diff --git a/plugins/gpu_neon/psx_gpu_if.c b/plugins/gpu_neon/psx_gpu_if.c index 570cc5d25..ccd60bebc 100644 --- a/plugins/gpu_neon/psx_gpu_if.c +++ b/plugins/gpu_neon/psx_gpu_if.c @@ -129,6 +129,8 @@ sync_enhancement_buffers(int x, int y, int w, int h) // due to intersection stuff, see the update_enhancement_buf_scanouts() mess int s_w = max(gpu.screen.hres, gpu.screen.w); int s_h = gpu.screen.vres; + if (gpu.screen.y < 0) + s_h -= gpu.screen.y; s_w = min(s_w, 512); for (i = 0; i < ARRAY_SIZE(egpu.enhancement_scanouts); i++) { const struct psx_gpu_scanout *s = &egpu.enhancement_scanouts[i]; @@ -164,10 +166,13 @@ void renderer_update_caches(int x, int y, int w, int h, int state_changed) if (gpu.state.enhancement_active) { if (state_changed) { + int vres = gpu.screen.vres; + if (gpu.screen.y < 0) + vres -= gpu.screen.y; memset(egpu.enhancement_scanouts, 0, sizeof(egpu.enhancement_scanouts)); egpu.enhancement_scanout_eselect = 0; update_enhancement_buf_scanouts(&egpu, - gpu.screen.src_x, gpu.screen.src_y, gpu.screen.hres, gpu.screen.vres); + gpu.screen.src_x, gpu.screen.src_y, gpu.screen.hres, vres); return; } sync_enhancement_buffers(x, y, w, h); @@ -195,10 +200,13 @@ void renderer_notify_res_change(void) void renderer_notify_scanout_change(int x, int y) { + int vres = gpu.screen.vres; if (!gpu.state.enhancement_active || !egpu.enhancement_buf_ptr) return; - update_enhancement_buf_scanouts(&egpu, x, y, gpu.screen.hres, gpu.screen.vres); + if (gpu.screen.y < 0) + vres -= gpu.screen.y; + update_enhancement_buf_scanouts(&egpu, x, y, gpu.screen.hres, vres); } #include "../../frontend/plugin_lib.h"