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i.e. rather than passing Actions around, pass around a struct with e.g. modifier key state, mouse position, etc. and the Action. Doing this lets us remove state from the UI components themselves, which is a very big advantage in an immediate-mode UI.
The text was updated successfully, but these errors were encountered:
i.e. rather than passing
Action
s around, pass around a struct with e.g. modifier key state, mouse position, etc. and theAction
. Doing this lets us remove state from the UI components themselves, which is a very big advantage in an immediate-mode UI.The text was updated successfully, but these errors were encountered: