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Performance Differences #346
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Well Miyoo support was added in ad32ae1 by @jSTE0 as an ARM9 device. ARM9 is pretty ancient CPU without NEON and can't use many optimizations of this emulator, so they are disabled in that build. Maybe it's for some old version of the device? Is there a list of all Miyoo devices and CPUs they have? I've tried a quick search but couldn't find it. |
Miyoo is a brand that rebadges all sort of devices. In this context, Miyoo refers to the devices supported by TriForceX/MiyooCFW and includes BittBoy, PocketGo, PowKiddy V90-Q90-Q20, all powered by the Allwinner F1C100s which has an ARM926EJ-S CPU. |
The build in question is now named miyoo_arm926 to avoid confusion, closing. |
PCSX-ReARMed Version
r24l 237887e
Your device
Miyoo Mini Plus
Operating System of your device
Linux (or Linux-based like RetroPie etc.)
CPU architecture
ARM 32bit
Issue description
Drastically worse performance using https://github.com/notaz/pcsx_rearmed/releases/download/libretro-devbuild/pcsx_rearmed_libretro_arm32_miyoo.zip than https://github.com/notaz/pcsx_rearmed/releases/download/libretro-devbuild/pcsx_rearmed_libretro_arm32_classic_armv7_a7.zip on the Miyoo Mini Plus. The Miyoo build also has Downsampling by default which breaks textures in some games. Disabling the feature, halves the performance. Using the regular A7 build does not have any of these issues and runs better or as expected. Running MinUI 20240924-2.
Step-by-step reproduction and logs
No response
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