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Latest nixpkgs-wayland breaks GLX on wayland #438
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You should bisect and report the issue to the offending projects repo |
Okay, I'm working to do that now. Previous revision
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Revision BTW: I'm using the following command to only update nixpkgs-wayland:
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The offending commit is Previously, sway was at revision This commit brings sway up to revision |
That's exactly the issue. It looks like good progress is being made on fixing the issues. I'm freezing my nixpkgs-wayland for the moment until all of the various broken pieces get picked up (XWayland, libva, and sway) |
You can launch sway with |
Is that a runtime flag, or a compile-time flag?
…On Tue, Jan 30, 2024 at 10:03 AM Artturi ***@***.***> wrote:
You can launch sway with -Dlegacy-wl-drm
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That is a runtime flag! Once the new sway hits nixpgs-wayland (if it hasn't already), I'll give it a shot. |
Merged last week, I'd expect it to be there. Let us know. This is probably why I've had to run Steam under gamescope. |
Mpv was segfaulting for me and that flag fixed it |
I use nixpgs-wayland with the nvidia driver, and that ensures that my experience under sway is flicker free.
Sometime over the last month, GLX stopped working. If I remove the nixpkgs-wayland overlay, I get GLX working again (but now with all of the flickering).
With the nixpkgs-wayland overlay, EGL and Vulkan work just fine, but GLX fails to load hardware (mesa only)
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