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Inject file into package #22
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Editing files is currently not possible. You can only recreate them. I could think of a |
A merge function would be really useful. Just to be clear, I want to distribute a zip with only the modified files and a bat inside it, plus maybe your hpk package as a mod package so a user can just put the zip content into the same folder as the .hpk file and run it. I don't want to provide the 1GB sized asset package with a couple of change megabytes of files. |
If you can compile it then you can test the new
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Or you can find the build artifacts from the branch in the actions runs https://github.com/nickelc/hpk/actions/runs/5596777024. |
Cool! I'm working on modding the files and will test when I can. You rock! |
Is there a command line sequence to allow me to inject files in a hpk package giving the path within the package?
Example Jagged Alliance 3 -
Say we have a folder C:\something\UI\Mercs unpacked from UI.hpk. I modify the files in \Mercs. I then have a couple of files, and I know their paths. Can I skip repacking the folder?
Down the line I want to create a bat to inject a selection of files into UI.hpk and distribute it with the modified files, but only the modified files. Is there a way to inject files with the .bat or do I have to run commands to unpack, overwrite and repack.
I looked through your documentation but I'm stuck.
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