- Nicolas Gramlich [email protected], [email protected]
- Scott Kennedy
- Added EngineOptions->AudioOptions->SoundOptions->setMaxSimultaneousStreams.
- Fixed a bug where BaseGameActivity would not resume.
- Added ButtonSprite.
- Fixed anti-pattern in Sprite/TiledSprite constructors.
- Fixed an infinite recursion.
- Greg Haynes
- Added SharedMemoryVertexBufferObject and ZeroMemoryVertexBufferObject.
- Enhanced Pool class to be able to have a maximum number of items to permanently hold.
- Fixed a bug in Entity.getSceneToLocalTransformation.
- Fixed Hold/Click/Scroll-Detector when MultiTouch is enabled.
- Xi Yu
- Added TextOptions->AutoWrap.CJK.
- Rodrigo Moraes [email protected]
- Added optimizations and enhancements in the TMXTiledMapExtension.
- Janne Sinivirta
- Added ParticleSystem.BlendFunctionInitializer.
- Fix a surplus semi-colon preventing from building with a stock JDK.
- Michal Stawinski [email protected]
- Fixed a race condition in SoundManager/SoundFactory.
- Added Missing constructors in IMenuItem implementations.
- Francesco Zoffoli
- Added callback method in IAnimationListener.
- Karl Erik Asbjørnsen
- Fix in MultiKeyHashMap to preventing from building with a stock JDK.
- Erik Eloff [email protected]
- Memory fix in BufferUtils.
- Sergio Viudes [email protected]
- Fixed using an API Level 9 method.
- Pawel Plewa
- Added CubicBezierMoveModifier and QuadraticBezierMoveModifier.
- Levi Notik [email protected]
- Added project setup instructions for IntelliJ IDEA.
- Steven Jackson [email protected]
- Fixed wrong method signature in StrokeFont.
- Daniel Epstein [email protected]
- Added possibility to define scaleX/scaleY instead of just scale.
- Fixed horizontal/vertical flipping of BaseTextureRegionBuffer.
- Leandro De Brasi
- Fixed copy-paste error in SpriteBatchVertexBuffer.
- Fixed missing super.finalize() call in BaseSprite.
- Fixed a synchronization issue in TextureManager, FontManager and ShaderProgramManager.
- Added support for specifying individual frames in an animation instead of just the first and the last frame.
- dorasoft
- Fixed IModifierListeners being overwritten in certain constellations of nesting SequenceModifier, ParallelModifier and LoopModifier).
- brig
- Fixed Entity.sortChildren(pImmediate=false) not resetting after sorting was performed.
- oldskool73
- Fixed a bug when using MenuScene and ZoomCamera.
- chozabu
- Fixed a bug when using MenuScene and ZoomCamera.
- stormtroopa
- Fixed a bug when using MenuScene and ZoomCamera.
- whalabi
- Fixed a bug where Textures turned/remained 'white', when they are are reloaded/updated.
- AlexNunn
- Fixed a bug where Textures turned/remained 'white', when they are are reloaded/updated.
- Fixed TextureSourceDecorator using Stroke.FILL to draw one pixel too few.
- Akirasan
- Added methods to Entity allowing to attach/get/detach children based on their index.
- blissoft
- Fixed a bug when changing the volume of a Sound.
- While(E)
- Fixed a copy-paste error not allowing TiledSprite/AnimatedSprite to be used in a SpriteBatch.
- dironto
- Fixed TextureFormat.RGB_565 working with TextureOptions.XYZ_(NON-)_PREMULTIPLYALPHA.
- moppelg
- Fixed invisible Sprites in a SpriteBatch still drawing.
- Time-Over
- Fixed a bug in Line vs Rectangle collision.
- aerobowl
- Added add/remove methods in SpriteGroup.
- KyleHatch
- Added convenience methods to convert from Local to Scene coordinates (and vice versa).
- daniboy
- Added support for multiple stops in LinearGradientFillTextureSourceDecorator and RadialGradientFillTextureSourceDecorator.
- ddrscott
- Added support for binding TouchEvents to OnSceneTouchListeners.
- rickw
- Fixed Entity being able to hold ITouchAreas (only Scene should be able to).
- g1adrift
- Added new WakeLockOption not requiring the WAKE_LOCK permission.
- H3R3T1C
- Fixed the calculation of the GlobalTileID in the TMXTiledMapExtension when data is read from a GZipInputStream.
- valentin.milea
- Added spacing to BlackPawnTextureBuilder.
- goran.mrzljak
- Fixed a bug in TMXLayer when the TiledMap is not squared.
- cpasjuste
- Added onCompletionListener to the Music class.
- Added method to creae Sounds and Music from Files/Paths.
- k3vlar
- Fixed resetting the position of Particles, so that moving ParticleSystems are possible.
- mr_deimos
- Added PREMULTIPLYALPHA option to the TextureOption class.
- oleg
- Added PREMULTIPLYALPHA option to the TextureOption class.
- NightJumper
- Added MathUtils.distance.
- crino
- Fixed check if OpenGL 1.0 or 1.1 is present.