)
}
defer node.Close()
// Should move to candidate state within MAX_ELECTION_TIMEOUT
if state := waitForState(node, CANDIDATE); state != CANDIDATE {
t.Fatalf("Expected node to move to Candidate state, got: %s", state)
}
if stateStr := node.State().String(); stateStr != "Candidate" {
t.Fatalf("Expected node to move to Candidate state, got: %s", stateStr)
}
}
func TestLeaderState(t *testing.T) {
// Expected of 1, we should immediately win the election.
ci := &ClusterInfo{name: "foo", size: 1}
hand, rpc, log := genNodeArgs(t)
node, err := New(ci, hand, rpc, log)
if err != nil {
t.Fatalf("Expected no error, got: %v", err)
}
defer node.Close()
// Should move to leader state within MAX_ELECTION_TIMEOUT
if state := waitForState(node, LEADER); state != LEADER {
t.Fatalf("Expected node to move to Leader state, got: %s", state)
}
if stateStr := node.State().String(); stateStr != "Leader" {
t.Fatalf("Expected node to move to Leader state, got: %s", stateStr)
}
}
func TestSimpleLeaderElection(t *testing.T) {
toStart := 5
nodes := createNodes(t, "foo", toStart)
// Do cleanup
for _, n := range nodes {
defer n.Close()
}
expectedClusterState(t, nodes, 1, toStart-1, 0)
}
func TestStaggeredStart(t *testing.T) {
ci := &ClusterInfo{name: "staggered", size: 3}
nodes := make([]*Node, 3)
for i := 0; i < 3; i++ {
hand, rpc, logPath := genNodeArgs(t)
node, err := New(ci, hand, rpc, logPath)
if err != nil {
t.Fatalf("Expected no error, got: %v", err)
}
nodes[i] = node
time.Sleep(MaxElectionTimeout)
}
// Do cleanup
for _, n := range nodes {
defer n.Close()
}
expectedClusterState(t, nodes, 1, 2, 0)
}
func TestDownToOneAndBack(t *testing.T) {
nodes := createNodes(t, "downtoone", 3)
expectedClusterState(t, nodes, 1, 2, 0)
// Do cleanup
for _, n := range nodes {
defer n.Close()
}
// find and kill the leader
leader := findLeader(nodes)
leader.Close()
expectedClusterState(t, nodes, 1, 1, 0)
// start a new process in the leader's place
leader = findLeader(nodes)
follower := firstFollower(nodes)
nodes = []*Node{leader, follower}
hand, rpc, logPath := genNodeArgs(t)
newNode, err := New(leader.ClusterInfo(), hand, rpc, logPath)
if err != nil {
t.Fatalf("Expected no error, got: %v", err)
}
defer newNode.Close()
nodes = append(nodes, newNode)
expectedClusterState(t, nodes, 1, 2, 0)
// find and kill the new leader
leader = findLeader(nodes)
leader.Close()
expectedClusterState(t, nodes, 1, 1, 0)
// find the leader again and kill it
leader = findLeader(nodes)
leader.Close()
expectedClusterState(t, nodes, 0, 0, 1)
// grab the surviving node, we'll want to compare term numbers
var survivingNode *Node
for _, n := range nodes {
if n.State() == CANDIDATE {
survivingNode = n
break
}
}
if survivingNode == nil {
t.Fatal("Failed to find the surving node")
}
// start the two other nodes back up
nodes = []*Node{survivingNode}
for i := 0; i < 2; i++ {
hand, rpc, logPath := genNodeArgs(t)
node, err := New(survivingNode.ClusterInfo(), hand, rpc, logPath)
if err != nil {
t.Fatalf("Expected no error, got: %v", err)
}
nodes = append(nodes, node)
defer node.Close()
}
// we expect to be in a consistent state and for terms to match
expectedClusterState(t, nodes, 1, 2, 0)
leader = findLeader(nodes)
if leader.CurrentTerm() != survivingNode.CurrentTerm() {
t.Fatalf("term between leader and survivor didn't match. leader: %d, survivor: %d", leader.CurrentTerm(), survivingNode.CurrentTerm())
}
}
func TestReElection(t *testing.T) {
toStart := 5
nodes := createNodes(t, "foo", toStart)
// Do cleanup
for _, n := range nodes {
defer n.Close()
}
time.Sleep(MaxElectionTimeout)
// Find and close down the leader
leader := findLeader(nodes)
if leader == nil {
t.Fatal("Could not find a leader!\n")
}
leader.Close()
// Make sure we have another leader.
expectedClusterState(t, nodes, 1, toStart-2, 0)
}
func TestNetworkSplit(t *testing.T) {
clusterSize := 5
nodes := createNodes(t, "foo", clusterSize)
// Do cleanup
for _, n := range nodes {
defer n.Close()
}
// Make sure we have correct count.
expectedClusterState(t, nodes, 1, clusterSize-1, 0)
// Simulate a network split. We will pick the leader and 1 follower
// to be in one group, all others will be in the other.
theLeader := findLeader(nodes)
if theLeader == nil {
t.Fatal("Expected to find a leader, got <nil>")
}
aFollower := firstFollower(nodes)
if aFollower == nil {
t.Fatal("Expected to find a follower, got <nil>")
}
grp := []*Node{theLeader, aFollower}
// Split the nodes in two..
mockSplitNetwork(grp)
// Make sure we have another leader.
expectedClusterState(t, nodes, 2, clusterSize-2, 0)
// Restore Communications
mockRestoreNetwork()
expectedClusterState(t, nodes, 1, clusterSize-1, 0)
}