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Base64.hpp
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Base64.hpp
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/** Base64 encoder and decoder
*
* This class provided both encoding and decoding functions. These functions
* perform dynamic memory allocations to create space for the translated
* response. It is up to the calling function to free the space when
* done with the translation.
*
* This code was derived from code found online that did not have any
* copyright or reference to its work.
*
* @code
* Base64 n;
*
* size_t encodedLen;
* char *encoded = n.Encode("This is the message", 20, &encodedLen);
* printf("Encoded message is {%s}\r\n", encoded);
* @endcode
*/
#ifndef BASE64_H
#define BASE64_H
#include <stdlib.h>
#include <string.h>
typedef unsigned int uint32_t;
//---------------------------------------------------------------------------
/**
* Check if string is base64 encoded
* This function is intentionally out of the class to be standalone
*/
bool IsBase64String(const char* s)
{
if (!s) return false;
int length = strlen(s);
if (!length || length % 4 != 0) return false;
for (int i = 0; i < length; i++)
{
char c = s[i];
if ((c == '=' & i >= length-3) |
(c == '/') |
(c == '+') |
(c >= '0' & c <= '9') | (c >= 'a' & c <= 'z') | (c >= 'A' & c <= 'Z') ) continue;
return false;
}
return true;
}
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
class Base64
{
public:
/** Constructor
*
*/
Base64();
/** Destructor
*
* This will release memory that may have been allocated (when the Decode
* function was called).
*/
~Base64();
/** Encodes a string of information of a defined length
*
* The encoded information is considered a binary stream, therefore a length is provided
* which is used to compute the amount of memory to allocate for the conversion.
*
* @note The Decode method does not know how you are using it - if it is for text,
* it will not apply any null termination, unless that was part of the input.
*
* @param data is a pointer to the input binary stream.
* @param input_length is the number of bytes to process.
* @param output_length is a pointer to a size_t value into which is written the
* number of bytes in the output.
*
* @returns a pointer to the allocated block of memory holding the converted results.
* @returns NULL if something went very wrong.
*/
char *encoded_data;
char *decoded_data;
char *Encode(const char *data, size_t input_length, size_t *output_len=NULL);
/** Decodes a base64 encoded stream back into the original information.
*
* The information to decode is considered a base64 encoded stream. A length is
* provided which is used to compute the amount of memory to allocate for the conversion.
*
* @note The Decode method does not know how you are using it - if it is for text,
* it will not apply any null termination, unless that was part of the input.
*
* @param data is a pointer to the encoded data to decode.
* @param input_length is the number of bytes to process.
* @param output_length is a pointer to a size_t value into which is written the
* number of bytes in the output.
*
* @returns a pointer to the allocated block of memory holding the converted results.
* @returns NULL if something went very wrong.
*/
char *Decode(const char *data, size_t input_length, size_t *output_len=NULL);
private:
void build_decoding_table();
char *decoding_table;
};
static const char encoding_table[] = {
'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H',
'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P',
'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X',
'Y', 'Z', 'a', 'b', 'c', 'd', 'e', 'f',
'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n',
'o', 'p', 'q', 'r', 's', 't', 'u', 'v',
'w', 'x', 'y', 'z', '0', '1', '2', '3',
'4', '5', '6', '7', '8', '9', '+', '/'
};
static const int mod_table[] = {0, 2, 1};
Base64::Base64()
{
decoding_table = NULL;
encoded_data = NULL;
decoded_data = NULL;
}
Base64::~Base64()
{
if (decoding_table)
free(decoding_table);
if (encoded_data)
free(encoded_data);
if (decoded_data)
free(decoded_data);
}
char * Base64::Encode(const char *data, size_t input_length, size_t *output_len)
{
size_t output_length;
output_length = 4 * ((input_length + 2) / 3);
//output_length = ((input_length - 1) / 3) * 4 + 4;
if (output_len) *output_len=output_length;
if (encoded_data)
free(encoded_data);
encoded_data = (char *)malloc(output_length+1); // often used for text, so add room for NULL
if (encoded_data == NULL) return NULL;
for (int i = 0, j = 0; i < input_length;) {
uint32_t octet_a = i < input_length ? (unsigned char)data[i++] : 0;
uint32_t octet_b = i < input_length ? (unsigned char)data[i++] : 0;
uint32_t octet_c = i < input_length ? (unsigned char)data[i++] : 0;
uint32_t triple = (octet_a << 0x10) + (octet_b << 0x08) + octet_c;
encoded_data[j++] = encoding_table[(triple >> 3 * 6) & 0x3F];
encoded_data[j++] = encoding_table[(triple >> 2 * 6) & 0x3F];
encoded_data[j++] = encoding_table[(triple >> 1 * 6) & 0x3F];
encoded_data[j++] = encoding_table[(triple >> 0 * 6) & 0x3F];
}
for (int i = 0; i < mod_table[input_length % 3]; i++)
encoded_data[output_length - 1 - i] = '=';
encoded_data[output_length] = '\0'; // as a courtesy to text users
return encoded_data;
}
char * Base64::Decode(const char *data, size_t input_length, size_t *output_len)
{
size_t output_length;
if (input_length <= 0)
return NULL;
if (decoding_table == NULL)
build_decoding_table();
if (input_length % 4 != 0)
return NULL;
char c;
for (int i = 0; i < input_length; i++)
{
c = data[i];
if ((c == '=' & i >= input_length-3) |
(c == '/') |
(c == '+') |
(c >= '0' & c <= '9') | (c >= 'a' & c <= 'z') | (c >= 'A' & c <= 'Z') )continue;
return NULL;
}
output_length = input_length / 4 * 3;
if (data[input_length - 1] == '=') (output_length)--;
if (data[input_length - 2] == '=') (output_length)--;
if (output_len) *output_len=output_length;
if (decoded_data)
free(decoded_data);
decoded_data = (char *)malloc(output_length+1); // often used for text, so add room for NULL
if (decoded_data == NULL)
return NULL;
for (unsigned int i = 0, j = 0; i < input_length;) {
uint32_t sextet_a = data[i] == '=' ? 0 & i++ : decoding_table[data[i++]];
uint32_t sextet_b = data[i] == '=' ? 0 & i++ : decoding_table[data[i++]];
uint32_t sextet_c = data[i] == '=' ? 0 & i++ : decoding_table[data[i++]];
uint32_t sextet_d = data[i] == '=' ? 0 & i++ : decoding_table[data[i++]];
uint32_t triple = (sextet_a << 3 * 6)
+ (sextet_b << 2 * 6)
+ (sextet_c << 1 * 6)
+ (sextet_d << 0 * 6);
if (j < output_length)
decoded_data[j++] = (triple >> 2 * 8) & 0xFF;
if (j < output_length)
decoded_data[j++] = (triple >> 1 * 8) & 0xFF;
if (j < output_length)
decoded_data[j++] = (triple >> 0 * 8) & 0xFF;
}
decoded_data[output_length] = '\0'; // as a courtesy to text users
return decoded_data;
}
void Base64::build_decoding_table()
{
decoding_table = (char *)malloc(256);
for (int i = 0; i < 64; i++)
decoding_table[(unsigned char) encoding_table[i]] = i;
}
#endif // BASE64_H
// Base64 encoder and decoder without class
//
static const unsigned char base64_table[] =
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
/**
* base64_encode - Base64 encode
* @src: Data to be encoded
* @len: Length of the data to be encoded
* @out_len: Pointer to output length variable, or %NULL if not used
* Returns: Allocated buffer of out_len bytes of encoded data,
* or %NULL on failure
*
* Caller is responsible for freeing the returned buffer. Returned buffer is
* nul terminated to make it easier to use as a C string. The nul terminator is
* not included in out_len.
*/
unsigned char * base64_encode(const unsigned char *src, size_t len,
size_t *out_len)
{
unsigned char *out, *pos;
const unsigned char *end, *in;
size_t olen;
int line_len;
olen = len * 4 / 3 + 4; /* 3-byte blocks to 4-byte */
olen += olen / 72; /* line feeds */
olen++; /* nul termination */
out = (unsigned char*)malloc(olen);
if (out == NULL)
return NULL;
end = src + len;
in = src;
pos = out;
line_len = 0;
while (end - in >= 3) {
*pos++ = base64_table[in[0] >> 2];
*pos++ = base64_table[((in[0] & 0x03) << 4) | (in[1] >> 4)];
*pos++ = base64_table[((in[1] & 0x0f) << 2) | (in[2] >> 6)];
*pos++ = base64_table[in[2] & 0x3f];
in += 3;
//line_len += 4;
if (line_len >= 72) {
*pos++ = '\n';
line_len = 0;
}
}
if (end - in) {
*pos++ = base64_table[in[0] >> 2];
if (end - in == 1) {
*pos++ = base64_table[(in[0] & 0x03) << 4];
*pos++ = '=';
} else {
*pos++ = base64_table[((in[0] & 0x03) << 4) |
(in[1] >> 4)];
*pos++ = base64_table[(in[1] & 0x0f) << 2];
}
*pos++ = '=';
//line_len += 4;
}
if (line_len)
*pos++ = '\n';
*pos = '\0';
if (out_len)
*out_len = pos - out;
return out;
}
/**
* base64_decode - Base64 decode
* @src: Data to be decoded
* @len: Length of the data to be decoded
* @out_len: Pointer to output length variable
* Returns: Allocated buffer of out_len bytes of decoded data,
* or %NULL on failure
*
* Caller is responsible for freeing the returned buffer.
*/
unsigned char * base64_decode(const unsigned char *src, size_t len,
size_t *out_len)
{
unsigned char dtable[256], *out, *pos, in[4], block[4], tmp;
size_t i, count, olen;
memset(dtable, 0x80, 256);
for (i = 0; i < sizeof(base64_table); i++)
dtable[base64_table[i]] = i;
dtable['='] = 0;
count = 0;
for (i = 0; i < len; i++) {
if (dtable[src[i]] != 0x80)
count++;
}
if (count % 4)
return NULL;
olen = count / 4 * 3;
pos = out = (unsigned char*)malloc(count);
if (out == NULL)
return NULL;
count = 0;
for (i = 0; i < len; i++) {
tmp = dtable[src[i]];
if (tmp == 0x80)
continue;
in[count] = src[i];
block[count] = tmp;
count++;
if (count == 4) {
*pos++ = (block[0] << 2) | (block[1] >> 4);
*pos++ = (block[1] << 4) | (block[2] >> 2);
*pos++ = (block[2] << 6) | block[3];
count = 0;
}
}
if (pos > out) {
if (in[2] == '=')
pos -= 2;
else if (in[3] == '=')
pos--;
}
*out_len = pos - out;
return out;
}