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The way we're handling audio time tracking for analytics in the player is pretty awkward. Now that we're synced up with AI for metrics, we need to rewrite this code so that it is A) more intuitive and B) sends an audio ping with "leftover" seconds when the player is paused.
The text was updated successfully, but these errors were encountered:
The way we're handling audio time tracking for analytics in the player is pretty awkward. Now that we're synced up with AI for metrics, we need to rewrite this code so that it is A) more intuitive and B) sends an audio ping with "leftover" seconds when the player is paused.
The text was updated successfully, but these errors were encountered: