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I tried following the build instructions on my Windows 10 machine, but I'm running into issues when running conda env create due to packages not being available. I suspect this issue is due to some package versions specified in the YAML being mac specific, but I'm not entirely sure.
Have you been able to get the code running on Windows as-is?
Thanks!
The text was updated successfully, but these errors were encountered:
However, even though I have an Nvidia GPU, and it's configured correctly (works with PyTorch), Blender is not using it for some reason, so CPU only. If I use this same env.yaml in another machine with Ubuntu 20.04 and an Nvidia GPU it also doesn't use the GPU, but it doesn't give a warning about it anymore. No idea what's going on there. Also, when leaving out conda-forge and cudatoolkit=11.3, I got OpenGL shared library errors in both WSL2 and native Ubuntu.
Hello,
I tried following the build instructions on my Windows 10 machine, but I'm running into issues when running
conda env create
due to packages not being available. I suspect this issue is due to some package versions specified in the YAML being mac specific, but I'm not entirely sure.Have you been able to get the code running on Windows as-is?
Thanks!
The text was updated successfully, but these errors were encountered: