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diffusion.py
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diffusion.py
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import torch
from PIL import Image
import numpy as np
from diffusers import ControlNetModel
from unet_2d_condition import UNet2DConditionModel
from pipeline_controlnet_img2img import StableDiffusionControlNetImg2ImgPipeline
from diffusers import DDIMScheduler
from huggingface_hub import hf_hub_download
from safetensors.torch import load_file
import cv2
from torchvision import transforms
DIFFUSION_MODEL_ID = "runwayml/stable-diffusion-v1-5"
ckpt = "diffusion_pytorch_model.fp16.safetensors"
repo = "runwayml/stable-diffusion-v1-5"
def HWC3(x):
assert x.dtype == np.uint8
if x.ndim == 2:
x = x[:, :, None]
assert x.ndim == 3
H, W, C = x.shape
assert C == 1 or C == 3 or C == 4
if C == 3:
return x
if C == 1:
return np.concatenate([x, x, x], axis=2)
if C == 4:
color = x[:, :, 0:3].astype(np.float32)
alpha = x[:, :, 3:4].astype(np.float32) / 255.0
y = color * alpha + 255.0 * (1.0 - alpha)
y = y.clip(0, 255).astype(np.uint8)
return y
class CannyDetector:
def __call__(self, img, low_threshold, high_threshold):
return cv2.Canny(img, low_threshold, high_threshold)
def rgb2canny(img):
input_image = np.asarray(img)
preprocessor = CannyDetector()
low_threshold = 100
high_threshold = 200
detected_map = preprocessor(input_image, low_threshold, high_threshold)
detected_map = HWC3(detected_map)
return detected_map
def sketch(img):
gray_image = cv2.cvtColor(img, cv2.COLOR_RGB2GRAY)
inverted_gray_image = 255 - gray_image
blurred_image = cv2.GaussianBlur(inverted_gray_image, (21, 21), 0)
inverted_blurred_image = 255 - blurred_image
pencil_sketch_image = cv2.divide(gray_image, inverted_blurred_image, scale=256.0)
inverted_pencil_sketch_image = 255 - pencil_sketch_image
rgb = cv2.cvtColor(inverted_pencil_sketch_image, cv2.COLOR_GRAY2RGB) * 10
return rgb
def rgb2normalmap(normal_map):
normal_map = normal_map[:,:,0,:3].numpy()
min_value = np.min(normal_map)
max_value = np.max(normal_map)
normalized_normal_map = np.where(normal_map != 0, (normal_map - min_value) / (max_value - min_value), 0)
normal_map_image = (normalized_normal_map * 255).astype(np.uint8)
detected_map = HWC3(normal_map_image)
return detected_map
def init_pipe(device):
controlnet = [
ControlNetModel.from_pretrained(
"lllyasviel/control_v11f1p_sd15_depth",
torch_dtype=torch.float16,
),
# ControlNetModel.from_pretrained(
# "lllyasviel/control_v11p_sd15_canny",
# torch_dtype=torch.float16,
# ),
ControlNetModel.from_pretrained(
"lllyasviel/control_v11p_sd15_normalbae",
torch_dtype=torch.float16,
),
]
unet = UNet2DConditionModel.from_config(DIFFUSION_MODEL_ID, subfolder="unet").to(device, torch.float16)
unet.load_state_dict(load_file(hf_hub_download(repo_id=repo, subfolder="unet", filename=ckpt)))
pipe = StableDiffusionControlNetImg2ImgPipeline.from_pretrained(
DIFFUSION_MODEL_ID,
unet=unet,
controlnet=controlnet,
torch_dtype=torch.float16,
safety_checker=None,
)
pipe.set_progress_bar_config(disable=True)
pipe = pipe.to(device)
pipe.scheduler = DDIMScheduler.from_config(pipe.scheduler.config)
pipe.enable_model_cpu_offload()
# pipe.enable_xformers_memory_efficient_attention()
return pipe
transform = transforms.ToPILImage()
def process_depth_map(depth):
max_depth = depth.max()
indices = depth == -1
depth = max_depth - depth
depth[indices] = 0
max_depth = depth.max()
depth = depth / max_depth
depth = transform(depth)
return depth
def run_diffusion(
pipe,
input_image,
depth_map,
prompt,
normal_map_input=None,
use_latent=False,
num_images_per_prompt=1,
return_image=False
):
depth_map = process_depth_map(depth_map)
# canny = Image.fromarray(np.uint8(rgb2canny(input_image)))
control_image = [depth_map]
if normal_map_input is not None:
normal_map = Image.fromarray(rgb2normalmap(normal_map_input))
control_image.append(normal_map)
generator = torch.manual_seed(60)
pos_prompt = f"{prompt},best quality,highly detailed,photorealistic,photo"
negative_prompt = "lowres,low quality,monochrome,watermark"
output_type = "pil"
if use_latent:
output_type = "latent"
output = pipe(
pos_prompt,
negative_prompt=negative_prompt,
num_inference_steps=30,
image=Image.fromarray(input_image),
control_image=control_image,
num_images_per_prompt=num_images_per_prompt,
guidance_scale=7,
eta=1,
output_type=output_type,
return_image=return_image
# generator=generator,
).images
return output
def add_texture_to_render(
pipe, input_image, depth_map, prompt, normal_map_input=None, use_latent=False, num_images_per_prompt=1, return_image=False
):
return run_diffusion(
pipe, input_image, depth_map, prompt, normal_map_input, use_latent=use_latent, num_images_per_prompt=num_images_per_prompt,return_image=return_image
)