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implementStackUsingQueue.swift
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implementStackUsingQueue.swift
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/*
Implement the following operations of a stack using queues.
* push(x) -- Push element x onto stack.
* pop() -- Removes the element on top of the stack.
* top() -- Get the top element.
* empty() -- Return whether the stack is empty.
Example:
MyStack stack = new MyStack();
stack.push(1);
stack.push(2);
stack.top(); // returns 2
stack.pop(); // returns 2
stack.empty(); // returns false
Notes:
* You must use only standard operations of a queue -- which means only push to back, peek/pop from front, size, and is empty operations are valid.
* Depending on your language, queue may not be supported natively. You may simulate a queue by using a list or deque (double-ended queue), as long as you use only standard operations of a queue.
* You may assume that all operations are valid (for example, no pop or top operations will be called on an empty stack).
https://leetcode.com/problems/implement-stack-using-queues
*/
class MyStack {
private var q1: [Int]
private var q2: [Int]
private var t: Int?
/** Initialize your data structure here. */
init() {
q1 = [Int]()
q2 = [Int]()
}
/** Push element x onto stack. */
func push(_ x: Int) {
q1.append(x)
t = x
}
/** Removes the element on top of the stack and returns that element. */
func pop() -> Int {
while q1.count > 1 {
q2.append(q1.removeFirst())
}
let result = q1.removeFirst()
var tmp = q1
q1 = q2
q2 = tmp
t = q1.last
return result
}
/** Get the top element. */
func top() -> Int {
return t!
}
/** Returns whether the stack is empty. */
func empty() -> Bool {
return q1.isEmpty && q2.isEmpty
}
}
/**
* Your MyStack object will be instantiated and called as such:
* let obj = MyStack()
* obj.push(x)
* let ret_2: Int = obj.pop()
* let ret_3: Int = obj.top()
* let ret_4: Bool = obj.empty()
*/