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Syndicate outpost vendors getting destroyed in a rush #2222

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AJimmyU opened this issue Oct 14, 2024 · 1 comment
Closed

Syndicate outpost vendors getting destroyed in a rush #2222

AJimmyU opened this issue Oct 14, 2024 · 1 comment

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@AJimmyU
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AJimmyU commented Oct 14, 2024

Description

Syndicate outpost vendors keep getting rushed and destroyed by (I'm assuming) NFSD players, removing a fun game mechanic permanently from the round. These vendors should be made indestructible so people can restore the syndicate outpost and still interact with it.

Especially lame since you have to play from start of round to even have a chance to beat these rushes.

Reproduction

Play any round, wait an hour or two, watch as someone destroys all syndi vendors preventing anyone from ever interacting with the outpost.

Screenshots

Additional context

I'm not sure how this happens practically every round, but it's stupid that players can deny such a feature for everyone for a whole round by just powergaming hard enough.

@dvir001
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dvir001 commented Oct 14, 2024

Vending machine should be destroyable as letting it stay makes it impossible for NFSD to neutralize the outpost.

Also, there been a change in the code to the POI and to vending that is still missing on the server that fixes the general issues.

#2146
And also
#2145

@dvir001 dvir001 closed this as completed Oct 14, 2024
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