Releases: nowsprinting/test-helper
Releases · nowsprinting/test-helper
v0.5.0
What’s Changed
🦑 Features
- Add command line argument to specify screenshot save directory by @nowsprinting in #63
🧰 Maintenance
- Add specify directories for publishing in the
files
field by @nowsprinting in #61 - Fix README by @nowsprinting in #62
- Bump TimonVS/pr-labeler-action from 4 to 5 by @dependabot in #60
- Bump Gamesight/slack-workflow-status from 1.2.0 to 1.3.0 by @dependabot in #59
- Bump release-drafter/release-drafter from 5 to 6 by @dependabot in #58
- Bump nowsprinting/create-unity-project-action from 2 to 3 by @dependabot in #57
- Bump k1LoW/octocov-action from 0 to 1 by @dependabot in #56
- Fix header template variables for Rider 2023.3+ by @nowsprinting in #55
- Bump actions/cache from 3 to 4 by @dependabot in #53
- Bump actions/upload-artifact from 3 to 4 by @dependabot in #52
- Add email and password to unity-test-runner by @nowsprinting in #54
- Refactor tests by @nowsprinting in #51
- Remove check for caller thread by @nowsprinting in #50
- Mod LogType
Warning
instead ofError
when invalid argument by @nowsprinting in #49 - Fix skip jobs that cannot be running on fork by @nowsprinting in #48
- Bump game-ci/unity-test-runner from 3 to 4 by @dependabot in #47
- Refactor tests by @nowsprinting in #46
v0.4.2
What’s Changed
🐛 Bug Fixes
- Fix open GameView on another window when using FocusGameView and GizmosShowOnGameView attributes by @nowsprinting in #44
- Fix compilation error for player build by @nowsprinting in #42
🧰 Maintenance
- Make obsolete TestHelper.Utils.ScreenshotHelper class by @nowsprinting in #43
v0.4.1
What’s Changed
🐛 Bug Fixes
- Fix can specify directory on player by @nowsprinting in #40
🧰 Maintenance
- Add tests using ScreenshotHelper.TakeScreenshot method from async test by @nowsprinting in #39
v0.4.0
What’s Changed
🦑 Features
- Add GizmosShowOnGameViewAttribute by @nowsprinting in #37
🧰 Maintenance
- Isolate internal implementation not depending on test-framework codes by @nowsprinting in #36
- Mod README.md by @nowsprinting in #35
- Refactor tests by @nowsprinting in #34
v0.3.0
What’s Changed
🦑 Features
- Add TimeScaleAttribute by @nowsprinting in #31
- Add TakeScreenshot attribute by @nowsprinting in #29
- Add GameObjectNameComparer by @nowsprinting in #27
🐛 Bug Fixes
- Fix README.md by @nowsprinting in #22
🧰 Maintenance
- Fix README.md and refactor tests by @nowsprinting in #32
- Remove IRandom and extensions by @nowsprinting in #30
- Refactor tests by @nowsprinting in #28
- Remove actions/setup-node from test workflow by @nowsprinting in #24
- Bump actions/setup-node from 3 to 4 by @dependabot in #23
- Refactor: Mod judge for running mode in create scene by @nowsprinting in #21
v0.2.0
What’s Changed
🦑 Features
- Add CreateSceneAttribute by @nowsprinting in #15
- Add LoadSceneAttribute by @nowsprinting in #13
- Specify GameViewResolution by enum by @nowsprinting in #11
🐛 Bug Fixes
- Fix tests run on Windows by @nowsprinting in #10
🧰 Maintenance
- Fix CreateSceneAttribute tests by @nowsprinting in #19
- Refactor: judge the running test mode by @nowsprinting in #18
- Mod README.md about running tests by @nowsprinting in #17
- Update Unity version in test workflow by @nowsprinting in #16
- Add tests for custom attributes attached to async Test and UnityTest by @nowsprinting in #14
- Fix format by @nowsprinting in #12
- Bump actions/checkout from 3 to 4 by @dependabot in #9
- Bump game-ci/unity-test-runner from 2 to 3 by @dependabot in #8
- Fix workflow permission for octocov by @nowsprinting in #7
- Update GitHub Actions permissions for better security by @nowsprinting in #6
- Enabled test for GameViewWrapper on Unity 2022.2+ by @nowsprinting in #5
v0.1.1
What’s Changed
🐛 Bug Fixes
- Fix support for Unity 2022.1 or earlier by @nowsprinting in #2
🧰 Maintenance
- Mod README.md by @nowsprinting in #3
- Upgrade Unity used to run tests on CI by @nowsprinting in #1
v0.1.0
Initial Release
🦑 Features
- FocusGameViewAttribute
- GameViewResolutionAttribute
- IgnoreBatchModeAttribute
- IgnoreWindowModeAttribute
- DestroyedConstraint