diff --git a/README.md b/README.md index 8d18a23..e8d9955 100644 --- a/README.md +++ b/README.md @@ -4,8 +4,6 @@ A fun little PS2 game engine i'm working on. Nothing serious Currently supports untextured model rendering and music and that's about it. # How to compile -1. Install PS2DEV -2. Install PS2GL -3. Run `sudo make install` in `dependencies/egg-library` -4. Run `sudo make install` in `tools/ps2-mesh-converter` -5. Run `make all -j$(nproc)` in the root of this repository. The iso should be in the `build` folder +1. Install PS2DEV (https://github.com/ps2dev/ps2dev) +2. Clone this repo +3. Run compile.sh (it will clone and compile all the necessary repos)